Player Matchup

Artemis
Artemis
FlyAquilaZ3r0
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,479 Elo+
Solo
Chaac
Chaac
MonsterAgustiin
Chaac
Level 29
God Stats
6W - 6L
1,641 SR
Queue Stats
41W - 56L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
SidGilbertxD
Tsukuyomi
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
111W - 109L
1,432 Elo+
Party 1
Scylla
Scylla
Vimark_
Scylla
Level 29
God Stats
114W - 96L
1,726 SR
Queue Stats
290W - 276L
1,534 Elo+
Party 1
Bacchus
Bacchus
xNeromx
Bacchus
Level 16
God Stats
4W - 0L
1,743 SR
Queue Stats
75W - 77L
1,386 Elo+
Solo
Team Averages
Level 25
1,670 SR
1,456 Elo+

VS

Team Averages
Level 14
1,451 SR
1,372 Elo+
Chaac
Chaac
FarmHeroGirl
Chaac
Level 15
God Stats
8W - 6L
1,500 SR
Queue Stats
182W - 211L
1,498 Elo+
Solo
Susano
Susano
MXZmattio
Susano
Level 8
God Stats
0W - 5L
1,058 SR
Queue Stats
6W - 18L
1,029 Elo+
Solo
Ares
Ares
MadamBDR
Ares
Level 7
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 6L
1,293 Elo+
Solo
Ra
Ra
flamelord1234
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xqEazy__
Danzaburou
Level 25
God Stats
50W - 37L
1,703 SR
Queue Stats
256W - 266L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 2 / 6
9,659
483
3,801
11,998
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 6
10,464
523
9,317
11,099
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SidGilbertxD
Tsukuyomi
17
8 / 3 / 12
10,960
548
7,839
14,799
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Vimark_
Scylla
18
7 / 1 / 9
11,291
565
10,369
8,858
3,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xNeromx
Bacchus
15
9 / 3 / 12
10,943
547
14,818
18,251
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
10,396
520
17,548
22,614
23,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
MXZmattio
Susano
9
1 / 5 / 0
7,364
368
2,688
9,339
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
4
0 / 3 / 1
5,826
291
870
2,930
1,002
12
2 / 10 / 3
8,196
410
4,750
12,471
4,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xqEazy__
Danzaburou
13
1 / 4 / 0
8,642
432
9,644
15,712
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
28
Kills
10
10
Deaths
28
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Artemis
1
2
6
2
L
Susano
MXZmattio
Susano
1
5
0
0.2
L
Ares
0
3
1
0.17
W
3
1
6
6
W
Tsukuyomi
SidGilbertxD
Tsukuyomi
8
3
12
4.67
W
Scylla
Vimark_
Scylla
7
1
9
11.5
L
2
10
3
0.35
W
Bacchus
xNeromx
Bacchus
9
3
12
5
L
Danzaburou
xqEazy__
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
35,500
65,005
Taken
63,066
42,630
Mitigated
38,125
21,104
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,548
3,252
116
7,142
22,614
23,774
1,374
9,354
12,599
0
64,975
W
Artemis
3,801
2,048
0
5,691
11,998
4,209
2,993
594
11,329
0
53,663
L
Susano
MXZmattio
Susano
2,688
608
0
2,382
9,339
3,169
0
1,983
7,285
0
28,578
L
Ares
870
433
0
0
2,930
1,002
0
1,283
1,623
2,792
0
W
9,317
1,514
0
4,800
11,099
11,556
1,428
1,621
9,203
0
69,397
W
Tsukuyomi
SidGilbertxD
Tsukuyomi
7,839
2,590
0
6,199
14,799
6,119
0
923
13,801
0
54,446
W
Scylla
Vimark_
Scylla
10,369
1,079
0
1,697
8,858
3,587
913
400
8,408
73,642
0
L
4,750
913
634
1,067
12,471
4,790
0
5,217
6,927
36,248
0
W
Bacchus
xNeromx
Bacchus
14,818
2,256
624
2,093
18,251
17,159
65
2,082
16,030
33,524
0
L
Danzaburou
xqEazy__
Danzaburou
9,644
3,749
183
4,687
15,712
5,390
0
6,652
8,745
0
50,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
40,424
489
Minions Killed
322
0
Camps Cleared
0
1,997,241
Distance Traveled
1,293,623
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,396
520
111
6
0
310,262
3
W
Artemis
9,659
483
90
5
0
355,600
1
L
Susano
7,364
368
59
3
0
251,119
3
L
Ares
5,826
291
3
0
0
90,974
0
W
Chaac
10,464
523
134
7
0
433,872
4
W
Tsukuyomi
10,960
548
91
5
0
439,873
2
W
Scylla
11,291
565
138
7
0
380,961
1
L
Ra
8,196
410
70
4
0
301,445
1
W
Bacchus
10,943
547
36
2
0
386,935
0
L
Danzaburou
8,642
432
79
4
0
339,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role