Player Matchup

Cabrakan
Cabrakan
Gold IV
ANGRYMAN5656
Cabrakan
Gold IV
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 124L
1,450 MMR
Solo
Scylla
Scylla
Silver III
ItZzMaSwAgG
Scylla
Silver III
Level 32
God Stats
9W - 6L
1,779 SR
Queue Stats
114W - 87L
1,484 MMR
Solo
Pele
Pele
Gold II
JOHN-ESTEBAN
Pele
Gold II
Level 120
God Stats
21W - 15L
1,314 SR
Queue Stats
307W - 303L
1,474 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
JORNAKIN
Ratatoskr
Bronze III
Level 65
God Stats
1W - 1L
1,377 SR
Queue Stats
4W - 9L
1,466 MMR
Solo
Izanami
Izanami
Gold III
starbiexo
Izanami
Gold III
Level 100
God Stats
4W - 4L
1,742 SR
Queue Stats
131W - 114L
1,451 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,542 SR
1,465 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,538 SR
1,465 MMR
Guan Yu
Guan Yu
Bronze III
ChEeToCoRn69
Guan Yu
Bronze III
Level 152
God Stats
62W - 51L
1,534 SR
Queue Stats
363W - 376L
1,488 MMR
Solo
Thor
Thor
Bronze III
KYP Dreamer
Thor
Bronze III
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 43L
1,450 MMR
Solo
Ymir
Ymir
Silver IV
ShutPompano772
Ymir
Silver IV
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,450 MMR
Solo
Nu Wa
Nu Wa
Silver III
Steavejohn15
Nu Wa
Silver III
Level 160
God Stats
35W - 25L
1,640 SR
Queue Stats
121W - 114L
1,481 MMR
Solo
Heimdallr
Heimdallr
Gold IV
THUND3RSHOTS25
Heimdallr
Gold IV
Level 117
God Stats
24W - 27L
1,515 SR
Queue Stats
122W - 114L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ANGRYMAN5656
Cabrakan
17
3 / 3 / 15
12,122
527
11,045
18,913
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
12 / 0 / 8
14,026
610
19,417
9,612
3,733
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 3 / 3
14,151
615
17,402
25,798
19,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
JORNAKIN
Ratatoskr
17
2 / 5 / 13
11,348
493
10,686
17,998
6,888
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
starbiexo
Izanami
20
9 / 3 / 2
14,041
610
14,777
15,149
6,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouSetAphroditeMulanCu Chulainn

VS

Bans
HachimanKing ArthurKhepriApolloCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChEeToCoRn69
Guan Yu
16
1 / 8 / 2
10,406
452
15,388
26,150
22,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 2
10,881
473
9,263
20,262
7,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 7 / 2
9,680
421
4,431
22,803
20,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 6 / 6
10,937
476
14,467
13,333
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
THUND3RSHOTS25
Heimdallr
18
4 / 6 / 1
12,123
527
10,779
17,175
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
32
Kills
13
14
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ANGRYMAN5656
Cabrakan
3
3
15
3.5
L
Guan Yu
ChEeToCoRn69
Guan Yu
1
8
2
0.25
W
Scylla
12
0
8
16
W
6
3
3
2.5
W
Ratatoskr
JORNAKIN
Ratatoskr
2
5
13
1.7
L
5
5
2
1.2
L
3
7
2
0.57
L
0
6
6
0.5
L
Heimdallr
THUND3RSHOTS25
Heimdallr
4
6
1
0.75
W
Izanami
starbiexo
Izanami
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,327
Damage
54,328
87,470
Taken
99,723
57,287
Mitigated
61,997
34,050
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ANGRYMAN5656
Cabrakan
11,045
2,172
0
6,733
18,913
20,664
272
5,831
12,640
63,090
0
L
Guan Yu
ChEeToCoRn69
Guan Yu
15,388
3,172
610
6,474
26,150
22,971
0
3,213
22,877
0
69,790
W
Scylla
19,417
1,705
0
4,381
9,612
3,733
849
4,316
4,966
109,039
0
W
17,402
4,572
0
12,705
25,798
19,911
543
1,858
23,778
0
115,041
W
Ratatoskr
JORNAKIN
Ratatoskr
10,686
3,559
0
6,171
17,998
6,888
1,095
3,285
14,545
0
68,997
L
9,263
1,703
0
3,648
20,262
7,694
255
6,895
13,215
0
58,354
L
4,431
312
0
2,386
22,803
20,488
468
8,470
14,184
38,037
0
L
14,467
1,781
0
1,398
13,333
4,377
260
9,152
3,963
76,609
0
L
Heimdallr
THUND3RSHOTS25
Heimdallr
10,779
5,103
0
4,824
17,175
6,467
2,352
2,153
15,022
0
77,092
W
Izanami
starbiexo
Izanami
14,777
10,456
0
4,060
15,149
6,091
3,556
3,277
11,756
0
143,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,688
Gold Earned
54,027
749
Minions Killed
552
0
Camps Cleared
0
2,295,354
Distance Traveled
1,955,890
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,122
527
77
3
0
441,345
4
L
Guan Yu
10,406
452
119
5
0
388,180
3
W
Scylla
14,026
610
184
8
0
442,850
7
W
Pele
14,151
615
196
9
0
411,948
2
W
Ratatoskr
11,348
493
93
4
0
545,530
3
L
Thor
10,881
473
102
4
0
402,849
5
L
Ymir
9,680
421
53
2
0
395,542
8
L
Nu Wa
10,937
476
150
7
0
394,977
10
L
Heimdallr
12,123
527
128
6
0
374,342
0
W
Izanami
14,041
610
199
9
0
453,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role