Player Matchup

Medusa
Medusa
Demotivator4ik
Medusa
Level 101
God Stats
1W - 1L
1,443 SR
Queue Stats
4W - 4L
1,338 Elo+
Solo
Tiamat
Tiamat
TBPAlopecio
Tiamat
Level 88
God Stats
4W - 11L
1,316 SR
Queue Stats
254W - 238L
1,546 Elo+
Party 1
Ganesha
Ganesha
javiegido94
Ganesha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 114L
1,587 Elo+
Party 1
Team Averages
Level 102
1,420 SR
1,490 Elo+

VS

Team Averages
Level 82
1,584 SR
1,630 Elo+
Persephone
Persephone
Extathicc
Persephone
Level 61
God Stats
3W - 2L
1,752 SR
Queue Stats
60W - 57L
1,538 Elo+
Party 2
Hercules
Hercules
MonkeyBoi046
Hercules
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
Noximilen25
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 2
7,884
788
3,442
5,970
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
12
5 / 1 / 4
7,854
785
9,454
5,274
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
javiegido94
Ganesha
11
0 / 0 / 11
7,972
797
5,156
7,942
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Extathicc
Persephone
9
1 / 3 / 1
6,667
667
3,533
5,727
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MonkeyBoi046
Hercules
9
1 / 3 / 2
6,509
651
5,421
8,906
4,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Noximilen25
Heimdallr
9
2 / 5 / 2
6,740
674
4,473
9,174
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Persephone
Extathicc
Persephone
1
3
1
0.5
W
Hercules
MonkeyBoi046
Hercules
1
3
2
0.67
W
Heimdallr
Noximilen25
Heimdallr
2
5
2
0.6
L
Tiamat
5
1
4
7
L
Ganesha
javiegido94
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
13,427
19,186
Taken
23,807
12,673
Mitigated
9,021
4,212
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,442
1,538
0
766
5,970
1,972
141
1,072
4,616
0
14,702
W
Persephone
Extathicc
Persephone
3,533
440
0
881
5,727
1,714
0
3,617
2,107
15,708
0
W
Hercules
MonkeyBoi046
Hercules
5,421
2,232
0
2,720
8,906
4,304
0
5,690
3,216
0
16,556
W
Heimdallr
Noximilen25
Heimdallr
4,473
2,124
0
1,838
9,174
3,003
51
5,310
3,864
0
18,765
L
Tiamat
9,454
604
0
1,576
5,274
4,592
378
672
4,375
34,332
0
L
Ganesha
javiegido94
Ganesha
5,156
546
0
1,870
7,942
6,109
186
1,346
6,194
18,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
19,916
108
Minions Killed
91
0
Camps Cleared
0
620,654
Distance Traveled
520,528
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,884
788
22
2
0
184,312
1
W
Persephone
6,667
667
32
3
0
181,287
2
W
Hercules
6,509
651
30
3
0
174,851
1
W
Heimdallr
6,740
674
29
3
0
164,390
1
L
Tiamat
7,854
785
81
8
0
238,365
0
L
Ganesha
7,972
797
5
1
0
197,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role