Player Matchup

Tiamat
Tiamat
Kaito151206
Tiamat
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,683 Elo+
Solo
Set
Set
MarcoIIX
Set
Level 28
God Stats
15W - 3L
1,825 SR
Queue Stats
118W - 61L
1,722 Elo+
Solo
Neith
Neith
Soldato01
Neith
Level 63
God Stats
41W - 20L
1,720 SR
Queue Stats
43W - 23L
1,723 Elo+
Party 1
Ne Zha
Ne Zha
cube丶
Ne Zha
Level 17
God Stats
1W - 2L
1,537 SR
Queue Stats
19W - 20L
1,533 Elo+
Solo
Athena
Athena
ΕmiΙZy
Athena
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 4L
1,759 Elo+
Party 1
Team Averages
Level 24
1,665 SR
1,684 Elo+

VS

Team Averages
Level 20
1,634 SR
1,588 Elo+
Ra
Ra
ChikaraSubete
Ra
Level 20
God Stats
4W - 2L
1,768 SR
Queue Stats
85W - 53L
1,698 Elo+
Party 2
Bacchus
Bacchus
Slimar78
Bacchus
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
52W - 65L
1,607 Elo+
Solo
Arachne
Arachne
TobyB
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 90L
1,395 Elo+
Solo
Hou Yi
Hou Yi
iDamieen
Hou Yi
Level 17
God Stats
3W - 0L
1,882 SR
Queue Stats
37W - 29L
1,668 Elo+
Solo
Sol
Sol
zowaclicious
Sol
Level 26
God Stats
2W - 1L
1,518 SR
Queue Stats
100W - 88L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
2
0 / 1 / 0
5,144
286
163
608
150
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
4 / 4 / 0
10,599
589
9,896
16,674
10,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Soldato01
Neith
14
10 / 6 / 1
9,318
518
17,015
15,128
5,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
cube丶
Ne Zha
12
2 / 5 / 3
7,563
420
8,430
14,229
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
ΕmiΙZy
Athena
13
2 / 2 / 9
8,751
486
8,599
17,262
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 1
13,290
738
18,571
13,631
8,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Slimar78
Bacchus
12
1 / 6 / 8
8,829
491
6,692
17,266
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TobyB
Arachne
13
0 / 7 / 5
8,350
464
2,750
17,512
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
iDamieen
Hou Yi
15
1 / 3 / 2
9,502
528
7,140
11,942
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 2 / 5
11,322
629
13,270
13,128
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
18
Kills
18
18
Deaths
18
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
0
1
13.5
L
Tiamat
0
1
0
0
L
4
4
0
1
W
Bacchus
Slimar78
Bacchus
1
6
8
0.83
L
Neith
Soldato01
Neith
10
6
1
1.75
W
Arachne
TobyB
Arachne
0
7
5
0.36
L
Ne Zha
cube丶
Ne Zha
2
5
3
0.7
W
Hou Yi
iDamieen
Hou Yi
1
3
2
0.67
W
3
2
5
2.75
L
Athena
ΕmiΙZy
Athena
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,103
Damage
48,423
63,901
Taken
73,479
35,445
Mitigated
41,637
17,521
Healing
33,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,571
2,090
2,945
10,053
13,631
8,323
841
2,889
10,742
113,212
0
L
Tiamat
163
31
0
24
608
150
0
207
401
3,202
0
L
9,896
5,543
0
7,362
16,674
10,246
0
10,678
5,996
0
89,221
W
Bacchus
Slimar78
Bacchus
6,692
906
0
1,277
17,266
18,289
0
2,842
14,424
15,639
0
L
Neith
Soldato01
Neith
17,015
10,129
0
5,441
15,128
5,512
686
9,162
5,966
0
59,127
W
Arachne
TobyB
Arachne
2,750
1,687
0
7,696
17,512
6,308
0
1,496
16,016
0
39,885
L
Ne Zha
cube丶
Ne Zha
8,430
1,970
0
3,231
14,229
6,205
0
7,869
6,360
0
44,942
W
Hou Yi
iDamieen
Hou Yi
7,140
3,722
0
2,650
11,942
3,776
1,274
1,085
10,857
0
66,218
W
13,270
6,676
0
9,230
13,128
4,941
546
450
12,678
93,193
0
L
Athena
ΕmiΙZy
Athena
8,599
2,775
0
1,463
17,262
13,332
0
10,617
6,645
39,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
51,293
428
Minions Killed
566
0
Camps Cleared
0
1,380,198
Distance Traveled
1,657,317
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,290
738
205
11
0
401,029
4
L
Tiamat
5,144
286
8
0
0
26,240
1
L
Set
10,599
589
177
10
0
342,757
3
W
Bacchus
8,829
491
14
1
0
333,464
2
L
Neith
9,318
518
99
6
0
281,678
3
W
Arachne
8,350
464
59
3
0
282,731
9
L
Ne Zha
7,563
420
75
4
0
341,967
1
W
Hou Yi
9,502
528
115
6
0
326,677
1
W
Sol
11,322
629
173
10
0
313,416
4
L
Athena
8,751
486
69
4
0
387,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role