Player Matchup

Anhur
Anhur
CB__12
Anhur
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 58L
1,583 Elo+
Party 1
Merlin
Merlin
Frederickson2901
Merlin
Level 29
God Stats
36W - 37L
1,562 SR
Queue Stats
63W - 53L
1,580 Elo+
Party 1
Bellona
Bellona
dirtynoscopes69
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,522 Elo+
Solo
Da Ji
Da Ji
sananeaqhhhnhgfd
Da Ji
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
46W - 19L
1,660 Elo+
Solo
Tiamat
Tiamat
xGarnIxGemachtx
Tiamat
Level 16
God Stats
6W - 6L
1,527 SR
Queue Stats
76W - 62L
1,563 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,581 Elo+

VS

Team Averages
Level 14
1,546 SR
1,610 Elo+
Poseidon
Poseidon
KFELVO
Poseidon
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Cthulhu
Cthulhu
SharKz AzZuRa
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Solo
Loki
Loki
Violent_Roukiie
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,770 Elo+
Solo
Danzaburou
Danzaburou
birdseeds
Danzaburou
Level 27
God Stats
30W - 20L
1,527 SR
Queue Stats
48W - 54L
1,621 Elo+
Solo
Agni
Agni
guidewriter420
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 90L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CB__12
Anhur
6
1 / 1 / 2
3,543
709
1,067
3,166
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 1
3,487
697
2,079
1,364
327
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 1
3,883
777
921
1,690
1,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
3 / 1 / 1
4,143
829
1,063
2,995
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
4 / 0 / 0
4,327
865
2,758
2,125
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KFELVO
Poseidon
5
0 / 4 / 1
3,366
673
697
2,803
557
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
4
0 / 1 / 2
3,257
651
1,188
2,192
543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 2
3,119
624
890
3,593
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
birdseeds
Danzaburou
5
2 / 1 / 0
3,675
735
1,127
1,533
314
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 3 / 0
2,527
505
318
1,398
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
2
3
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
CB__12
Anhur
1
1
2
2
W
2
1
1
2.5
L
Poseidon
KFELVO
Poseidon
0
4
1
0.13
L
Cthulhu
0
1
2
1
L
0
2
2
0.5
L
Danzaburou
birdseeds
Danzaburou
2
1
0
2
W
1
0
1
1.5
L
0
3
0
0
W
3
1
1
3.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,888
Damage
4,220
11,340
Taken
11,519
4,267
Mitigated
2,489
4,364
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CB__12
Anhur
1,067
441
0
1,590
3,166
657
350
686
2,480
0
12,363
W
2,079
229
0
154
1,364
327
351
372
992
7,184
0
L
Poseidon
KFELVO
Poseidon
697
195
0
172
2,803
557
0
679
1,970
10,822
0
L
Cthulhu
1,188
309
0
291
2,192
543
0
889
1,187
3,553
0
L
890
386
0
804
3,593
749
0
1,336
2,087
0
7,262
L
Danzaburou
birdseeds
Danzaburou
1,127
653
0
431
1,533
314
0
525
918
0
10,887
W
921
453
0
220
1,690
1,034
466
496
1,194
0
13,235
L
318
96
0
0
1,398
326
0
874
420
1,405
0
W
1,063
362
0
1,120
2,995
870
455
130
2,865
0
12,214
W
2,758
362
0
1,280
2,125
1,379
60
519
1,606
11,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,383
Gold Earned
15,944
129
Minions Killed
86
0
Camps Cleared
0
486,133
Distance Traveled
456,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,543
709
23
5
0
84,653
0
W
Merlin
3,487
697
11
2
0
87,377
1
L
Poseidon
3,366
673
32
6
0
95,162
0
L
Cthulhu
3,257
651
6
1
0
110,612
1
L
Loki
3,119
624
23
5
0
113,617
0
L
Danzaburou
3,675
735
25
5
0
93,746
1
W
Bellona
3,883
777
36
7
0
109,067
0
L
Agni
2,527
505
0
0
0
43,107
0
W
Da Ji
4,143
829
39
8
0
101,131
1
W
Tiamat
4,327
865
20
4
0
103,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role