Player Matchup

Kali
Kali
 
Kali
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JRafiei
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,747 Elo+
Solo
Zhong Kui
Zhong Kui
Reprayed
Zhong Kui
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,521 Elo+
Party 2
Raijin
Raijin
TheNOor
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xciteify_
Ah Muzen Cab
Level 144
God Stats
3W - 4L
1,291 SR
Queue Stats
440W - 403L
1,587 Elo+
Party 1
Team Averages
Level 122
1,458 SR
1,569 Elo+

VS

Team Averages
Level 121
1,450 SR
1,479 Elo+
Artio
Artio
AllF0rFunTwitch
Artio
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
810W - 748L
1,521 Elo+
Solo
Izanami
Izanami
Delirium-937
Izanami
Level 155
God Stats
3W - 4L
1,479 SR
Queue Stats
445W - 447L
1,570 Elo+
Solo
Hercules
Hercules
Funky_Fr3zzh
Hercules
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 116L
1,442 Elo+
Solo
Heimdallr
Heimdallr
lollosamo
Heimdallr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,345 Elo+
Solo
Sol
Sol
trumpet1
Sol
Level 109
God Stats
5W - 3L
1,269 SR
Queue Stats
414W - 407L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
1 / 7 / 8
10,901
727
9,036
16,919
9,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
JRafiei
Neith
16
2 / 4 / 6
10,324
688
18,071
14,947
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
Reprayed
Zhong Kui
15
4 / 8 / 5
10,482
699
9,986
17,848
12,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
TheNOor
Raijin
19
8 / 6 / 5
12,320
821
21,030
15,122
6,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Xciteify_
Ah Muzen Cab
19
3 / 6 / 8
10,962
731
28,489
17,908
7,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 23
11,106
740
8,689
21,846
22,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Delirium-937
Izanami
19
11 / 5 / 11
12,342
823
18,796
16,739
8,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Funky_Fr3zzh
Hercules
17
0 / 2 / 16
9,769
651
9,951
28,307
22,504
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
lollosamo
Heimdallr
16
4 / 5 / 18
10,427
695
10,792
14,616
7,014
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 3 / 14
13,763
918
25,874
21,831
9,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
18
Kills
31
31
Deaths
18
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
7
8
0.71
W
2
3
23
4.5
W
Izanami
Delirium-937
Izanami
11
5
11
3.3
W
Hercules
Funky_Fr3zzh
Hercules
0
2
16
4
L
Neith
JRafiei
Neith
2
4
6
1.25
L
Zhong Kui
Reprayed
Zhong Kui
4
8
5
0.81
L
Raijin
TheNOor
Raijin
8
6
5
1.75
L
Ah Muzen Cab
Xciteify_
Ah Muzen Cab
3
6
8
1.17
W
Heimdallr
lollosamo
Heimdallr
4
5
18
2.6
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,612
Damage
74,102
82,744
Taken
103,339
42,630
Mitigated
70,274
31,313
Healing
56,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,036
4,431
2,085
4,556
16,919
9,701
216
8,000
8,694
0
14,295
W
8,689
875
4,639
6,723
21,846
22,141
666
5,640
15,678
17,319
0
W
Izanami
Delirium-937
Izanami
18,796
10,405
1,986
3,154
16,739
8,754
1,783
5,443
11,070
0
44,184
W
Hercules
Funky_Fr3zzh
Hercules
9,951
2,338
6,057
16,622
28,307
22,504
719
8,758
18,951
0
13,133
L
Neith
JRafiei
Neith
18,071
6,039
2,778
5,760
14,947
6,322
1,529
5,896
8,926
0
33,567
L
Zhong Kui
Reprayed
Zhong Kui
9,986
394
104
3,303
17,848
12,731
0
5,433
12,226
15,594
0
L
Raijin
TheNOor
Raijin
21,030
1,045
1,049
3,464
15,122
6,164
256
8,480
6,567
31,862
0
L
Ah Muzen Cab
Xciteify_
Ah Muzen Cab
28,489
8,752
3,376
4,838
17,908
7,712
1,299
6,754
11,054
0
57,496
W
Heimdallr
lollosamo
Heimdallr
10,792
3,424
2,379
2,027
14,616
7,014
979
5,143
9,303
0
21,337
W
25,874
8,441
1,207
12,017
21,831
9,861
1,497
4,212
17,321
53,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
57,407
151
Minions Killed
196
0
Camps Cleared
0
1,276,065
Distance Traveled
1,274,076
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,901
727
18
1
0
299,201
1
W
Artio
11,106
740
18
1
0
268,166
4
W
Izanami
12,342
823
65
4
0
238,322
0
W
Hercules
9,769
651
14
1
0
285,960
3
L
Neith
10,324
688
43
3
0
252,465
2
L
Zhong Kui
10,482
699
13
1
0
267,045
0
L
Raijin
12,320
821
22
1
0
222,381
2
L
Ah Muzen Cab
10,962
731
55
4
0
234,973
0
W
Heimdallr
10,427
695
36
2
0
233,857
3
W
Sol
13,763
918
63
4
0
247,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role