Player Matchup

Thor
Thor
Marlon2002
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
RennoSuck
Izanami
Level 14
God Stats
21W - 12L
1,494 SR
Queue Stats
24W - 27L
1,369 Elo+
Solo
Khepri
Khepri
Sardon01
Khepri
Level 7
God Stats
5W - 4L
1,233 SR
Queue Stats
24W - 19L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TWolf60
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
lastwukong
Sun Wukong
Level 4
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 3L
1,260 Elo+
Solo
Team Averages
Level 7
1,397 SR
1,410 Elo+

VS

Team Averages
Level 14
1,433 SR
1,403 Elo+
Nu Wa
Nu Wa
K1NGDynsty
Nu Wa
Level 22
God Stats
30W - 21L
1,578 SR
Queue Stats
113W - 115L
1,518 Elo+
Solo
Neith
Neith
KINGRAZOII
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Strang4r
Thanatos
Level 24
God Stats
89W - 105L
1,419 SR
Queue Stats
521W - 572L
1,483 Elo+
Solo
Fenrir
Fenrir
bebeboomer
Fenrir
Level 18
God Stats
1W - 4L
1,169 SR
Queue Stats
68W - 72L
1,260 Elo+
Solo
Tyr
Tyr
turkeyss
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,963
451
2,944
6,482
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RennoSuck
Izanami
2
0 / 1 / 0
3,721
338
581
1,133
215
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Sardon01
Khepri
7
2 / 3 / 3
5,133
467
3,344
7,114
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
TWolf60
Cthulhu
9
0 / 1 / 0
5,089
463
1,488
4,101
1,334
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
lastwukong
Sun Wukong
7
0 / 4 / 0
4,568
415
2,589
6,086
2,927
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
3 / 0 / 3
6,645
604
4,888
3,699
1,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
1 / 3 / 3
5,603
509
2,922
5,290
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Strang4r
Thanatos
11
5 / 0 / 3
6,829
621
4,073
6,563
1,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
bebeboomer
Fenrir
8
0 / 2 / 3
4,991
454
2,193
5,677
2,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 2
5,941
540
3,324
6,084
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
3
4.5
W
Neith
1
3
3
0.83
L
1
2
0
0.5
L
Izanami
RennoSuck
Izanami
0
1
0
0
L
Khepri
Sardon01
Khepri
2
3
3
1.17
W
Thanatos
Strang4r
Thanatos
5
0
3
6.5
L
Cthulhu
TWolf60
Cthulhu
0
1
0
0
W
Fenrir
bebeboomer
Fenrir
0
2
3
0.75
L
Sun Wukong
lastwukong
Sun Wukong
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,946
Damage
17,400
24,916
Taken
27,313
9,957
Mitigated
11,640
2,291
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,888
1,456
48
2,043
3,699
1,362
836
396
3,128
39,188
0
W
Neith
2,922
1,764
0
1,788
5,290
1,633
1,984
1,892
3,398
0
18,884
L
2,944
563
0
896
6,482
1,761
0
955
5,502
0
19,089
L
Izanami
RennoSuck
Izanami
581
577
0
3
1,133
215
0
472
661
0
2,582
L
Khepri
Sardon01
Khepri
3,344
491
0
906
7,114
3,720
0
384
6,639
14,370
0
W
Thanatos
Strang4r
Thanatos
4,073
1,957
0
6,105
6,563
1,971
0
398
6,140
0
34,279
L
Cthulhu
TWolf60
Cthulhu
1,488
225
39
210
4,101
1,334
0
763
3,188
14,161
0
W
Fenrir
bebeboomer
Fenrir
2,193
587
0
977
5,677
2,059
733
1,099
4,578
0
15,409
L
Sun Wukong
lastwukong
Sun Wukong
2,589
505
0
237
6,086
2,927
0
2,314
3,772
0
12,844
W
3,324
607
0
1,898
6,084
4,615
247
1,047
4,987
0
21,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
30,009
118
Minions Killed
238
0
Camps Cleared
0
882,233
Distance Traveled
1,004,905
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,645
604
58
5
0
184,041
3
W
Neith
5,603
509
36
3
0
198,780
0
L
Thor
4,963
451
45
4
0
221,595
0
L
Izanami
3,721
338
4
0
0
28,489
0
L
Khepri
5,133
467
19
2
0
195,326
0
W
Thanatos
6,829
621
75
7
0
201,283
2
L
Cthulhu
5,089
463
25
2
0
214,980
0
W
Fenrir
4,991
454
21
2
0
199,885
2
L
Sun Wukong
4,568
415
25
2
0
221,843
0
W
Tyr
5,941
540
48
4
0
220,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role