Player Matchup

Ymir
Ymir
CrazySmokah
Ymir
Level 3
God Stats
1W - 4L
1,169 SR
Queue Stats
215W - 296L
1,064 Elo+
Solo
Kuzenbo
Kuzenbo
JOSHYBOY004
Kuzenbo
Level 24
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 9L
1,531 Elo+
Solo
Anhur
Anhur
NAUTIQX
Anhur
Level 29
God Stats
1W - 3L
1,429 SR
Queue Stats
65W - 49L
1,524 Elo+
Solo
Ullr
Ullr
Sarrukhs
Ullr
Level 26
God Stats
122W - 80L
1,573 SR
Queue Stats
202W - 167L
1,577 Elo+
Solo
Nemesis
Nemesis
TokaKanashimi
Nemesis
Level 6
God Stats
3W - 4L
1,333 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Team Averages
Level 18
1,369 SR
1,424 Elo+

VS

Team Averages
Level 21
1,567 SR
1,584 Elo+
Arachne
Arachne
BAM DnA2019
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FiLiMoNx77
Danzaburou
Level 28
God Stats
53W - 49L
1,497 SR
Queue Stats
243W - 195L
1,533 Elo+
Party 1
Sol
Sol
Flacko221
Sol
Level 8
God Stats
4W - 4L
1,525 SR
Queue Stats
17W - 11L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
G4ZM2N
Cu Chulainn
Level 33
God Stats
24W - 17L
1,596 SR
Queue Stats
150W - 126L
1,555 Elo+
Party 1
Osiris
Osiris
GuanWho6213
Osiris
Level 23
God Stats
15W - 8L
1,717 SR
Queue Stats
34W - 14L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
7,196
423
5,390
23,751
17,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
JOSHYBOY004
Kuzenbo
9
1 / 13 / 3
6,266
369
3,996
15,131
13,531
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
NAUTIQX
Anhur
12
0 / 7 / 1
7,142
420
3,101
15,049
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
9 / 5 / 1
10,213
601
12,264
10,097
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
9
0 / 12 / 2
6,403
377
2,243
13,481
4,165
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAM DnA2019
Arachne
16
15 / 1 / 11
11,068
651
12,773
8,524
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FiLiMoNx77
Danzaburou
15
3 / 1 / 6
10,388
611
5,664
6,765
2,562
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 5 / 10
10,137
596
13,996
12,806
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
G4ZM2N
Cu Chulainn
16
13 / 2 / 11
11,252
662
18,324
15,073
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
17
6 / 1 / 12
10,807
636
9,104
10,282
12,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
10
Kills
46
48
Deaths
10
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
BAM DnA2019
Arachne
15
1
11
20.5
L
0
11
4
0.18
W
Danzaburou
FiLiMoNx77
Danzaburou
3
1
6
6
W
9
5
10
2.8
W
Cu Chulainn
G4ZM2N
Cu Chulainn
13
2
11
9.25
W
Osiris
6
1
12
12
L
Kuzenbo
JOSHYBOY004
Kuzenbo
1
13
3
0.19
L
Anhur
NAUTIQX
Anhur
0
7
1
0.07
L
Ullr
9
5
1
1.9
L
Nemesis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
59,861
77,509
Taken
53,450
44,898
Mitigated
37,590
7,614
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BAM DnA2019
Arachne
12,773
9,207
0
3,837
8,524
5,716
2,099
1,167
7,357
0
54,039
L
5,390
1,317
0
240
23,751
17,485
155
6,387
17,109
22,441
0
W
Danzaburou
FiLiMoNx77
Danzaburou
5,664
2,695
99
2,013
6,765
2,562
2,194
287
6,478
0
56,491
W
13,996
5,909
0
6,114
12,806
3,677
2,939
2,311
10,495
33,932
0
W
Cu Chulainn
G4ZM2N
Cu Chulainn
18,324
4,006
0
6,426
15,073
12,814
2,156
4,046
11,027
8,784
63,611
W
Osiris
9,104
2,776
0
2,497
10,282
12,821
1,675
1,575
8,707
0
83,627
L
Kuzenbo
JOSHYBOY004
Kuzenbo
3,996
1,818
282
442
15,131
13,531
0
2,306
12,698
10,851
0
L
Anhur
NAUTIQX
Anhur
3,101
1,485
0
4,174
15,049
4,966
46
2,908
12,120
0
38,482
L
Ullr
12,264
4,216
0
1,446
10,097
4,751
405
2,929
7,118
0
64,977
L
Nemesis
2,243
1,060
0
1,030
13,481
4,165
220
1,812
11,398
0
20,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
53,652
282
Minions Killed
478
0
Camps Cleared
0
1,346,909
Distance Traveled
1,645,769
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,068
651
85
5
0
367,925
2
L
Ymir
7,196
423
37
2
0
264,934
1
W
Danzaburou
10,388
611
100
6
0
296,717
0
W
Sol
10,137
596
42
2
0
282,847
0
W
Cu Chulainn
11,252
662
123
7
0
319,816
0
W
Osiris
10,807
636
128
8
0
378,464
0
L
Kuzenbo
6,266
369
11
1
0
263,960
6
L
Anhur
7,142
420
83
5
0
262,399
2
L
Ullr
10,213
601
111
7
0
294,625
1
L
Nemesis
6,403
377
40
2
0
260,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role