Player Matchup

Sylvanus
Sylvanus
Alex71633
Sylvanus
Level 129
God Stats
4W - 9L
1,257 SR
Queue Stats
278W - 267L
1,544 Elo+
Solo
Pele
Pele
LordEstevez
Pele
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,501 Elo+
Solo
Thoth
Thoth
SonyBleinen
Thoth
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
376W - 329L
1,593 Elo+
Solo
Tiamat
Tiamat
ThanOsmosis
Tiamat
Level 122
God Stats
80W - 61L
1,730 SR
Queue Stats
323W - 334L
1,585 Elo+
Solo
Xbalanque
Xbalanque
makaithegemini
Xbalanque
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
328W - 321L
1,507 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,546 Elo+

VS

Team Averages
Level 125
1,607 SR
1,599 Elo+
Cupid
Cupid
BouziGolouM
Cupid
Level 155
God Stats
3W - 3L
1,745 SR
Queue Stats
6W - 4L
1,708 Elo+
Party 1
Ra
Ra
ELITEinDIAPERZ
Ra
Level 160
God Stats
3W - 0L
1,290 SR
Queue Stats
34W - 21L
1,544 Elo+
Party 1
Terra
Terra
GoldBloodGhost
Terra
Level 107
God Stats
3W - 1L
1,738 SR
Queue Stats
100W - 108L
1,585 Elo+
Party 1
Osiris
Osiris
baffledhog
Osiris
Level 55
God Stats
3W - 0L
1,760 SR
Queue Stats
116W - 133L
1,577 Elo+
Solo
Da Ji
Da Ji
kenjinn
Da Ji
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 207L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alex71633
Sylvanus
6
0 / 1 / 1
3,992
570
2,246
4,029
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 1
3,288
470
691
962
461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 0
5,163
738
1,439
2,579
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
9
0 / 0 / 0
5,049
721
1,146
2,539
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
makaithegemini
Xbalanque
7
1 / 0 / 0
4,269
610
2,819
3,885
813
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,275
611
2,920
3,323
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
4,917
702
1,132
2,353
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 2
4,226
604
2,085
5,300
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
baffledhog
Osiris
8
0 / 0 / 0
4,491
642
1,409
3,226
2,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
kenjinn
Da Ji
8
1 / 1 / 1
4,577
654
1,165
4,398
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alex71633
Sylvanus
0
1
1
0.5
W
1
1
0
1
W
1
0
1
1.5
W
0
0
2
1
L
0
1
1
0.5
L
1
1
0
1
L
Tiamat
0
0
0
0
W
Osiris
baffledhog
Osiris
0
0
0
0
W
Da Ji
kenjinn
Da Ji
1
1
1
1.5
L
Xbalanque
makaithegemini
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,341
Damage
8,711
13,994
Taken
18,600
4,995
Mitigated
7,491
6,666
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alex71633
Sylvanus
2,246
886
1,034
1,815
4,029
2,070
0
1,004
2,994
10,445
2,487
W
2,920
1,035
29
1,158
3,323
1,388
0
1,354
1,969
0
22,622
W
1,132
243
589
1,538
2,353
661
437
476
1,877
29,546
0
W
2,085
410
343
2,540
5,300
1,880
99
968
4,332
10,012
0
L
691
355
0
226
962
461
0
384
564
0
3,187
L
1,439
155
0
745
2,579
755
0
548
1,985
29,879
0
L
Tiamat
1,146
324
0
1,660
2,539
896
300
0
2,539
26,393
0
W
Osiris
baffledhog
Osiris
1,409
416
0
500
3,226
2,376
0
1,033
2,080
0
22,158
W
Da Ji
kenjinn
Da Ji
1,165
436
0
190
4,398
1,186
392
720
3,678
0
22,835
L
Xbalanque
makaithegemini
Xbalanque
2,819
1,700
0
1,186
3,885
813
0
1,190
2,695
0
19,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
22,486
196
Minions Killed
250
0
Camps Cleared
0
580,652
Distance Traveled
735,200
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,992
570
15
2
0
133,358
2
W
Cupid
4,275
611
60
9
0
135,406
0
W
Ra
4,917
702
66
9
0
156,907
2
W
Terra
4,226
604
14
2
0
154,017
3
L
Pele
3,288
470
6
1
0
42,024
0
L
Thoth
5,163
738
62
9
0
131,669
5
L
Tiamat
5,049
721
66
9
0
126,179
1
W
Osiris
4,491
642
65
9
0
127,050
0
W
Da Ji
4,577
654
45
6
0
161,820
1
L
Xbalanque
4,269
610
47
7
0
147,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role