Player Matchup

Chang'e
Chang'e
Carla_246
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Awilix
Awilix
HoodieZuko
Awilix
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 62L
1,501 Elo+
Solo
Discordia
Discordia
ItDoBeTrey
Discordia
Level 27
God Stats
3W - 1L
1,298 SR
Queue Stats
52W - 42L
1,505 Elo+
Solo
Neith
Neith
RuinTheBoy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
d-macmaker92
Sun Wukong
Level 27
God Stats
15W - 23L
1,198 SR
Queue Stats
15W - 24L
1,252 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,452 Elo+

VS

Team Averages
Level 16
1,443 SR
1,377 Elo+
Tiamat
Tiamat
ALwaysDyn
Tiamat
Level 26
God Stats
4W - 9L
1,267 SR
Queue Stats
62W - 60L
1,417 Elo+
Solo
Hades
Hades
FURIOUXZZ
Hades
Level 18
God Stats
8W - 7L
1,452 SR
Queue Stats
20W - 21L
1,475 Elo+
Solo
Ra
Ra
Lechuga_Tactica
Ra
Level 5
God Stats
1W - 3L
1,726 SR
Queue Stats
2W - 12L
1,270 Elo+
Solo
Cupid
Cupid
Wolf-Joack0
Cupid
Level 27
God Stats
5W - 11L
1,271 SR
Queue Stats
279W - 362L
1,390 Elo+
Solo
Arachne
Arachne
makennaisntepic
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Carla_246
Chang'e
15
1 / 5 / 2
10,272
514
6,164
13,824
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
HoodieZuko
Awilix
20
8 / 1 / 3
13,326
666
9,457
17,065
12,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ItDoBeTrey
Discordia
18
6 / 1 / 4
12,026
601
11,421
6,327
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
3 / 6 / 3
9,549
477
6,877
11,670
3,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
d-macmaker92
Sun Wukong
6
0 / 1 / 0
7,232
362
0
1,635
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALwaysDyn
Tiamat
16
0 / 2 / 1
9,206
460
3,695
11,870
5,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
FURIOUXZZ
Hades
9
2 / 4 / 0
7,449
372
1,718
5,101
1,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 1
6,603
330
2,269
7,501
4,546
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 1 / 2
10,580
529
12,004
13,765
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 0
9,833
492
7,540
15,091
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
18
Kills
13
14
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ALwaysDyn
Tiamat
0
2
1
0.25
W
Chang'e
Carla_246
Chang'e
1
5
2
0.4
L
Hades
FURIOUXZZ
Hades
2
4
0
0.5
W
Awilix
HoodieZuko
Awilix
8
1
3
9.5
W
Discordia
ItDoBeTrey
Discordia
6
1
4
8
L
0
6
1
0.08
W
Neith
3
6
3
0.75
L
7
1
2
8
W
Sun Wukong
d-macmaker92
Sun Wukong
0
1
0
0
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,919
Damage
27,226
50,521
Taken
53,328
24,641
Mitigated
28,153
19,241
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ALwaysDyn
Tiamat
3,695
860
0
5,716
11,870
5,700
0
6,133
5,737
60,698
0
W
Chang'e
Carla_246
Chang'e
6,164
271
1,410
4,565
13,824
5,353
2,119
1,198
12,626
47,527
0
L
Hades
FURIOUXZZ
Hades
1,718
221
99
1,060
5,101
1,875
990
553
4,548
14,566
0
W
Awilix
HoodieZuko
Awilix
9,457
6,009
0
8,261
17,065
12,505
6,265
2,445
14,620
0
111,397
W
Discordia
ItDoBeTrey
Discordia
11,421
724
0
2,149
6,327
2,278
1,150
2,366
3,961
77,237
0
L
2,269
755
64
266
7,501
4,546
0
2,855
4,646
14,535
0
W
Neith
6,877
1,439
282
2,010
11,670
3,963
2,838
1,456
10,214
0
45,207
L
12,004
7,017
260
7,659
13,765
7,441
688
4,007
9,758
0
73,496
W
Sun Wukong
d-macmaker92
Sun Wukong
0
0
0
564
1,635
542
374
217
1,418
0
5,058
L
7,540
4,916
0
2,991
15,091
8,591
0
4,037
11,054
0
75,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
43,671
464
Minions Killed
421
0
Camps Cleared
0
1,582,833
Distance Traveled
1,506,720
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,206
460
114
6
0
363,663
4
W
Chang'e
10,272
514
83
4
0
365,218
0
L
Hades
7,449
372
33
2
0
159,721
1
W
Awilix
13,326
666
158
8
0
407,625
0
W
Discordia
12,026
601
142
7
0
413,231
4
L
Ra
6,603
330
23
1
0
231,944
0
W
Neith
9,549
477
75
4
0
349,120
0
L
Cupid
10,580
529
125
6
0
331,633
5
W
Sun Wukong
7,232
362
6
0
0
47,639
0
L
Arachne
9,833
492
126
6
0
419,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role