Player Matchup

Nemesis
Nemesis
Argaront1
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,349 Elo+
Solo
Kukulkan
Kukulkan
LSP97
Kukulkan
Level 6
God Stats
3W - 2L
1,719 SR
Queue Stats
3W - 2L
1,714 Elo+
Solo
Thor
Thor
Mattysafe2
Thor
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
insomniax68
Medusa
Level 18
God Stats
21W - 23L
1,449 SR
Queue Stats
221W - 190L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
公猪笑美
Sun Wukong
Level 5
God Stats
26W - 19L
1,383 SR
Queue Stats
95W - 83L
1,294 Elo+
Solo
Team Averages
Level 10
1,510 SR
1,466 Elo+

VS

Team Averages
Level 16
1,548 SR
1,439 Elo+
Sobek
Sobek
Elunarie
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,343 Elo+
Solo
Sylvanus
Sylvanus
IDevlyn IBlack
Sylvanus
Level 17
God Stats
13W - 6L
1,537 SR
Queue Stats
45W - 39L
1,477 Elo+
Party 1
Medusa
Medusa
ImmortalIHIero
Medusa
Level 27
God Stats
22W - 8L
1,702 SR
Queue Stats
93W - 80L
1,466 Elo+
Party 1
Nox
Nox
Scorpionmrt009
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,435 Elo+
Party 2
Janus
Janus
Taquerop
Janus
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Argaront1
Nemesis
16
2 / 3 / 2
9,876
898
7,178
14,538
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
LSP97
Kukulkan
15
0 / 3 / 1
9,628
875
7,500
6,991
3,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
0 / 5 / 2
9,021
820
2,629
10,225
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
3 / 7 / 3
10,729
975
17,834
17,046
6,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
公猪笑美
Sun Wukong
16
1 / 2 / 5
10,128
921
10,302
16,585
15,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

170

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elunarie
Sobek
17
3 / 2 / 9
11,506
1,046
13,082
17,380
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
17
1 / 0 / 12
11,618
1,056
4,897
6,092
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 1 / 6
12,429
1,130
19,583
12,830
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 10
10,568
961
13,195
8,007
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
Taquerop
Janus
16
3 / 1 / 7
10,354
941
8,347
6,006
2,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
6
Kills
20
20
Deaths
6
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Argaront1
Nemesis
2
3
2
1
W
Sobek
Elunarie
Sobek
3
2
9
3.75
W
Sylvanus
1
0
12
7
W
10
1
6
13
L
Kukulkan
LSP97
Kukulkan
0
3
1
0.17
L
0
5
2
0.2
W
3
2
10
4
W
Janus
Taquerop
Janus
3
1
7
6.5
L
Medusa
3
7
3
0.64
L
Sun Wukong
公猪笑美
Sun Wukong
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
59,104
65,385
Taken
50,315
35,737
Mitigated
44,033
4,020
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Argaront1
Nemesis
7,178
2,955
0
2,132
14,538
6,109
0
8,910
5,628
0
13,013
W
Sobek
Elunarie
Sobek
13,082
1,251
0
2,703
17,380
24,840
0
2,686
14,419
22,894
0
W
Sylvanus
4,897
952
5,251
2,187
6,092
6,261
0
1,019
4,948
15,150
0
W
19,583
10,433
0
4,117
12,830
6,383
0
1,176
11,604
0
47,115
L
Kukulkan
LSP97
Kukulkan
7,500
1,117
0
0
6,991
3,502
0
3,147
3,844
42,302
0
L
2,629
450
0
0
10,225
3,932
0
4,275
5,950
0
8,887
W
13,195
601
0
122
8,007
4,121
0
1,213
6,694
25,906
0
W
Janus
Taquerop
Janus
8,347
584
0
276
6,006
2,428
0
1,406
4,550
26,801
0
L
Medusa
17,834
11,029
0
0
17,046
6,204
0
11,292
5,754
0
38,880
L
Sun Wukong
公猪笑美
Sun Wukong
10,302
2,189
430
1,458
16,585
15,990
0
11,897
4,688
0
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
56,475
205
Minions Killed
185
3
Camps Cleared
4
937,288
Distance Traveled
1,016,981
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,876
898
10
1
0
233,175
1
W
Sobek
11,506
1,046
21
2
0
219,858
1
W
Sylvanus
11,618
1,056
16
1
0
188,518
1
W
Medusa
12,429
1,130
69
6
2
214,118
0
L
Kukulkan
9,628
875
91
8
0
171,311
2
L
Thor
9,021
820
11
1
0
141,289
1
W
Nox
10,568
961
35
3
1
182,866
1
W
Janus
10,354
941
44
4
1
211,621
0
L
Medusa
10,729
975
55
5
3
190,503
0
L
Sun Wukong
10,128
921
38
3
0
201,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role