Player Matchup

Tiamat
Tiamat
KevinKuchiki
Tiamat
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
205W - 104L
1,655 Elo+
Party 1
Hercules
Hercules
fattestbeast
Hercules
Level 48
God Stats
73W - 79L
1,781 SR
Queue Stats
469W - 419L
1,685 Elo+
Party 1
Camazotz
Camazotz
αlem
Camazotz
Level 126
God Stats
5W - 9L
1,467 SR
Queue Stats
284W - 154L
1,667 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,669 Elo+

VS

Team Averages
Level 81
1,783 SR
1,613 Elo+
Tiamat
Tiamat
DARCDL
Tiamat
Level 148
God Stats
6W - 8L
1,555 SR
Queue Stats
152W - 92L
1,729 Elo+
Solo
Geb
Geb
Jeridon
Geb
Level 25
God Stats
12W - 5L
1,985 SR
Queue Stats
65W - 73L
1,567 Elo+
Solo
Medusa
Medusa
Velodim
Medusa
Level 70
God Stats
13W - 2L
1,809 SR
Queue Stats
28W - 22L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 3 / 9
14,183
645
15,554
12,991
9,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
fattestbeast
Hercules
18
3 / 3 / 9
13,854
630
10,509
24,391
21,768
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
αlem
Camazotz
19
8 / 4 / 5
15,641
711
21,253
34,958
24,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DARCDL
Tiamat
19
5 / 3 / 3
14,463
657
27,346
18,245
15,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
16
0 / 5 / 6
12,416
564
10,134
22,048
19,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Velodim
Medusa
16
5 / 6 / 4
13,981
636
21,456
16,243
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
10
10
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DARCDL
Tiamat
5
3
3
2.17
L
Geb
0
5
6
0.6
W
Tiamat
3
3
9
2.5
L
Medusa
Velodim
Medusa
5
6
4
1.17
W
Hercules
fattestbeast
Hercules
3
3
9
2.5
W
Camazotz
αlem
Camazotz
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,316
Damage
58,936
72,340
Taken
56,536
55,841
Mitigated
41,105
35,652
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DARCDL
Tiamat
27,346
2,671
164
5,438
18,245
15,725
414
6,123
12,122
111,370
0
L
Geb
10,134
1,082
0
2,250
22,048
19,707
344
5,642
16,406
33,503
0
W
Tiamat
15,554
1,810
0
4,477
12,991
9,245
2,737
5,291
7,452
94,573
0
L
Medusa
Velodim
Medusa
21,456
14,491
0
441
16,243
5,673
692
5,897
10,346
0
84,191
W
Hercules
fattestbeast
Hercules
10,509
2,820
1,054
7,017
24,391
21,768
106
13,415
10,397
763
50,551
W
Camazotz
αlem
Camazotz
21,253
3,051
0
23,104
34,958
24,828
1,142
17,410
16,932
8,289
81,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
40,860
298
Minions Killed
321
0
Camps Cleared
0
1,207,779
Distance Traveled
1,148,664
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,463
657
175
8
0
400,714
4
L
Geb
12,416
564
45
2
0
403,972
4
W
Tiamat
14,183
645
122
6
0
374,901
3
L
Medusa
13,981
636
101
5
0
343,978
0
W
Hercules
13,854
630
83
4
0
411,765
6
W
Camazotz
15,641
711
93
4
0
421,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role