Player Matchup

Discordia
Discordia
HiTMaN x HaTToN
Discordia
Level 144
God Stats
7W - 6L
1,223 SR
Queue Stats
24W - 34L
1,544 Elo+
Solo
Cthulhu
Cthulhu
SatansScout
Cthulhu
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 180L
1,363 Elo+
Solo
Anhur
Anhur
Walter6857
Anhur
Level 54
God Stats
2W - 2L
1,777 SR
Queue Stats
118W - 129L
1,557 Elo+
Solo
Zeus
Zeus
carlart96
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Pele
Pele
eminefemme
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,431 Elo+

VS

Team Averages
Level 80
1,502 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kobejo22
Jormungandr
Level 87
God Stats
7W - 8L
1,500 SR
Queue Stats
167W - 178L
1,571 Elo+
Solo
Aphrodite
Aphrodite
SILVER-boy654
Aphrodite
Level 64
God Stats
60W - 66L
1,565 SR
Queue Stats
361W - 380L
1,518 Elo+
Solo
Fenrir
Fenrir
XikGaming
Fenrir
Level 115
God Stats
9W - 15L
1,444 SR
Queue Stats
400W - 335L
1,544 Elo+
Solo
Neith
Neith
mody_ezz
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 161L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HiTMaN x HaTToN
Discordia
15
0 / 0 / 11
8,229
1,029
11,497
1,496
519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SatansScout
Cthulhu
15
0 / 1 / 9
8,034
1,004
8,684
11,824
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
15
4 / 3 / 6
8,980
1,123
8,027
11,221
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
15
6 / 2 / 4
9,533
1,192
16,838
6,518
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 7
8,417
1,052
5,489
10,029
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

285

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 5
9,255
1,157
9,409
16,711
6,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
Kobejo22
Jormungandr
11
0 / 0 / 0
6,600
825
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
SILVER-boy654
Aphrodite
14
2 / 6 / 7
8,385
1,048
10,679
14,592
6,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XikGaming
Fenrir
14
2 / 4 / 6
8,363
1,045
9,775
16,931
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
mody_ezz
Neith
14
1 / 0 / 5
8,233
1,029
4,458
7,910
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
13
Kills
9
10
Deaths
13
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
5
2.17
W
Discordia
HiTMaN x HaTToN
Discordia
0
0
11
5.5
L
Jormungandr
Kobejo22
Jormungandr
0
0
0
0
L
Aphrodite
SILVER-boy654
Aphrodite
2
6
7
0.92
W
Cthulhu
SatansScout
Cthulhu
0
1
9
4.5
W
Anhur
4
3
6
2.33
L
Fenrir
XikGaming
Fenrir
2
4
6
1.25
W
Zeus
6
2
4
4
W
3
4
7
1.63
L
Neith
mody_ezz
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,535
Damage
34,321
41,088
Taken
56,144
19,079
Mitigated
24,369
9,277
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,409
2,880
0
4,139
16,711
6,898
0
11,061
5,139
0
37,451
W
Discordia
HiTMaN x HaTToN
Discordia
11,497
263
0
250
1,496
519
0
43
1,453
30,467
0
L
Jormungandr
Kobejo22
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
SILVER-boy654
Aphrodite
10,679
572
3,651
4,496
14,592
6,965
0
8,955
5,268
20,215
0
W
Cthulhu
SatansScout
Cthulhu
8,684
988
69
4,000
11,824
8,841
0
3,544
8,028
17,115
0
W
Anhur
8,027
3,344
0
1,417
11,221
3,997
0
1,939
9,172
0
22,782
L
Fenrir
XikGaming
Fenrir
9,775
2,455
0
1,283
16,931
7,628
0
9,807
6,741
0
15,667
W
Zeus
16,838
896
830
1,668
6,518
2,179
0
1,098
5,314
32,598
0
W
5,489
844
0
1,043
10,029
3,543
0
3,419
6,442
0
15,421
L
Neith
mody_ezz
Neith
4,458
1,695
0
1,355
7,910
2,878
0
5,661
1,977
0
27,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
40,836
164
Minions Killed
153
7
Camps Cleared
4
780,294
Distance Traveled
672,755
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,255
1,157
69
9
2
180,521
0
W
Discordia
8,229
1,029
46
6
3
162,009
3
L
Jormungandr
6,600
825
0
0
0
7,693
0
L
Aphrodite
8,385
1,048
23
3
1
140,261
2
W
Cthulhu
8,034
1,004
15
2
0
167,027
0
W
Anhur
8,980
1,123
39
5
4
151,161
0
L
Fenrir
8,363
1,045
19
2
1
183,682
0
W
Zeus
9,533
1,192
42
5
0
140,803
0
W
Pele
8,417
1,052
22
3
0
159,294
1
L
Neith
8,233
1,029
42
5
0
160,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role