Player Matchup

Sun Wukong
Sun Wukong
KYLEyeshao
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,448 Elo+
Solo
Tiamat
Tiamat
Kalsavis
Tiamat
Level 128
God Stats
13W - 11L
1,391 SR
Queue Stats
118W - 108L
1,579 Elo+
Solo
Artio
Artio
MattBowen
Artio
Level 147
God Stats
5W - 3L
1,712 SR
Queue Stats
214W - 185L
1,675 Elo+
Solo
Skadi
Skadi
Pädmé
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
lukester73
Janus
Level 127
God Stats
11W - 3L
1,500 SR
Queue Stats
352W - 356L
1,518 Elo+
Solo
Team Averages
Level 132
1,521 SR
1,544 Elo+

VS

Team Averages
Level 143
1,580 SR
1,549 Elo+
Nu Wa
Nu Wa
BabyDaddyIthan
Nu Wa
Level 125
God Stats
4W - 3L
1,619 SR
Queue Stats
23W - 13L
1,671 Elo+
Party 1
Izanami
Izanami
MankLaines
Izanami
Level 129
God Stats
0W - 2L
1,715 SR
Queue Stats
138W - 158L
1,380 Elo+
Solo
Odin
Odin
MasterTorres
Odin
Level 149
God Stats
11W - 2L
1,760 SR
Queue Stats
53W - 36L
1,583 Elo+
Party 1
Tiamat
Tiamat
Ragnapunck
Tiamat
Level 155
God Stats
1W - 2L
1,305 SR
Queue Stats
127W - 111L
1,546 Elo+
Solo
Horus
Horus
lEstebanl
Horus
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
459W - 437L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KYLEyeshao
Sun Wukong
9
3 / 1 / 0
5,542
693
4,334
5,399
2,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Kalsavis
Tiamat
8
0 / 0 / 2
4,657
582
1,078
2,320
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
MattBowen
Artio
7
0 / 1 / 1
4,606
576
1,390
6,578
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Skadi
Pädmé
Skadi
10
4 / 1 / 0
5,470
684
3,483
4,544
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
9
0 / 0 / 0
4,848
606
881
1,644
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,988
624
2,969
1,853
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MankLaines
Izanami
7
1 / 3 / 1
4,475
559
3,908
4,820
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 1 / 0
4,890
611
1,210
5,043
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Ragnapunck
Tiamat
8
0 / 3 / 1
4,389
549
2,316
4,009
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
lEstebanl
Horus
8
1 / 0 / 1
4,771
596
1,278
3,981
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Sun Wukong
KYLEyeshao
Sun Wukong
3
1
0
3
W
Tiamat
Kalsavis
Tiamat
0
0
2
1
L
Izanami
MankLaines
Izanami
1
3
1
0.5
L
1
1
0
1
W
Artio
MattBowen
Artio
0
1
1
0.5
W
Skadi
Pädmé
Skadi
4
1
0
4
L
Tiamat
Ragnapunck
Tiamat
0
3
1
0.17
L
Horus
lEstebanl
Horus
1
0
1
1.5
W
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,166
Damage
11,681
20,485
Taken
19,706
7,687
Mitigated
6,573
9,228
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,969
865
0
492
1,853
506
0
756
1,073
30,243
0
W
Sun Wukong
KYLEyeshao
Sun Wukong
4,334
1,096
0
1,940
5,399
2,122
0
2,384
2,685
0
26,103
W
Tiamat
Kalsavis
Tiamat
1,078
115
0
1,904
2,320
1,042
428
119
2,183
18,449
0
L
Izanami
MankLaines
Izanami
3,908
2,698
0
1,611
4,820
967
0
745
4,075
0
24,105
L
1,210
235
0
2,028
5,043
1,558
0
966
4,017
0
23,769
W
Artio
MattBowen
Artio
1,390
139
120
2,477
6,578
3,112
0
1,938
4,538
9,715
0
W
Skadi
Pädmé
Skadi
3,483
1,915
0
1,921
4,544
1,042
0
103
4,423
0
33,171
L
Tiamat
Ragnapunck
Tiamat
2,316
212
0
1,404
4,009
2,082
416
0
4,009
16,601
0
L
Horus
lEstebanl
Horus
1,278
696
265
2,514
3,981
1,460
0
798
3,183
0
8,856
W
Janus
881
141
0
866
1,644
369
0
251
1,371
31,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
23,513
267
Minions Killed
237
0
Camps Cleared
0
798,233
Distance Traveled
792,392
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,988
624
70
9
0
162,833
3
W
Sun Wukong
5,542
693
55
7
0
142,403
2
W
Tiamat
4,657
582
50
6
0
162,762
1
L
Izanami
4,475
559
56
7
0
123,748
1
L
Odin
4,890
611
56
7
0
173,170
2
W
Artio
4,606
576
18
2
0
161,689
4
W
Skadi
5,470
684
67
8
0
161,971
2
L
Tiamat
4,389
549
40
5
0
138,128
0
L
Horus
4,771
596
15
2
0
194,513
3
W
Janus
4,848
606
77
10
0
169,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role