Player Matchup

Ymir
Ymir
Ghull85
Ymir
Level 28
God Stats
15W - 19L
1,399 SR
Queue Stats
71W - 67L
1,389 Elo+
Party 1
Janus
Janus
KоnungАlexander
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,706 Elo+
Solo
Vamana
Vamana
Terronidas
Vamana
Level 28
God Stats
5W - 4L
1,482 SR
Queue Stats
55W - 46L
1,486 Elo+
Party 1
Nemesis
Nemesis
kenichi89
Nemesis
Level 28
God Stats
11W - 5L
1,671 SR
Queue Stats
62W - 55L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
l3ib
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Party 1
Team Averages
Level 28
1,510 SR
1,530 Elo+

VS

Team Averages
Level 22
1,729 SR
1,658 Elo+
Anhur
Anhur
Ceepando
Anhur
Level 10
God Stats
7W - 1L
1,754 SR
Queue Stats
32W - 22L
1,672 Elo+
Solo
Olorun
Olorun
MelloBello36
Olorun
Level 18
God Stats
5W - 0L
1,848 SR
Queue Stats
223W - 139L
1,709 Elo+
Solo
Osiris
Osiris
besm3r
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
gollum5196x
Sylvanus
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
64W - 57L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
sudstep
Tsukuyomi
Level 28
God Stats
2W - 0L
1,786 SR
Queue Stats
66W - 22L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ghull85
Ymir
14
0 / 11 / 3
8,706
435
6,316
20,461
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 9 / 0
9,237
462
5,294
12,028
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Terronidas
Vamana
12
0 / 8 / 1
7,695
385
6,798
18,316
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
kenichi89
Nemesis
14
0 / 7 / 1
8,217
411
6,443
18,524
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
l3ib
Ah Muzen Cab
13
6 / 7 / 1
9,293
465
10,643
14,224
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ceepando
Anhur
17
7 / 3 / 13
11,847
592
13,239
13,895
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
20
7 / 0 / 12
13,136
657
14,969
14,483
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
besm3r
Osiris
20
16 / 0 / 4
13,496
675
21,688
21,655
24,654
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
gollum5196x
Sylvanus
16
3 / 3 / 16
11,048
552
8,009
14,870
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
sudstep
Tsukuyomi
12
8 / 1 / 1
9,973
499
5,975
6,418
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
7
Kills
41
42
Deaths
7
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ceepando
Anhur
7
3
13
4.5
L
Ymir
Ghull85
Ymir
0
11
3
0.14
L
1
9
0
0.11
W
Olorun
7
0
12
13
L
Vamana
Terronidas
Vamana
0
8
1
0.06
W
Osiris
besm3r
Osiris
16
0
4
18
W
Sylvanus
gollum5196x
Sylvanus
3
3
16
3.67
L
Nemesis
kenichi89
Nemesis
0
7
1
0.07
L
Ah Muzen Cab
l3ib
Ah Muzen Cab
6
7
1
0.93
W
Tsukuyomi
sudstep
Tsukuyomi
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
63,880
83,553
Taken
71,321
35,000
Mitigated
55,641
11,475
Healing
41,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ceepando
Anhur
13,239
9,595
0
4,718
13,895
6,191
1,214
3,247
10,522
0
88,977
L
Ymir
Ghull85
Ymir
6,316
1,453
0
433
20,461
12,312
1,422
5,820
14,641
43,454
0
L
5,294
264
0
510
12,028
3,309
0
3,893
8,135
70,843
0
W
Olorun
14,969
9,263
1,072
10,688
14,483
7,891
6,783
2,298
11,998
107,856
0
L
Vamana
Terronidas
Vamana
6,798
4,436
0
2,365
18,316
10,570
0
6,559
11,757
0
37,713
W
Osiris
besm3r
Osiris
21,688
10,601
0
14,827
21,655
24,654
1,298
2,220
19,057
0
102,068
W
Sylvanus
gollum5196x
Sylvanus
8,009
2,803
2,503
5,770
14,870
14,643
707
3,228
11,546
27,809
0
L
Nemesis
kenichi89
Nemesis
6,443
2,101
0
4,930
18,524
5,677
0
3,606
14,918
0
53,050
L
Ah Muzen Cab
l3ib
Ah Muzen Cab
10,643
3,756
0
3,237
14,224
3,132
324
3,100
11,124
0
34,630
W
Tsukuyomi
sudstep
Tsukuyomi
5,975
1,310
0
2,017
6,418
2,262
0
310
6,084
0
34,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
59,500
410
Minions Killed
591
0
Camps Cleared
0
1,695,497
Distance Traveled
1,721,652
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,847
592
135
7
0
314,166
0
L
Ymir
8,706
435
58
3
0
301,929
0
L
Janus
9,237
462
129
6
0
317,064
5
W
Olorun
13,136
657
185
9
0
391,868
10
L
Vamana
7,695
385
63
3
0
378,097
0
W
Osiris
13,496
675
170
9
0
442,891
3
W
Sylvanus
11,048
552
38
2
0
328,326
3
L
Nemesis
8,217
411
86
4
0
373,364
4
L
Ah Muzen Cab
9,293
465
74
4
0
325,043
1
W
Tsukuyomi
9,973
499
63
3
0
244,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role