Player Matchup

Chang'e
Chang'e
Abu_nidal44
Chang'e
Level 47
God Stats
40W - 28L
1,296 SR
Queue Stats
355W - 375L
1,369 Elo+
Party 2
Loki
Loki
F9fil___
Loki
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
588W - 568L
1,591 Elo+
Party 2
Bellona
Bellona
JPRN_Dave
Bellona
Level 43
God Stats
2W - 1L
1,236 SR
Queue Stats
71W - 58L
1,420 Elo+
Party 4
Danzaburou
Danzaburou
JPRN_Fidek
Danzaburou
Level 36
God Stats
43W - 24L
1,615 SR
Queue Stats
73W - 53L
1,467 Elo+
Party 4
Kumbhakarna
Kumbhakarna
hussain_faden
Kumbhakarna
Level 79
God Stats
8W - 9L
1,575 SR
Queue Stats
232W - 208L
1,537 Elo+
Party 2
Team Averages
Level 62
1,444 SR
1,477 Elo+

VS

Team Averages
Level 45
1,504 SR
1,564 Elo+
Tiamat
Tiamat
Barry-18001
Tiamat
Level 103
God Stats
33W - 22L
1,403 SR
Queue Stats
248W - 267L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
ImNasty_jr
Heimdallr
Level 24
God Stats
5W - 6L
1,444 SR
Queue Stats
28W - 37L
1,402 Elo+
Party 3
Bellona
Bellona
calibro-Lanny
Bellona
Level 37
God Stats
5W - 7L
1,359 SR
Queue Stats
10W - 18L
1,768 Elo+
Party 1
Arachne
Arachne
gorgonzola2121
Arachne
Level 48
God Stats
2W - 1L
1,751 SR
Queue Stats
94W - 101L
1,472 Elo+
Party 1
Hercules
Hercules
sepix04
Hercules
Level 11
God Stats
0W - 1L
1,566 SR
Queue Stats
22W - 36L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abu_nidal44
Chang'e
19
3 / 8 / 14
12,997
520
11,933
22,475
9,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
12 / 9 / 8
14,041
562
16,730
24,328
9,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
JPRN_Dave
Bellona
20
9 / 0 / 6
15,512
620
18,423
17,547
18,926
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
JPRN_Fidek
Danzaburou
20
25 / 5 / 8
17,029
681
36,193
21,914
11,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
hussain_faden
Kumbhakarna
20
12 / 1 / 26
14,425
577
16,585
25,862
27,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
10 / 10 / 2
13,361
534
30,573
23,045
20,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ImNasty_jr
Heimdallr
16
1 / 18 / 9
11,379
455
15,340
24,217
9,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
19
0 / 7 / 0
11,619
465
9,072
20,814
22,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 13 / 2
13,354
534
11,032
25,999
10,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
sepix04
Hercules
13
1 / 13 / 3
9,172
367
9,618
28,525
28,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
38
61
Kills
22
23
Deaths
61
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Abu_nidal44
Chang'e
3
8
14
1.25
L
Tiamat
10
10
2
1.1
W
Loki
12
9
8
1.78
L
Heimdallr
ImNasty_jr
Heimdallr
1
18
9
0.31
W
Bellona
JPRN_Dave
Bellona
9
0
6
12
W
Danzaburou
JPRN_Fidek
Danzaburou
25
5
8
5.8
L
Bellona
0
7
0
0
L
10
13
2
0.85
W
Kumbhakarna
hussain_faden
Kumbhakarna
12
1
26
25
L
Hercules
sepix04
Hercules
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,864
Damage
75,635
112,126
Taken
122,600
77,101
Mitigated
92,833
37,328
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Abu_nidal44
Chang'e
11,933
1,516
3,712
6,958
22,475
9,039
2,475
11,284
10,614
62,369
0
L
Tiamat
30,573
881
0
2,944
23,045
20,845
383
7,505
15,245
84,742
0
W
Loki
16,730
6,263
0
5,593
24,328
9,824
0
11,651
12,176
0
87,403
L
Heimdallr
ImNasty_jr
Heimdallr
15,340
6,875
0
1,417
24,217
9,691
1,160
7,795
16,277
0
50,143
W
Bellona
JPRN_Dave
Bellona
18,423
6,684
0
6,353
17,547
18,926
2,186
1,952
15,512
0
107,915
W
Danzaburou
JPRN_Fidek
Danzaburou
36,193
23,624
0
5,479
21,914
11,766
7,443
796
21,086
0
130,023
L
Bellona
9,072
2,510
0
3,571
20,814
22,835
2,705
287
20,527
0
78,763
L
11,032
6,428
219
3,747
25,999
10,908
57
5,948
19,913
0
48,470
W
Kumbhakarna
hussain_faden
Kumbhakarna
16,585
2,531
2,454
6,779
25,862
27,546
345
3,502
22,160
54,615
0
L
Hercules
sepix04
Hercules
9,618
4,411
150
3,526
28,525
28,554
256
6,381
22,120
0
28,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,004
Gold Earned
58,885
676
Minions Killed
444
0
Camps Cleared
0
2,434,230
Distance Traveled
2,007,696
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,997
520
127
5
0
419,836
3
L
Tiamat
13,361
534
126
5
0
353,685
1
W
Loki
14,041
562
130
5
0
529,015
1
L
Heimdallr
11,379
455
74
3
0
350,487
0
W
Bellona
15,512
620
188
8
0
462,910
3
W
Danzaburou
17,029
681
175
7
0
463,390
1
L
Bellona
11,619
465
136
5
0
486,771
0
L
Arachne
13,354
534
70
3
0
427,191
2
W
Kumbhakarna
14,425
577
56
2
0
559,079
4
L
Hercules
9,172
367
38
2
0
389,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role