Player Matchup

Chaac
Chaac
LeMoistLettuce
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 2
Tiamat
Tiamat
Liar嘉烈
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
Powerlazer
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,174 Elo+
Party 2
Nox
Nox
pinya55
Nox
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 2
Artemis
Artemis
一顿吃三天
Artemis
Level 125
God Stats
3W - 3L
1,740 SR
Queue Stats
18W - 31L
1,450 Elo+
Party 4
Team Averages
Level 78
1,548 SR
1,325 Elo+

VS

Team Averages
Level 66
1,568 SR
1,506 Elo+
Ratatoskr
Ratatoskr
Disthe
Ratatoskr
Level 128
God Stats
5W - 5L
1,612 SR
Queue Stats
50W - 59L
1,394 Elo+
Party 3
Artemis
Artemis
KJyin
Artemis
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 14L
1,509 Elo+
Party 3
Achilles
Achilles
LolFZen
Achilles
Level 143
God Stats
0W - 2L
1,296 SR
Queue Stats
50W - 57L
1,433 Elo+
Party 3
Yemoja
Yemoja
Mameemurii
Yemoja
Level 8
God Stats
3W - 2L
1,715 SR
Queue Stats
45W - 57L
1,689 Elo+
Party 1
Merlin
Merlin
SSStatiCCC
Merlin
Level 29
God Stats
7W - 4L
1,715 SR
Queue Stats
33W - 32L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,116
920
11,637
12,172
14,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Liar嘉烈
Tiamat
16
1 / 1 / 12
10,660
969
12,829
9,319
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
17
4 / 0 / 9
10,432
948
12,727
6,615
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
17
2 / 0 / 9
10,657
969
4,184
2,698
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 7
10,983
998
13,584
7,204
3,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Disthe
Ratatoskr
15
1 / 5 / 2
9,387
853
5,546
15,622
12,787
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
KJyin
Artemis
15
0 / 2 / 3
9,230
839
11,698
8,379
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
LolFZen
Achilles
16
2 / 1 / 1
9,830
894
6,989
12,210
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Mameemurii
Yemoja
16
0 / 5 / 3
10,673
970
1,207
13,783
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
SSStatiCCC
Merlin
15
1 / 2 / 1
9,592
872
9,507
9,888
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
15
Kills
4
4
Deaths
15
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Disthe
Ratatoskr
1
5
2
0.4
L
Artemis
KJyin
Artemis
0
2
3
0.75
W
2
0
11
7.5
W
Tiamat
Liar嘉烈
Tiamat
1
1
12
7
L
Achilles
LolFZen
Achilles
2
1
1
2.5
L
Yemoja
Mameemurii
Yemoja
0
5
3
0.3
W
Cupid
4
0
9
8.5
L
Merlin
SSStatiCCC
Merlin
1
2
1
0.75
W
Nox
2
0
9
6.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
34,947
38,008
Taken
59,882
35,469
Mitigated
46,641
13,487
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Disthe
Ratatoskr
5,546
1,199
0
739
15,622
12,787
0
4,390
11,082
0
15,516
L
Artemis
KJyin
Artemis
11,698
5,292
0
510
8,379
3,590
0
3,030
5,324
0
34,206
W
11,637
1,043
0
5,842
12,172
14,486
0
4,500
7,486
713
18,865
W
Tiamat
Liar嘉烈
Tiamat
12,829
399
0
2,282
9,319
13,469
0
2,036
6,963
30,090
0
L
Achilles
LolFZen
Achilles
6,989
1,170
0
2,203
12,210
12,545
0
2,586
9,524
0
28,323
L
Yemoja
Mameemurii
Yemoja
1,207
367
8,390
3,238
13,783
13,678
0
4,948
8,560
9,389
0
W
Cupid
12,727
8,772
1,396
3,130
6,615
2,968
0
2,187
4,353
0
25,747
L
Merlin
SSStatiCCC
Merlin
9,507
195
176
989
9,888
4,041
0
2,588
7,275
36,414
0
W
Nox
4,184
202
0
0
2,698
1,245
0
520
2,128
39,989
0
W
13,584
6,955
0
837
7,204
3,301
0
1,471
5,608
0
27,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,848
Gold Earned
48,712
209
Minions Killed
212
12
Camps Cleared
6
1,095,662
Distance Traveled
924,930
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,387
853
22
2
2
231,504
3
L
Artemis
9,230
839
51
5
1
134,630
0
W
Chaac
10,116
920
8
1
0
217,914
0
W
Tiamat
10,660
969
46
4
2
236,526
2
L
Achilles
9,830
894
45
4
0
213,727
4
L
Yemoja
10,673
970
16
1
0
155,981
1
W
Cupid
10,432
948
33
3
1
208,240
0
L
Merlin
9,592
872
78
7
3
189,088
0
W
Nox
10,657
969
100
9
4
213,655
0
W
Artemis
10,983
998
22
2
5
219,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role