Player Matchup

Fenrir
Fenrir
HotManartiKa
Fenrir
Level 3
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Il-Last-KinG-Il
Tsukuyomi
Level 2
God Stats
0W - 4L
1,256 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Mercury
Mercury
KurosakiPlayer
Mercury
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
6W - 9L
1,640 Elo+
Solo
Cthulhu
Cthulhu
patipote
Cthulhu
Level 20
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
rttspet2311
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,476 SR
1,452 Elo+

VS

Team Averages
Level 23
1,487 SR
1,265 Elo+
Neith
Neith
AttestedSavant
Neith
Level 25
God Stats
61W - 49L
1,392 SR
Queue Stats
137W - 164L
1,257 Elo+
Solo
Cupid
Cupid
Guilherme9682
Cupid
Level 27
God Stats
18W - 7L
1,636 SR
Queue Stats
70W - 65L
1,366 Elo+
Solo
Ares
Ares
UltraScope132
Ares
Level 23
God Stats
2W - 5L
1,409 SR
Queue Stats
36W - 41L
1,359 Elo+
Solo
Bellona
Bellona
mv_games123
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,144 Elo+
Solo
Thanatos
Thanatos
victor2551
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
2 / 8 / 1
5,875
346
2,868
8,013
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Il-Last-KinG-Il
Tsukuyomi
11
2 / 12 / 1
7,269
428
4,111
14,311
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 9 / 2
6,378
375
2,023
11,373
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
patipote
Cthulhu
12
3 / 6 / 2
8,259
486
8,263
16,466
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
rttspet2311
Kukulkan
1
0 / 1 / 0
4,658
274
0
740
120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,571
563
7,916
8,971
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
12 / 0 / 6
9,581
564
10,722
5,599
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 3 / 7
9,053
533
6,439
13,177
12,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
mv_games123
Bellona
12
0 / 2 / 5
8,475
499
3,456
6,551
5,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
victor2551
Thanatos
14
9 / 2 / 5
9,840
579
6,632
7,970
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
34
36
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
12
0
6
15
L
Fenrir
2
8
1
0.31
L
Tsukuyomi
Il-Last-KinG-Il
Tsukuyomi
2
12
1
0.21
L
0
9
2
0.11
W
6
3
7
3.17
W
Bellona
mv_games123
Bellona
0
2
5
1.25
L
Cthulhu
patipote
Cthulhu
3
6
2
0.67
L
Kukulkan
rttspet2311
Kukulkan
0
1
0
0
W
Thanatos
victor2551
Thanatos
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,265
Damage
35,165
50,903
Taken
42,268
20,145
Mitigated
29,400
3,041
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,916
3,573
0
4,125
8,971
3,540
4,354
2,511
6,460
0
46,282
W
10,722
7,312
97
3,489
5,599
1,793
2,694
2,177
2,936
0
38,727
L
Fenrir
2,868
732
0
506
8,013
3,319
0
1,388
6,625
0
8,247
L
Tsukuyomi
Il-Last-KinG-Il
Tsukuyomi
4,111
1,709
0
204
14,311
4,358
331
1,353
12,933
0
23,237
L
2,023
949
0
1,538
11,373
2,808
0
801
10,547
0
17,337
W
6,439
1,039
77
1,309
13,177
12,660
727
2,827
10,350
29,800
0
W
Bellona
mv_games123
Bellona
3,456
1,131
0
318
6,551
5,579
2,289
570
5,981
74
37,415
L
Cthulhu
patipote
Cthulhu
8,263
808
203
590
16,466
9,540
0
2,897
13,519
29,698
0
L
Kukulkan
rttspet2311
Kukulkan
0
0
0
0
740
120
0
0
740
0
0
W
Thanatos
victor2551
Thanatos
6,632
3,544
0
7,208
7,970
5,828
1,015
178
7,792
0
48,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
46,520
128
Minions Killed
317
0
Camps Cleared
0
1,055,872
Distance Traveled
1,459,872
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,571
563
82
5
0
256,833
2
W
Cupid
9,581
564
53
3
0
310,528
0
L
Fenrir
5,875
346
14
1
0
230,932
0
L
Tsukuyomi
7,269
428
45
3
0
269,968
1
L
Mercury
6,378
375
34
2
0
225,166
0
W
Ares
9,053
533
38
2
0
297,856
2
W
Bellona
8,475
499
65
4
0
259,517
2
L
Cthulhu
8,259
486
35
2
0
308,356
1
L
Kukulkan
4,658
274
0
0
0
21,450
0
W
Thanatos
9,840
579
79
5
0
335,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role