Player Matchup

Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 87
God Stats
182W - 196L
1,577 SR
Queue Stats
223W - 277L
1,415 Elo+
Solo
Apollo
Apollo
achuecs
Apollo
Level 89
God Stats
46W - 44L
1,612 SR
Queue Stats
168W - 176L
1,482 Elo+
Solo
Scylla
Scylla
drechedzebra
Scylla
Level 29
God Stats
30W - 13L
1,626 SR
Queue Stats
110W - 95L
1,469 Elo+
Party 1
Fafnir
Fafnir
skaamoss
Fafnir
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 163L
1,485 Elo+
Party 1
Neith
Neith
ВасилиЙизСССР
Neith
Level 109
God Stats
38W - 39L
1,566 SR
Queue Stats
397W - 438L
1,502 Elo+
Solo
Team Averages
Level 84
1,576 SR
1,471 Elo+

VS

Team Averages
Level 51
1,396 SR
1,433 Elo+
Cupid
Cupid
Delta3050
Cupid
Level 41
God Stats
60W - 52L
1,489 SR
Queue Stats
142W - 125L
1,466 Elo+
Solo
Nemesis
Nemesis
EGGLIAN
Nemesis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Tiamat
Tiamat
McPoro
Tiamat
Level 15
God Stats
2W - 2L
1,320 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Chaac
Chaac
ShiroLats
Chaac
Level 64
God Stats
0W - 2L
1,172 SR
Queue Stats
16W - 27L
1,190 Elo+
Solo
Ganesha
Ganesha
YsachArti
Ganesha
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 142L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackVenom1996
Jormungandr
12
1 / 2 / 5
7,349
490
2,409
7,744
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
achuecs
Apollo
13
2 / 4 / 7
7,866
524
6,484
11,231
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
8 / 1 / 2
9,043
603
8,021
6,843
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
skaamoss
Fafnir
12
3 / 1 / 11
8,704
580
7,481
11,758
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 0 / 6
8,784
586
8,790
8,313
3,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Delta3050
Cupid
11
1 / 5 / 0
6,170
411
5,206
9,081
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
EGGLIAN
Nemesis
12
3 / 3 / 0
7,453
497
4,029
8,529
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
McPoro
Tiamat
11
0 / 5 / 2
6,537
436
4,419
8,356
3,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ShiroLats
Chaac
10
4 / 3 / 0
6,786
452
7,156
12,182
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
YsachArti
Ganesha
11
0 / 6 / 1
6,593
440
4,426
10,459
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
8
8
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackVenom1996
Jormungandr
1
2
5
1.75
L
Cupid
Delta3050
Cupid
1
5
0
0.2
L
Nemesis
EGGLIAN
Nemesis
3
3
0
1
L
Tiamat
McPoro
Tiamat
0
5
2
0.2
L
Chaac
ShiroLats
Chaac
4
3
0
1.33
L
Ganesha
YsachArti
Ganesha
0
6
1
0.08
W
Apollo
achuecs
Apollo
2
4
7
1.38
W
Scylla
8
1
2
9
W
Fafnir
skaamoss
Fafnir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,185
Damage
25,236
45,889
Taken
48,607
26,075
Mitigated
25,110
17,426
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackVenom1996
Jormungandr
2,409
490
0
2,411
7,744
5,260
592
818
6,648
25,299
0
L
Cupid
Delta3050
Cupid
5,206
3,742
250
1,146
9,081
2,645
72
3,937
5,102
0
35,472
L
Nemesis
EGGLIAN
Nemesis
4,029
1,516
0
1,245
8,529
2,990
0
2,131
6,374
0
45,477
L
Tiamat
McPoro
Tiamat
4,419
682
0
2,327
8,356
3,741
0
2,616
5,555
27,915
0
L
Chaac
ShiroLats
Chaac
7,156
1,427
171
3,090
12,182
9,402
183
3,625
8,257
0
23,376
L
Ganesha
YsachArti
Ganesha
4,426
671
0
841
10,459
6,332
0
4,977
5,408
22,191
0
W
Apollo
achuecs
Apollo
6,484
3,717
0
4,020
11,231
3,846
1,364
2,872
8,284
0
44,120
W
Scylla
8,021
1,199
0
1,993
6,843
2,226
454
1,598
5,220
48,827
0
W
Fafnir
skaamoss
Fafnir
7,481
3,359
0
4,140
11,758
11,580
957
1,783
9,925
27,684
0
W
8,790
5,257
740
4,122
8,313
3,163
2,441
1,774
6,489
0
44,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,746
Gold Earned
33,539
339
Minions Killed
304
0
Camps Cleared
0
1,368,566
Distance Traveled
1,246,134
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,349
490
43
3
0
241,787
6
L
Cupid
6,170
411
100
7
0
237,953
2
L
Nemesis
7,453
497
84
6
0
282,857
0
L
Tiamat
6,537
436
64
4
0
248,471
0
L
Chaac
6,786
452
50
3
0
226,238
5
L
Ganesha
6,593
440
6
0
0
250,615
4
W
Apollo
7,866
524
88
6
0
255,842
0
W
Scylla
9,043
603
88
6
0
298,513
0
W
Fafnir
8,704
580
27
2
0
284,645
4
W
Neith
8,784
586
93
6
0
287,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role