Player Matchup

Ares
Ares
Cleindellyyyyyy
Ares
Level 29
God Stats
23W - 23L
1,584 SR
Queue Stats
339W - 242L
1,519 Elo+
Party 2
Olorun
Olorun
OAKLEY1715714
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,790 Elo+
Solo
Mercury
Mercury
Ratchet771
Mercury
Level 28
God Stats
12W - 7L
1,575 SR
Queue Stats
122W - 132L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
YouHaveToSuffer
Danzaburou
Level 27
God Stats
33W - 26L
1,574 SR
Queue Stats
81W - 80L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
sekki99
Amaterasu
Level 26
God Stats
6W - 8L
1,620 SR
Queue Stats
97W - 127L
1,468 Elo+
Party 1
Team Averages
Level 23
1,571 SR
1,560 Elo+

VS

Team Averages
Level 19
1,625 SR
1,446 Elo+
Yemoja
Yemoja
AbolethEye
Yemoja
Level 11
God Stats
8W - 6L
1,682 SR
Queue Stats
33W - 40L
1,266 Elo+
Solo
Fenrir
Fenrir
DaRcReAvE
Fenrir
Level 28
God Stats
7W - 8L
1,625 SR
Queue Stats
231W - 226L
1,529 Elo+
Solo
Tyr
Tyr
Rodri842
Tyr
Level 28
God Stats
24W - 18L
1,646 SR
Queue Stats
63W - 48L
1,613 Elo+
Solo
Tiamat
Tiamat
Yoma2520
Tiamat
Level 13
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo
Artemis
Artemis
finalty
Artemis
Level 13
God Stats
1W - 1L
1,364 SR
Queue Stats
10W - 16L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 8
14,967
576
28,259
27,067
42,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 12 / 8
11,102
427
5,561
21,296
12,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Ratchet771
Mercury
20
11 / 3 / 6
15,267
587
11,556
18,258
10,608
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
YouHaveToSuffer
Danzaburou
20
17 / 3 / 4
15,857
610
33,349
23,468
14,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
sekki99
Amaterasu
18
1 / 2 / 11
12,411
477
9,956
16,944
19,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AbolethEye
Yemoja
15
0 / 8 / 4
9,986
384
7,922
23,979
24,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
DaRcReAvE
Fenrir
20
9 / 9 / 4
13,378
515
19,432
30,062
25,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 6 / 7
13,947
536
23,314
28,498
35,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Yoma2520
Tiamat
17
3 / 8 / 2
11,202
431
3,713
16,225
9,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
finalty
Artemis
14
3 / 15 / 4
9,796
377
14,467
21,294
9,602
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
45
Kills
20
20
Deaths
46
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AbolethEye
Yemoja
0
8
4
0.25
W
14
0
8
18
L
Fenrir
DaRcReAvE
Fenrir
9
9
4
1.22
W
2
12
8
0.5
W
Mercury
Ratchet771
Mercury
11
3
6
4.67
L
5
6
7
1.42
L
Tiamat
Yoma2520
Tiamat
3
8
2
0.5
W
Danzaburou
YouHaveToSuffer
Danzaburou
17
3
4
6.33
L
Artemis
finalty
Artemis
3
15
4
0.33
W
Amaterasu
sekki99
Amaterasu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,681
Damage
68,848
107,033
Taken
120,058
99,394
Mitigated
105,037
33,953
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AbolethEye
Yemoja
7,922
2,411
2,332
607
23,979
24,451
238
6,410
17,569
43,194
0
W
28,259
2,149
1,152
9,266
27,067
42,962
1,366
3,943
23,124
83,428
0
L
Fenrir
DaRcReAvE
Fenrir
19,432
4,588
0
8,351
30,062
25,880
526
7,772
22,290
0
105,245
W
5,561
2,017
563
5,272
21,296
12,365
2,986
2,565
18,731
38,360
0
W
Mercury
Ratchet771
Mercury
11,556
6,603
0
5,043
18,258
10,608
1,769
1,029
17,229
0
113,935
L
23,314
2,655
0
9,721
28,498
35,512
165
6,419
22,079
0
84,986
L
Tiamat
Yoma2520
Tiamat
3,713
246
0
3,460
16,225
9,592
380
1,752
14,473
60,833
0
W
Danzaburou
YouHaveToSuffer
Danzaburou
33,349
25,436
0
8,164
23,468
14,047
5,322
5,173
18,295
0
117,909
L
Artemis
finalty
Artemis
14,467
8,432
0
0
21,294
9,602
1,070
11,666
9,628
0
45,938
W
Amaterasu
sekki99
Amaterasu
9,956
5,994
0
4,493
16,944
19,412
886
1,160
15,784
199
55,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,604
Gold Earned
58,309
583
Minions Killed
492
0
Camps Cleared
0
2,333,072
Distance Traveled
2,026,897
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,986
384
50
2
0
370,205
5
W
Ares
14,967
576
74
3
0
504,309
3
L
Fenrir
13,378
515
137
5
0
453,400
0
W
Olorun
11,102
427
79
3
0
347,182
3
W
Mercury
15,267
587
185
7
0
568,766
0
L
Tyr
13,947
536
143
6
0
523,927
1
L
Tiamat
11,202
431
108
4
0
395,653
2
W
Danzaburou
15,857
610
142
5
0
446,124
4
L
Artemis
9,796
377
54
2
0
283,712
0
W
Amaterasu
12,411
477
103
4
0
466,691
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role