Player Matchup

Tiamat
Tiamat
KillThePutos
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MaybeDoubt
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Thaurox
Heimdallr
Level 88
God Stats
0W - 3L
1,081 SR
Queue Stats
30W - 39L
1,377 Elo+
Solo
Team Averages
Level 116
1,360 SR
1,459 Elo+

VS

Team Averages
Level 103
1,556 SR
1,520 Elo+
Artemis
Artemis
DESIROO
Artemis
Level 101
God Stats
1W - 2L
1,527 SR
Queue Stats
387W - 504L
1,416 Elo+
Solo
Tyr
Tyr
Emwaeunr
Tyr
Level 85
God Stats
7W - 6L
1,574 SR
Queue Stats
115W - 105L
1,529 Elo+
Solo
Tiamat
Tiamat
HebbyGamer
Tiamat
Level 122
God Stats
7W - 5L
1,567 SR
Queue Stats
24W - 31L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 9 / 4
10,706
714
14,680
15,973
9,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MaybeDoubt
Hercules
12
1 / 5 / 8
9,391
626
5,621
13,746
10,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Thaurox
Heimdallr
14
4 / 4 / 6
10,216
681
6,858
13,590
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DESIROO
Artemis
15
5 / 4 / 11
11,149
743
12,675
10,470
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

15
6 / 4 / 10
11,133
742
8,003
14,046
11,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
HebbyGamer
Tiamat
15
6 / 4 / 10
11,128
742
15,001
11,834
11,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
17
18
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
DESIROO
Artemis
5
4
11
2.63
W
6
4
10
2.75
W
Tiamat
HebbyGamer
Tiamat
6
4
10
2.75
L
Tiamat
7
9
4
1
L
Hercules
MaybeDoubt
Hercules
1
5
8
1
L
Heimdallr
Thaurox
Heimdallr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
35,679
43,309
Taken
36,350
26,108
Mitigated
26,085
3,544
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DESIROO
Artemis
12,675
6,812
750
1,489
10,470
3,538
1,426
4,564
5,611
0
49,553
W
8,003
433
0
1,534
14,046
11,417
160
4,609
9,130
0
32,125
W
Tiamat
HebbyGamer
Tiamat
15,001
1,305
0
3,054
11,834
11,130
950
4,969
6,616
45,359
0
L
Tiamat
14,680
1,487
0
2,317
15,973
9,992
0
4,598
11,375
40,933
0
L
Hercules
MaybeDoubt
Hercules
5,621
1,516
0
1,227
13,746
10,833
0
5,316
8,430
0
22,029
L
Heimdallr
Thaurox
Heimdallr
6,858
1,854
0
0
13,590
5,283
3,386
5,204
8,386
0
35,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
33,410
149
Minions Killed
159
0
Camps Cleared
0
732,443
Distance Traveled
925,643
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,149
743
61
4
0
291,318
5
W
Tyr
11,133
742
39
3
0
331,907
4
W
Tiamat
11,128
742
59
4
0
302,418
2
L
Tiamat
10,706
714
40
3
0
224,951
2
L
Hercules
9,391
626
35
2
0
238,045
2
L
Heimdallr
10,216
681
74
5
0
269,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role