Player Matchup

Cernunnos
Cernunnos
FaultyPaladin16
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 111L
1,489 Elo+
Party 1
Chang'e
Chang'e
GeminiKitten356
Chang'e
Level 13
God Stats
1W - 2L
1,531 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Zeus
Zeus
H3LLMONK3Y
Zeus
Level 14
God Stats
12W - 11L
1,804 SR
Queue Stats
24W - 28L
1,659 Elo+
Party 1
Achilles
Achilles
SigmaPie
Achilles
Level 25
God Stats
0W - 2L
1,325 SR
Queue Stats
86W - 73L
1,440 Elo+
Solo
Hou Yi
Hou Yi
aAmerIcanTs
Hou Yi
Level 17
God Stats
8W - 22L
1,189 SR
Queue Stats
537W - 805L
1,165 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,465 Elo+

VS

Team Averages
Level 24
1,505 SR
1,470 Elo+
Fenrir
Fenrir
ATL-Thomas
Fenrir
Level 25
God Stats
28W - 29L
1,428 SR
Queue Stats
70W - 69L
1,388 Elo+
Solo
Susano
Susano
ConcreteLoan
Susano
Level 18
God Stats
28W - 26L
1,654 SR
Queue Stats
232W - 185L
1,573 Elo+
Solo
He Bo
He Bo
TrashCan6665687
He Bo
Level 29
God Stats
8W - 6L
1,771 SR
Queue Stats
86W - 107L
1,417 Elo+
Solo
Bacchus
Bacchus
cheater_quak
Bacchus
Level 19
God Stats
3W - 2L
1,299 SR
Queue Stats
66W - 51L
1,401 Elo+
Solo
Thoth
Thoth
etsio asome1
Thoth
Level 28
God Stats
2W - 3L
1,374 SR
Queue Stats
135W - 118L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FaultyPaladin16
Cernunnos
16
3 / 7 / 5
10,349
941
12,866
14,494
5,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 6
9,264
842
6,796
15,163
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 10 / 6
10,242
931
13,541
13,598
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SigmaPie
Achilles
16
3 / 8 / 4
10,110
919
10,307
21,024
22,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
0 / 7 / 5
9,205
837
5,969
14,907
6,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

120

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATL-Thomas
Fenrir
18
8 / 5 / 12
11,961
1,087
7,656
15,440
10,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
19
17 / 1 / 7
13,409
1,219
29,194
12,042
5,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 12
10,928
993
15,049
8,522
3,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
cheater_quak
Bacchus
18
7 / 1 / 11
12,551
1,141
7,338
10,090
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
1 / 0 / 15
10,601
964
11,235
8,247
3,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
8
Kills
38
38
Deaths
9
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ATL-Thomas
Fenrir
8
5
12
2.8
W
Susano
17
1
7
20.5
L
Cernunnos
FaultyPaladin16
Cernunnos
3
7
5
0.79
L
0
6
6
0.5
L
2
10
6
0.5
L
Achilles
SigmaPie
Achilles
3
8
4
0.63
W
5
2
12
5.5
L
Hou Yi
0
7
5
0.36
W
Bacchus
cheater_quak
Bacchus
7
1
11
12.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
70,472
79,186
Taken
54,341
47,238
Mitigated
36,946
10,459
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ATL-Thomas
Fenrir
7,656
1,075
963
1,292
15,440
10,974
0
4,816
10,624
0
15,047
W
Susano
29,194
9,432
0
3,887
12,042
5,138
0
4,811
7,231
0
47,079
L
Cernunnos
FaultyPaladin16
Cernunnos
12,866
8,366
243
837
14,494
5,787
0
6,737
7,757
0
33,876
L
6,796
1,045
4,125
3,223
15,163
7,393
0
5,930
9,233
20,897
0
L
13,541
2,578
0
503
13,598
5,247
0
3,600
9,998
34,940
0
L
Achilles
SigmaPie
Achilles
10,307
2,708
0
698
21,024
22,612
0
12,795
8,040
35
22,123
W
15,049
2,132
0
1,052
8,522
3,294
0
2,808
5,714
32,427
0
L
Hou Yi
5,969
4,237
0
830
14,907
6,199
0
4,560
10,347
0
17,406
W
Bacchus
cheater_quak
Bacchus
7,338
435
0
1,015
10,090
14,393
0
5,410
4,680
18,402
0
W
11,235
2,073
1,162
2,202
8,247
3,147
0
2,527
5,720
27,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
59,450
157
Minions Killed
155
3
Camps Cleared
12
851,557
Distance Traveled
1,073,677
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,961
1,087
18
2
0
223,281
3
W
Susano
13,409
1,219
22
2
10
243,288
1
L
Cernunnos
10,349
941
39
4
2
171,886
0
L
Chang'e
9,264
842
23
2
0
164,749
0
L
Zeus
10,242
931
54
5
0
157,932
0
L
Achilles
10,110
919
18
2
0
195,129
0
W
He Bo
10,928
993
39
4
0
191,549
1
L
Hou Yi
9,205
837
23
2
1
161,861
0
W
Bacchus
12,551
1,141
34
3
1
225,744
0
W
Thoth
10,601
964
42
4
1
189,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role