Player Matchup

Chaac
Chaac
Dr-_-Dizzle
Chaac
Level 118
God Stats
2W - 2L
1,177 SR
Queue Stats
5W - 10L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
Nogi707
Danzaburou
Level 55
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
Tms-dark_event
Pele
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
anthonymanczak
Aphrodite
Level 148
God Stats
0W - 2L
1,683 SR
Queue Stats
4W - 6L
1,120 Elo+
Party 1
Team Averages
Level 87
1,394 SR
1,376 Elo+

VS

Team Averages
Level 112
1,459 SR
1,469 Elo+
Tiamat
Tiamat
Ispartans
Tiamat
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ullr
Ullr
TMellzz
Ullr
Level 157
God Stats
5W - 8L
1,381 SR
Queue Stats
39W - 81L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
superior_yam319
Sun Wukong
Level 49
God Stats
15W - 16L
1,509 SR
Queue Stats
78W - 96L
1,359 Elo+
Solo
Ganesha
Ganesha
unamused0101
Ganesha
Level 116
God Stats
3W - 4L
1,447 SR
Queue Stats
235W - 249L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,209
721
8,913
12,466
6,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Nogi707
Danzaburou
12
0 / 3 / 0
7,133
713
6,043
8,765
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 0
7,618
762
4,057
8,564
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
anthonymanczak
Aphrodite
12
0 / 3 / 0
6,989
699
4,895
9,085
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ispartans
Tiamat
12
0 / 3 / 2
7,281
728
4,861
6,115
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
TMellzz
Ullr
15
7 / 0 / 0
8,911
891
12,197
5,778
2,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
superior_yam319
Sun Wukong
15
6 / 0 / 1
8,751
875
10,450
9,281
7,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
unamused0101
Ganesha
13
0 / 0 / 6
8,365
837
4,895
9,410
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Tiamat
Ispartans
Tiamat
0
3
2
0.33
L
Danzaburou
Nogi707
Danzaburou
0
3
0
0
W
Ullr
TMellzz
Ullr
7
0
0
7
L
3
5
0
0.6
L
Aphrodite
anthonymanczak
Aphrodite
0
3
0
0
W
Sun Wukong
superior_yam319
Sun Wukong
6
0
1
6.5
W
Ganesha
unamused0101
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
32,403
38,880
Taken
30,584
17,887
Mitigated
19,575
12,369
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,913
1,414
0
3,358
12,466
6,795
0
3,320
8,918
0
25,034
W
Tiamat
Ispartans
Tiamat
4,861
266
0
1,122
6,115
3,661
298
172
5,943
15,435
0
L
Danzaburou
Nogi707
Danzaburou
6,043
1,994
0
1,397
8,765
3,028
264
1,947
6,764
0
20,617
W
Ullr
TMellzz
Ullr
12,197
4,002
0
584
5,778
2,379
1,196
1,783
3,995
0
34,971
L
4,057
940
0
114
8,564
4,488
0
2,206
6,130
0
16,957
L
Aphrodite
anthonymanczak
Aphrodite
4,895
222
2,747
4,753
9,085
3,576
0
2,106
6,979
24,227
0
W
Sun Wukong
superior_yam319
Sun Wukong
10,450
2,326
255
1,553
9,281
7,675
0
1,518
7,763
0
27,728
W
Ganesha
unamused0101
Ganesha
4,895
338
0
2,899
9,410
5,860
251
1,800
7,610
14,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
33,308
149
Minions Killed
161
4
Camps Cleared
6
710,150
Distance Traveled
835,101
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,209
721
40
4
1
196,582
1
W
Tiamat
7,281
728
27
3
2
179,493
2
L
Danzaburou
7,133
713
32
3
2
164,800
0
W
Ullr
8,911
891
80
8
3
207,429
2
L
Pele
7,618
762
26
3
1
177,509
0
L
Aphrodite
6,989
699
51
5
0
171,259
0
W
Sun Wukong
8,751
875
44
4
0
224,943
0
W
Ganesha
8,365
837
10
1
1
223,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role