Player Matchup

Ares
Ares
ACubL
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,376 Elo+
Party 1
Da Ji
Da Ji
GLAnice
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Shraeko
Danzaburou
Level 24
God Stats
3W - 5L
1,304 SR
Queue Stats
61W - 68L
1,475 Elo+
Solo
Chang'e
Chang'e
SypherBane
Chang'e
Level 26
God Stats
5W - 6L
1,510 SR
Queue Stats
91W - 98L
1,512 Elo+
Solo
Vamana
Vamana
ZinDaGreat
Vamana
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 209L
1,457 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,447 Elo+

VS

Team Averages
Level 19
1,559 SR
1,456 Elo+
Yemoja
Yemoja
DeadlySinz27
Yemoja
Level 29
God Stats
2W - 2L
1,772 SR
Queue Stats
388W - 463L
1,468 Elo+
Solo
Sol
Sol
HARDEEZZ
Sol
Level 26
God Stats
28W - 22L
1,460 SR
Queue Stats
297W - 354L
1,425 Elo+
Solo
Thor
Thor
HeyDeyDey
Thor
Level 7
God Stats
1W - 3L
1,564 SR
Queue Stats
137W - 133L
1,521 Elo+
Solo
Jormungandr
Jormungandr
WhatEverSoWhat
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,501 Elo+
Solo
Hercules
Hercules
ihatename12
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ACubL
Ares
3
0 / 2 / 1
3,057
611
1,044
3,004
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
GLAnice
Da Ji
5
1 / 0 / 0
3,402
680
374
3,098
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Shraeko
Danzaburou
4
1 / 0 / 0
3,004
601
2,402
2,386
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
SypherBane
Chang'e
6
1 / 1 / 0
3,397
679
1,302
2,298
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
ZinDaGreat
Vamana
6
1 / 0 / 1
3,751
750
1,094
2,397
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 0 / 2
3,123
625
885
2,301
721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
1 / 1 / 0
3,509
702
1,050
2,746
634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
5
0 / 1 / 0
3,110
622
963
2,086
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
WhatEverSoWhat
Jormungandr
2
0 / 1 / 0
2,675
535
351
884
326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
ihatename12
Hercules
4
2 / 1 / 0
3,105
621
1,324
2,396
557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
ACubL
Ares
0
2
1
0.25
L
Yemoja
0
0
2
1
W
Da Ji
GLAnice
Da Ji
1
0
0
1
L
1
1
0
1
L
Thor
0
1
0
0
W
Danzaburou
Shraeko
Danzaburou
1
0
0
1
W
Chang'e
SypherBane
Chang'e
1
1
0
1
L
Jormungandr
WhatEverSoWhat
Jormungandr
0
1
0
0
W
Vamana
ZinDaGreat
Vamana
1
0
1
1.5
L
Hercules
ihatename12
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,216
Damage
4,573
13,183
Taken
10,413
4,109
Mitigated
3,291
4,749
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ACubL
Ares
1,044
201
0
276
3,004
1,273
0
626
2,378
2,827
0
L
Yemoja
885
322
411
1,078
2,301
721
252
513
1,788
5,165
0
W
Da Ji
GLAnice
Da Ji
374
118
0
1,169
3,098
671
0
0
3,098
0
10,087
L
1,050
366
0
1,427
2,746
634
0
1,122
1,444
12,691
0
L
Thor
963
592
0
610
2,086
1,053
0
0
2,020
0
7,915
W
Danzaburou
Shraeko
Danzaburou
2,402
1,284
0
1,045
2,386
532
0
259
2,127
0
11,949
W
Chang'e
SypherBane
Chang'e
1,302
38
0
1,134
2,298
600
0
1,050
1,248
10,380
0
L
Jormungandr
WhatEverSoWhat
Jormungandr
351
216
0
25
884
326
0
0
834
2,466
0
W
Vamana
ZinDaGreat
Vamana
1,094
499
0
1,125
2,397
1,033
0
326
2,046
0
9,553
L
Hercules
ihatename12
Hercules
1,324
289
0
891
2,396
557
345
531
1,865
0
6,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,611
Gold Earned
15,522
98
Minions Killed
70
0
Camps Cleared
0
475,315
Distance Traveled
388,874
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,057
611
3
1
0
98,874
1
L
Yemoja
3,123
625
10
2
0
79,216
0
W
Da Ji
3,402
680
34
7
0
120,996
0
L
Sol
3,509
702
20
4
0
91,440
0
L
Thor
3,110
622
20
4
0
86,179
1
W
Danzaburou
3,004
601
18
4
0
73,969
1
W
Chang'e
3,397
679
22
4
0
89,991
0
L
Jormungandr
2,675
535
8
2
0
32,059
0
W
Vamana
3,751
750
21
4
0
91,485
0
L
Hercules
3,105
621
12
2
0
99,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role