Player Matchup

Ne Zha
Ne Zha
P0mmes18
Ne Zha
Level 159
God Stats
2W - 0L
1,288 SR
Queue Stats
117W - 90L
1,667 Elo+
Party 1
Chaac
Chaac
ll Skullcrusher
Chaac
Level 139
God Stats
5W - 1L
1,796 SR
Queue Stats
179W - 104L
1,705 Elo+
Party 1
Tiamat
Tiamat
original Tidy
Tiamat
Level 124
God Stats
20W - 6L
1,662 SR
Queue Stats
199W - 131L
1,770 Elo+
Party 1
Team Averages
Level 141
1,582 SR
1,714 Elo+

VS

Team Averages
Level 92
1,385 SR
1,532 Elo+
Tyr
Tyr
Nmr1_SLaaPPy
Tyr
Level 108
God Stats
16W - 9L
1,460 SR
Queue Stats
20W - 24L
1,180 Elo+
Solo
Tiamat
Tiamat
mankeydance
Tiamat
Level 88
God Stats
4W - 5L
1,439 SR
Queue Stats
150W - 145L
1,594 Elo+
Solo
Danzaburou
Danzaburou
miki6p
Danzaburou
Level 79
God Stats
0W - 2L
1,256 SR
Queue Stats
76W - 43L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
P0mmes18
Ne Zha
12
2 / 3 / 9
9,244
711
8,059
12,396
6,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 1 / 6
9,669
744
12,570
11,306
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 6
10,216
786
11,708
9,075
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
9,001
692
6,506
11,460
6,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
11
1 / 3 / 5
8,120
625
10,723
12,596
9,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
miki6p
Danzaburou
11
1 / 8 / 4
8,572
659
5,938
12,880
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
6
6
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Ne Zha
P0mmes18
Ne Zha
2
3
9
2.17
W
5
1
6
8
L
Tiamat
1
3
5
1.17
L
Danzaburou
miki6p
Danzaburou
1
8
4
0.38
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
23,167
32,777
Taken
36,936
24,992
Mitigated
20,677
13,454
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,506
112
0
1,922
11,460
6,398
0
3,142
7,874
0
18,911
W
Ne Zha
P0mmes18
Ne Zha
8,059
1,192
437
3,725
12,396
6,995
510
4,993
7,403
0
39,528
W
12,570
1,305
0
5,240
11,306
11,682
50
3,861
7,445
0
34,166
L
Tiamat
10,723
1,412
0
3,845
12,596
9,452
0
3,628
8,459
30,911
0
L
Danzaburou
miki6p
Danzaburou
5,938
1,409
0
1,955
12,880
4,827
0
4,100
8,242
0
22,533
W
11,708
880
0
4,052
9,075
6,315
1,300
1,919
7,156
37,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
25,693
167
Minions Killed
138
0
Camps Cleared
0
786,403
Distance Traveled
716,169
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,001
692
29
2
0
266,187
4
W
Ne Zha
9,244
711
56
4
0
247,777
2
W
Chaac
9,669
744
44
3
0
286,926
4
L
Tiamat
8,120
625
45
3
0
245,792
5
L
Danzaburou
8,572
659
64
5
0
204,190
1
W
Tiamat
10,216
786
67
5
0
251,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role