Player Matchup

The Morrigan
The Morrigan
Foscil
The Morrigan
Level 58
God Stats
11W - 6L
1,500 SR
Queue Stats
532W - 502L
1,475 Elo+
Party 1
Osiris
Osiris
Priestaron
Osiris
Level 109
God Stats
123W - 112L
1,467 SR
Queue Stats
597W - 598L
1,479 Elo+
Solo
Chaac
Chaac
Sj3fk3
Chaac
Level 56
God Stats
9W - 6L
1,472 SR
Queue Stats
172W - 158L
1,469 Elo+
Solo
Ymir
Ymir
Solenuy
Ymir
Level 52
God Stats
310W - 227L
1,494 SR
Queue Stats
499W - 459L
1,413 Elo+
Party 1
Neith
Neith
auflppv
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,467 Elo+

VS

Team Averages
Level 55
1,575 SR
1,479 Elo+
Loki
Loki
GELIUSsss
Loki
Level 34
God Stats
1W - 11L
1,089 SR
Queue Stats
58W - 57L
1,479 Elo+
Solo
Yemoja
Yemoja
NobaroS
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,445 Elo+
Solo
Tiamat
Tiamat
enderwither
Tiamat
Level 88
God Stats
4W - 9L
1,843 SR
Queue Stats
190W - 189L
1,481 Elo+
Solo
Skadi
Skadi
goldenslendy
Skadi
Level 31
God Stats
0W - 3L
1,549 SR
Queue Stats
20W - 27L
1,483 Elo+
Solo
Chaac
Chaac
iSikWicked
Chaac
Level 80
God Stats
26W - 24L
1,892 SR
Queue Stats
873W - 900L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Foscil
The Morrigan
11
1 / 0 / 2
6,377
638
1,675
2,220
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Priestaron
Osiris
11
5 / 0 / 6
6,677
668
6,326
6,326
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sj3fk3
Chaac
11
3 / 0 / 1
6,238
624
3,934
4,001
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Solenuy
Ymir
9
3 / 0 / 5
6,020
602
3,278
2,972
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
auflppv
Neith
10
2 / 0 / 3
5,580
558
3,150
2,259
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 3 / 0
4,703
470
1,701
6,461
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
NobaroS
Yemoja
7
0 / 2 / 0
4,579
458
1,178
4,336
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tiamat
9
0 / 4 / 0
5,349
535
1,210
5,002
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,671
467
1,675
5,249
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
8
0 / 2 / 0
4,881
488
1,599
7,381
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
14
Kills
0
0
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Foscil
The Morrigan
1
0
2
2
L
Loki
0
3
0
0
L
Yemoja
NobaroS
Yemoja
0
2
0
0
W
Osiris
Priestaron
Osiris
5
0
6
8
W
Chaac
Sj3fk3
Chaac
3
0
1
3.5
W
Ymir
Solenuy
Ymir
3
0
5
5.5
W
Neith
auflppv
Neith
2
0
3
3.5
L
Tiamat
0
4
0
0
L
0
3
0
0
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
7,363
17,778
Taken
28,429
9,074
Mitigated
10,629
5,612
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Foscil
The Morrigan
1,675
430
0
1,023
2,220
722
0
270
1,918
39,886
0
L
Loki
1,701
327
0
2,435
6,461
1,452
0
545
5,811
0
20,662
L
Yemoja
NobaroS
Yemoja
1,178
81
210
1,162
4,336
1,426
88
1,434
2,877
7,652
0
W
Osiris
Priestaron
Osiris
6,326
2,805
0
292
6,326
3,218
242
838
5,375
0
40,784
W
Chaac
Sj3fk3
Chaac
3,934
926
0
2,175
4,001
3,163
78
226
3,525
0
30,329
W
Ymir
Solenuy
Ymir
3,278
609
0
1,316
2,972
1,326
186
423
2,549
16,999
0
W
Neith
auflppv
Neith
3,150
1,708
0
806
2,259
645
450
486
1,773
0
30,310
L
Tiamat
1,210
117
0
704
5,002
2,252
30
1,232
3,712
28,942
0
L
1,675
460
0
1,019
5,249
1,177
250
852
4,397
0
22,614
L
Chaac
1,599
250
0
3,333
7,381
4,322
0
802
6,329
0
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
24,183
318
Minions Killed
218
0
Camps Cleared
0
918,072
Distance Traveled
868,614
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,377
638
105
11
0
174,064
5
L
Loki
4,703
470
48
5
0
181,237
1
L
Yemoja
4,579
458
9
1
0
167,864
2
W
Osiris
6,677
668
76
8
0
212,478
3
W
Chaac
6,238
624
57
6
0
184,817
1
W
Ymir
6,020
602
23
2
0
195,678
4
W
Neith
5,580
558
57
6
0
151,035
2
L
Tiamat
5,349
535
73
7
0
160,579
2
L
Skadi
4,671
467
44
4
0
186,817
0
L
Chaac
4,881
488
44
4
0
172,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role