Player Matchup

Merlin
Merlin
Alraun7978
Merlin
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 2L
1,689 Elo+
Solo
Anubis
Anubis
KFig36
Anubis
Level 29
God Stats
1W - 4L
1,377 SR
Queue Stats
61W - 35L
1,682 Elo+
Solo
Tiamat
Tiamat
RangetsuIkki
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Danzaburou
Danzaburou
STEELWOLF313
Danzaburou
Level 21
God Stats
10W - 22L
1,485 SR
Queue Stats
12W - 27L
1,531 Elo+
Solo
Ares
Ares
king_of_spades47
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,470 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,574 Elo+

VS

Team Averages
Level 23
1,531 SR
1,512 Elo+
Artemis
Artemis
KILLNYOU24 7
Artemis
Level 23
God Stats
1W - 0L
1,383 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 1
King Arthur
King Arthur
Nasser154195
King Arthur
Level 17
God Stats
39W - 51L
1,378 SR
Queue Stats
60W - 79L
1,372 Elo+
Solo
Bastet
Bastet
Pacifica9864
Bastet
Level 17
God Stats
9W - 6L
1,500 SR
Queue Stats
316W - 388L
1,555 Elo+
Solo
Sylvanus
Sylvanus
SeaEagle9207832
Sylvanus
Level 28
God Stats
26W - 19L
1,608 SR
Queue Stats
364W - 325L
1,743 Elo+
Solo
Zeus
Zeus
ShidoVRG
Zeus
Level 31
God Stats
1W - 2L
1,784 SR
Queue Stats
9W - 9L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alraun7978
Merlin
15
1 / 5 / 4
9,498
950
13,000
13,168
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KFig36
Anubis
16
5 / 5 / 2
10,596
1,060
12,677
12,399
5,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
16
1 / 3 / 5
9,789
979
10,352
7,880
7,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
STEELWOLF313
Danzaburou
15
0 / 2 / 4
8,883
888
13,241
13,640
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
0 / 6 / 3
8,584
858
4,471
18,535
12,863
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

172

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KILLNYOU24 7
Artemis
16
7 / 4 / 5
10,539
1,054
17,519
12,761
5,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Nasser154195
King Arthur
16
2 / 2 / 12
10,077
1,008
7,232
13,772
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
16
4 / 1 / 11
10,175
1,018
10,812
12,889
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
3 / 0 / 15
11,810
1,181
8,183
14,790
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
17
5 / 0 / 13
11,327
1,133
16,705
5,221
2,688
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
7
Kills
21
21
Deaths
7
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alraun7978
Merlin
1
5
4
0.6
L
Anubis
KFig36
Anubis
5
5
2
1.2
W
Artemis
KILLNYOU24 7
Artemis
7
4
5
2.38
W
King Arthur
Nasser154195
King Arthur
2
2
12
4
W
Bastet
4
1
11
9.5
L
Tiamat
1
3
5
1.17
L
Danzaburou
STEELWOLF313
Danzaburou
0
2
4
1
W
Sylvanus
3
0
15
10.5
W
Zeus
5
0
13
11.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
60,451
65,622
Taken
59,433
34,953
Mitigated
41,047
7,932
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alraun7978
Merlin
13,000
253
180
969
13,168
4,549
0
4,770
8,323
34,809
0
L
Anubis
KFig36
Anubis
12,677
210
0
3,827
12,399
5,652
0
4,400
7,999
33,779
0
W
Artemis
KILLNYOU24 7
Artemis
17,519
9,320
0
0
12,761
5,698
0
9,225
3,536
0
39,638
W
King Arthur
Nasser154195
King Arthur
7,232
917
0
738
13,772
9,101
0
10,182
3,590
0
12,091
W
Bastet
10,812
2,637
0
492
12,889
5,576
0
9,450
3,439
0
22,861
L
Tiamat
10,352
1,692
0
1,514
7,880
7,068
0
3,582
4,278
26,049
0
L
Danzaburou
STEELWOLF313
Danzaburou
13,241
5,158
0
1,442
13,640
4,821
0
7,374
6,191
0
27,935
W
Sylvanus
8,183
2,242
4,082
7,000
14,790
17,984
0
8,139
6,651
21,996
0
W
Zeus
16,705
4,113
243
1,431
5,221
2,688
0
3,504
1,717
47,279
0
L
4,471
1,072
0
0
18,535
12,863
0
4,762
13,602
10,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
53,928
191
Minions Killed
215
5
Camps Cleared
9
854,035
Distance Traveled
883,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,498
950
39
4
1
195,884
0
L
Anubis
10,596
1,060
72
7
0
175,943
0
W
Artemis
10,539
1,054
43
4
4
165,351
0
W
King Arthur
10,077
1,008
10
1
0
183,278
0
W
Bastet
10,175
1,018
42
4
0
240,320
0
L
Tiamat
9,789
979
45
5
3
181,300
1
L
Danzaburou
8,883
888
25
3
0
161,051
0
W
Sylvanus
11,810
1,181
24
2
1
153,052
0
W
Zeus
11,327
1,133
96
10
4
141,808
0
L
Ares
8,584
858
10
1
1
139,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role