Player Matchup

King Arthur
King Arthur
Jabberwocky112
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,358 Elo+
Solo
Tiamat
Tiamat
ghostpoof
Tiamat
Level 25
God Stats
45W - 42L
1,641 SR
Queue Stats
106W - 118L
1,429 Elo+
Solo
Merlin
Merlin
infinite_brick6
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Thor
Thor
nicks_xxas_
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ty1up
Zeus
Level 24
God Stats
13W - 8L
1,500 SR
Queue Stats
44W - 58L
1,365 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,413 Elo+

VS

Team Averages
Level 21
1,449 SR
1,362 Elo+
Sol
Sol
AAKNK
Sol
Level 25
God Stats
105W - 113L
1,387 SR
Queue Stats
113W - 122L
1,320 Elo+
Solo
Chang'e
Chang'e
IX-IGERM4NY-XI
Chang'e
Level 26
God Stats
10W - 9L
1,512 SR
Queue Stats
212W - 222L
1,448 Elo+
Solo
Arachne
Arachne
NuoniuNinja
Arachne
Level 28
God Stats
39W - 33L
1,500 SR
Queue Stats
388W - 413L
1,277 Elo+
Party 1
Tiamat
Tiamat
RodriguesLugumi
Tiamat
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,264 Elo+
Solo
Kukulkan
Kukulkan
silent n1nja360
Kukulkan
Level 13
God Stats
7W - 7L
1,349 SR
Queue Stats
17W - 27L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jabberwocky112
King Arthur
16
0 / 4 / 3
12,021
364
8,440
17,888
17,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
ghostpoof
Tiamat
20
8 / 10 / 2
17,342
526
33,746
25,317
17,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 15 / 0
10,991
333
10,499
20,746
7,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 13 / 4
10,458
317
3,489
17,787
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
ty1up
Zeus
18
2 / 15 / 1
12,935
392
14,894
27,883
13,840
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
20
16 / 0 / 4
19,641
595
20,971
26,391
16,052
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 13
20,567
623
17,831
35,856
28,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
NuoniuNinja
Arachne
20
23 / 4 / 6
19,058
578
32,789
36,207
17,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 7
11,804
358
604
5,417
3,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
20
7 / 8 / 8
16,043
486
14,012
21,938
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
12
Kills
57
57
Deaths
14
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
AAKNK
Sol
16
0
4
18
W
11
1
13
17.5
L
King Arthur
Jabberwocky112
King Arthur
0
4
3
0.38
W
Arachne
NuoniuNinja
Arachne
23
4
6
6.5
W
0
1
7
3.5
L
Tiamat
ghostpoof
Tiamat
8
10
2
0.9
L
1
15
0
0.07
L
1
13
4
0.23
W
Kukulkan
7
8
8
1.38
L
Zeus
ty1up
Zeus
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,068
Damage
86,207
109,621
Taken
125,809
62,146
Mitigated
75,387
16,974
Healing
67,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AAKNK
Sol
20,971
9,659
681
19,589
26,391
16,052
2,520
7,553
18,618
145,017
16,001
W
17,831
1,757
5,862
22,685
35,856
28,435
1,997
18,308
16,708
138,414
0
L
King Arthur
Jabberwocky112
King Arthur
8,440
563
330
4,910
17,888
17,861
0
10,629
7,259
0
48,169
W
Arachne
NuoniuNinja
Arachne
32,789
23,349
0
18,375
36,207
17,814
7,827
16,945
18,527
0
119,342
W
604
44
0
289
5,417
3,418
95
1,838
3,579
13,742
0
L
Tiamat
ghostpoof
Tiamat
33,746
6,688
272
4,277
25,317
17,471
1,276
10,113
15,204
143,068
0
L
10,499
1,432
330
2,111
20,746
7,371
880
11,093
9,653
53,085
0
L
3,489
1,143
0
0
17,787
5,603
118
5,314
12,473
0
21,989
W
Kukulkan
14,012
1,476
0
170
21,938
9,668
2,967
14,495
7,443
82,045
0
L
Zeus
ty1up
Zeus
14,894
4,641
0
4,744
27,883
13,840
1,762
15,412
12,471
72,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
87,113
553
Minions Killed
801
0
Camps Cleared
0
2,006,050
Distance Traveled
2,687,278
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
19,641
595
256
8
0
564,304
1
W
Chang'e
20,567
623
227
7
0
640,680
1
L
King Arthur
12,021
364
85
3
0
354,740
0
W
Arachne
19,058
578
147
4
0
583,370
0
W
Tiamat
11,804
358
22
1
0
391,911
1
L
Tiamat
17,342
526
229
7
0
515,977
2
L
Merlin
10,991
333
83
3
0
384,715
5
L
Thor
10,458
317
43
1
0
385,782
0
W
Kukulkan
16,043
486
149
5
0
507,013
0
L
Zeus
12,935
392
113
3
0
364,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role