Player Matchup

Horus
Horus
CornerHead
Horus
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 31L
1,579 Elo+
Solo
Hachiman
Hachiman
Deku Dies
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,290 Elo+
Solo
Baba Yaga
Baba Yaga
IKillzYuGood
Baba Yaga
Level 118
God Stats
19W - 16L
1,918 SR
Queue Stats
555W - 557L
1,506 Elo+
Solo
Scylla
Scylla
Kusnet26
Scylla
Level 28
God Stats
1W - 0L
1,689 SR
Queue Stats
8W - 17L
1,265 Elo+
Solo
Merlin
Merlin
Woofem
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 141L
1,724 Elo+
Solo
Team Averages
Level 88
1,621 SR
1,473 Elo+

VS

Team Averages
Level 50
1,561 SR
1,574 Elo+
Heimdallr
Heimdallr
BigJakeeey
Heimdallr
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 211L
1,685 Elo+
Party 1
Ra
Ra
Dalex2589
Ra
Level 128
God Stats
6W - 4L
1,817 SR
Queue Stats
255W - 223L
1,710 Elo+
Party 1
He Bo
He Bo
SnowyRose31
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Ullr
Ullr
SummaryBeet6338
Ullr
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 55L
1,296 Elo+
Solo
Serqet
Serqet
TheDirtCrab
Serqet
Level 41
God Stats
2W - 2L
1,490 SR
Queue Stats
189W - 135L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
6 / 1 / 11
11,374
875
6,144
16,003
11,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Deku Dies
Hachiman
17
2 / 0 / 15
10,017
771
6,466
8,655
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
IKillzYuGood
Baba Yaga
16
0 / 1 / 16
9,306
716
8,903
10,427
6,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Kusnet26
Scylla
18
9 / 3 / 12
10,945
842
18,482
12,921
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Woofem
Merlin
18
8 / 2 / 11
11,112
855
16,551
13,045
5,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigJakeeey
Heimdallr
14
1 / 5 / 2
8,010
616
7,925
15,408
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 2 / 4
10,143
780
14,468
11,401
4,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 9 / 3
7,343
565
8,737
12,376
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
8,382
645
4,595
10,636
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
3 / 4 / 1
8,825
679
5,473
9,459
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
25
Kills
7
7
Deaths
25
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigJakeeey
Heimdallr
1
5
2
0.4
W
Horus
6
1
11
11.5
L
2
2
4
2
W
Hachiman
Deku Dies
Hachiman
2
0
15
9.5
W
Baba Yaga
IKillzYuGood
Baba Yaga
0
1
16
8
W
Scylla
Kusnet26
Scylla
9
3
12
5
L
0
9
3
0.17
L
1
5
3
0.5
L
Serqet
3
4
1
0.88
W
Merlin
Woofem
Merlin
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,546
Damage
41,198
61,051
Taken
59,280
32,166
Mitigated
21,154
41,949
Healing
22,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigJakeeey
Heimdallr
7,925
1,864
780
2,017
15,408
5,681
0
12,202
3,206
0
15,956
W
Horus
6,144
1,505
10,001
6,478
16,003
11,646
398
3,371
12,349
0
10,116
L
14,468
0
7,642
6,064
11,401
4,560
0
8,864
2,537
44,401
0
W
Hachiman
Deku Dies
Hachiman
6,466
1,924
1,283
3,107
8,655
3,621
2,428
5,721
2,766
0
23,082
W
Baba Yaga
IKillzYuGood
Baba Yaga
8,903
332
2,940
3,793
10,427
6,650
1,192
4,609
5,560
25,712
0
W
Scylla
Kusnet26
Scylla
18,482
1,314
4,473
2,765
12,921
4,581
1,034
5,142
6,897
35,795
0
L
8,737
601
872
1,183
12,376
4,022
0
8,659
3,717
11,648
0
L
4,595
521
0
685
10,636
3,962
0
8,289
2,347
0
18,044
L
Serqet
5,473
164
1,757
1,102
9,459
2,929
0
5,922
3,537
0
5,545
W
Merlin
Woofem
Merlin
16,551
1,525
3,229
3,880
13,045
5,668
1,931
4,362
8,495
37,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
42,703
156
Minions Killed
123
0
Camps Cleared
0
1,189,012
Distance Traveled
1,071,829
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,010
616
21
2
0
195,451
1
W
Horus
11,374
875
3
0
0
229,639
1
L
Ra
10,143
780
70
5
0
226,871
0
W
Hachiman
10,017
771
45
3
0
209,515
7
W
Baba Yaga
9,306
716
29
2
0
277,730
0
W
Scylla
10,945
842
35
3
0
247,950
1
L
He Bo
7,343
565
9
1
0
207,425
1
L
Ullr
8,382
645
20
2
0
226,231
0
L
Serqet
8,825
679
3
0
0
215,851
1
W
Merlin
11,112
855
44
3
0
224,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role