Player Matchup

Xbalanque
Xbalanque
JCanesso523
Xbalanque
Level 14
God Stats
22W - 26L
1,429 SR
Queue Stats
28W - 40L
1,309 Elo+
Party 1
Zeus
Zeus
el_patron_lenda
Zeus
Level 17
God Stats
7W - 1L
1,729 SR
Queue Stats
13W - 12L
1,514 Elo+
Solo
Bakasura
Bakasura
jamcgroar16
Bakasura
Level 17
God Stats
2W - 4L
1,208 SR
Queue Stats
28W - 42L
1,303 Elo+
Party 1
Thor
Thor
mohr7779
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ra
Ra
xxLaceBoixx
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 131L
1,688 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,463 Elo+

VS

Team Averages
Level 16
1,545 SR
1,447 Elo+
Cthulhu
Cthulhu
ChillMonkey8101
Cthulhu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Ares
Ares
DaRealJames3974
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
Marsgod41
Tiamat
Level 23
God Stats
8W - 11L
1,489 SR
Queue Stats
54W - 62L
1,380 Elo+
Solo
Anubis
Anubis
OverlyTired
Anubis
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
35W - 52L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
talkt
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JCanesso523
Xbalanque
19
6 / 5 / 16
12,976
998
19,709
15,279
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 2 / 6
14,795
1,138
26,874
8,363
2,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
jamcgroar16
Bakasura
20
8 / 1 / 13
13,697
1,054
24,945
13,593
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
3 / 4 / 13
11,750
904
9,912
14,118
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 0 / 15
12,416
955
10,541
4,596
1,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 6
12,500
962
18,990
29,528
38,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
1 / 12 / 4
10,954
843
1,727
18,552
8,514
Tiamat
Marsgod41
Tiamat
18
5 / 3 / 4
12,550
965
13,718
26,025
17,761
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
3 / 6 / 2
11,179
860
10,177
14,039
12,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
talkt
Tsukuyomi
15
2 / 8 / 1
10,590
815
1,775
14,908
5,710

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
33
Kills
12
12
Deaths
34
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
1
12
4
0.25
W
Xbalanque
JCanesso523
Xbalanque
6
5
16
2.8
L
Tiamat
Marsgod41
Tiamat
5
3
4
2.33
L
Anubis
3
6
2
0.67
W
15
2
6
9
W
Bakasura
jamcgroar16
Bakasura
8
1
13
14.5
W
Thor
3
4
13
2.38
L
Tsukuyomi
talkt
Tsukuyomi
2
8
1
0.31
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,981
Damage
46,387
55,949
Taken
103,052
20,510
Mitigated
82,975
10,798
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,990
2,318
535
631
29,528
38,052
0
9,505
19,463
72,309
0
L
1,727
515
0
0
18,552
8,514
0
5,729
11,838
6,779
0
W
Xbalanque
JCanesso523
Xbalanque
19,709
12,504
0
4,298
15,279
5,591
0
12,742
2,362
0
32,462
L
Tiamat
Marsgod41
Tiamat
13,718
3,021
285
6,090
26,025
17,761
0
11,091
13,749
24,497
0
L
Anubis
10,177
1,039
0
0
14,039
12,938
0
6,125
7,429
18,682
0
W
26,874
4,056
0
0
8,363
2,755
0
6,239
1,974
50,243
0
W
Bakasura
jamcgroar16
Bakasura
24,945
15,461
0
5,241
13,593
5,783
0
10,759
2,534
0
39,258
W
Thor
9,912
3,460
0
642
14,118
4,729
0
10,056
3,887
0
21,996
L
Tsukuyomi
talkt
Tsukuyomi
1,775
611
0
16
14,908
5,710
0
4,965
9,522
0
3,540
W
10,541
134
370
247
4,596
1,652
0
3,966
580
30,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,634
Gold Earned
57,773
227
Minions Killed
164
1
Camps Cleared
1
1,224,748
Distance Traveled
872,711
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,500
962
111
9
0
241,176
0
L
Ares
10,954
843
7
1
1
117,883
0
W
Xbalanque
12,976
998
32
2
0
223,068
1
L
Tiamat
12,550
965
28
2
0
218,476
0
L
Anubis
11,179
860
17
1
0
123,422
0
W
Zeus
14,795
1,138
64
5
0
205,008
0
W
Bakasura
13,697
1,054
54
4
1
295,362
0
W
Thor
11,750
904
32
2
0
255,686
0
L
Tsukuyomi
10,590
815
1
0
0
171,754
0
W
Ra
12,416
955
45
3
0
245,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role