Player Matchup

Ares
Ares
Caityna
Ares
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
239W - 238L
1,462 Elo+
Solo
Set
Set
ElDiosPireirin
Set
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
15W - 19L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
MrFenrir54
Baron Samedi
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
78W - 72L
1,420 Elo+
Solo
Ullr
Ullr
hskbtb1
Ullr
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
241W - 310L
1,382 Elo+
Solo
Tyr
Tyr
squati
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,443 Elo+

VS

Team Averages
Level 17
1,415 SR
1,404 Elo+
Kukulkan
Kukulkan
ExplosiveGremlin
Kukulkan
Level 24
God Stats
82W - 75L
1,495 SR
Queue Stats
128W - 145L
1,429 Elo+
Solo
Thor
Thor
babaffvdf
Thor
Level 14
God Stats
0W - 2L
1,316 SR
Queue Stats
14W - 27L
1,243 Elo+
Solo
Neith
Neith
dbvdbvdb
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
strier
Ullr
Level 16
God Stats
2W - 1L
1,262 SR
Queue Stats
5W - 7L
1,351 Elo+
Solo
Medusa
Medusa
zizenzuzler
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Caityna
Ares
15
0 / 2 / 14
9,388
1,043
5,788
10,313
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 8
9,478
1,053
6,252
6,662
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MrFenrir54
Baron Samedi
17
10 / 1 / 8
10,852
1,206
15,084
9,704
5,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
hskbtb1
Ullr
16
3 / 0 / 15
10,102
1,122
6,152
5,122
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
squati
Tyr
16
6 / 1 / 11
9,984
1,109
10,081
9,940
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

304

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,747
972
11,625
7,725
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 3 / 0
8,306
923
2,862
4,308
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
dbvdbvdb
Neith
14
0 / 9 / 3
8,158
906
7,318
13,263
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
strier
Ullr
14
3 / 7 / 1
9,322
1,036
6,101
15,128
6,335
Medusa
14
0 / 2 / 4
8,500
944
7,743
6,933
2,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
22
Kills
5
5
Deaths
22
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Caityna
Ares
0
2
14
3.5
W
3
1
8
7
L
0
1
2
1
W
Baron Samedi
MrFenrir54
Baron Samedi
10
1
8
14
L
Thor
2
3
0
0.67
L
Neith
dbvdbvdb
Neith
0
9
3
0.17
W
Ullr
hskbtb1
Ullr
3
0
15
10.5
W
Tyr
squati
Tyr
6
1
11
11.5
L
Ullr
strier
Ullr
3
7
1
0.5
L
Medusa
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
35,649
41,741
Taken
47,357
33,361
Mitigated
18,893
12,533
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Caityna
Ares
5,788
475
0
1,111
10,313
11,849
0
3,175
7,138
12,371
0
W
6,252
2,362
0
1,595
6,662
3,367
0
1,472
5,190
0
24,523
L
11,625
999
0
0
7,725
3,158
0
3,633
3,967
44,790
0
W
Baron Samedi
MrFenrir54
Baron Samedi
15,084
1,661
2,786
3,448
9,704
5,163
0
2,806
6,898
48,867
0
L
Thor
2,862
558
0
199
4,308
1,338
0
1,133
3,100
0
10,550
L
Neith
dbvdbvdb
Neith
7,318
5,121
0
1,511
13,263
5,206
0
8,400
4,742
0
11,681
W
Ullr
hskbtb1
Ullr
6,152
2,741
0
1,693
5,122
2,303
0
1,355
3,767
0
20,350
W
Tyr
squati
Tyr
10,081
3,141
0
1,900
9,940
10,679
0
2,817
7,123
0
15,169
L
Ullr
strier
Ullr
6,101
2,177
0
560
15,128
6,335
0
4,244
10,734
0
17,188
L
Medusa
7,743
3,703
0
297
6,933
2,856
0
3,462
3,396
0
18,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
43,033
185
Minions Killed
147
8
Camps Cleared
4
858,615
Distance Traveled
617,771
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,388
1,043
13
1
0
152,285
0
W
Set
9,478
1,053
29
3
7
161,181
1
L
Kukulkan
8,747
972
79
9
0
158,317
0
W
Baron Samedi
10,852
1,206
96
11
0
175,664
0
L
Thor
8,306
923
12
1
0
55,825
0
L
Neith
8,158
906
10
1
0
104,688
2
W
Ullr
10,102
1,122
36
4
1
158,536
0
W
Tyr
9,984
1,109
11
1
0
210,949
0
L
Ullr
9,322
1,036
20
2
1
156,232
0
L
Medusa
8,500
944
26
3
3
142,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role