Player Matchup

Odin
Odin
Casannovva
Odin
Level 16
God Stats
4W - 0L
1,775 SR
Queue Stats
119W - 161L
1,280 Elo+
Party 2
Arachne
Arachne
SoCalledRich
Arachne
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 27L
1,754 Elo+
Party 2
Vamana
Vamana
hadesthelonely
Vamana
Level 87
God Stats
3W - 3L
1,723 SR
Queue Stats
95W - 137L
1,446 Elo+
Solo
Team Averages
Level 85
1,666 SR
1,494 Elo+

VS

Team Averages
Level 77
1,540 SR
1,456 Elo+
Arachne
Arachne
Askingbob
Arachne
Level 64
God Stats
7W - 5L
1,506 SR
Queue Stats
282W - 293L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
BugzBunnysGhost
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 451L
1,386 Elo+
Party 1
Rama
Rama
zombie7713
Rama
Level 146
God Stats
8W - 10L
1,614 SR
Queue Stats
224W - 281L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
11,240
703
5,616
5,368
6,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
SoCalledRich
Arachne
16
5 / 3 / 9
11,524
720
14,915
14,417
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 5 / 6
10,647
665
9,285
17,729
9,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Askingbob
Arachne
14
3 / 5 / 2
10,204
638
9,663
12,742
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
BugzBunnysGhost
Danzaburou
11
0 / 6 / 4
9,488
593
7,023
11,675
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 1
10,891
681
9,292
11,981
10,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
8
8
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Askingbob
Arachne
3
5
2
0.8
L
Danzaburou
BugzBunnysGhost
Danzaburou
0
6
4
0.33
W
5
0
9
9.5
W
Arachne
SoCalledRich
Arachne
5
3
9
3.17
W
5
5
6
1.6
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
25,978
37,514
Taken
36,398
26,995
Mitigated
21,966
7,649
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Askingbob
Arachne
9,663
6,856
0
4,792
12,742
4,563
0
176
12,566
0
29,961
L
Danzaburou
BugzBunnysGhost
Danzaburou
7,023
2,900
0
1,859
11,675
6,687
0
0
11,675
0
37,907
W
5,616
1,160
0
191
5,368
6,577
179
24
5,344
0
18,088
W
Arachne
SoCalledRich
Arachne
14,915
10,244
0
4,325
14,417
10,644
787
327
14,090
0
62,327
W
9,285
2,402
0
3,133
17,729
9,774
419
60
17,669
0
47,902
L
9,292
7,701
735
2,496
11,981
10,716
898
76
11,905
355
59,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
30,583
188
Minions Killed
218
0
Camps Cleared
0
1,002,837
Distance Traveled
806,139
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,204
638
49
3
0
307,588
1
L
Danzaburou
9,488
593
63
4
0
266,598
0
W
Odin
11,240
703
49
3
0
323,825
1
W
Arachne
11,524
720
78
5
0
332,522
4
W
Vamana
10,647
665
61
4
0
346,490
6
L
Rama
10,891
681
106
7
0
231,953
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role