Player Matchup

Bellona
Bellona
Abbathisa
Bellona
Level 67
God Stats
22W - 15L
1,633 SR
Queue Stats
316W - 297L
1,559 Elo+
Party 1
Discordia
Discordia
Ugоrsk
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,700 Elo+
Party 1
Ao Kuang
Ao Kuang
ahtapotpaul
Ao Kuang
Level 29
God Stats
4W - 3L
1,626 SR
Queue Stats
40W - 36L
1,606 Elo+
Solo
Yemoja
Yemoja
crabs228
Yemoja
Level 17
God Stats
5W - 4L
1,487 SR
Queue Stats
58W - 48L
1,498 Elo+
Party 1
Hel
Hel
iDamieen
Hel
Level 17
God Stats
17W - 17L
1,682 SR
Queue Stats
37W - 29L
1,670 Elo+
Solo
Team Averages
Level 27
1,586 SR
1,607 Elo+

VS

Team Averages
Level 17
1,546 SR
1,636 Elo+
Agni
Agni
HansHustler
Agni
Level 3
God Stats
1W - 4L
1,319 SR
Queue Stats
1W - 5L
1,260 Elo+
Solo
Scylla
Scylla
Heitse
Scylla
Level 28
God Stats
1W - 3L
1,696 SR
Queue Stats
52W - 55L
1,865 Elo+
Party 2
Cerberus
Cerberus
Koginyourashe
Cerberus
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 40L
1,756 Elo+
Party 2
Nemesis
Nemesis
TrMami
Nemesis
Level 11
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 3L
1,712 Elo+
Solo
Tyr
Tyr
mclsad
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abbathisa
Bellona
17
9 / 3 / 13
10,842
571
15,973
17,321
13,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
Ugоrsk
Discordia
16
10 / 4 / 12
10,421
548
19,659
10,846
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ahtapotpaul
Ao Kuang
20
14 / 0 / 3
12,134
639
13,000
15,021
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
crabs228
Yemoja
13
3 / 4 / 20
9,138
481
10,792
16,726
14,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 2 / 8
11,707
616
9,720
14,467
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
7,336
386
6,339
11,239
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Heitse
Scylla
13
3 / 9 / 1
8,110
427
9,035
13,253
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Koginyourashe
Cerberus
13
2 / 8 / 7
8,718
459
10,151
22,148
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
TrMami
Nemesis
12
4 / 8 / 4
7,944
418
8,843
16,952
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
mclsad
Tyr
14
2 / 7 / 2
8,873
467
6,382
17,307
11,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
42
Kills
12
13
Deaths
42
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abbathisa
Bellona
9
3
13
5.17
L
1
10
4
0.3
L
Scylla
Heitse
Scylla
3
9
1
0.39
L
Cerberus
Koginyourashe
Cerberus
2
8
7
0.69
L
Nemesis
TrMami
Nemesis
4
8
4
0.75
W
Discordia
Ugоrsk
Discordia
10
4
12
4
W
Ao Kuang
ahtapotpaul
Ao Kuang
14
0
3
15.5
W
Yemoja
crabs228
Yemoja
3
4
20
3.25
W
6
2
8
5
L
Tyr
mclsad
Tyr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
40,750
74,381
Taken
80,899
45,107
Mitigated
40,747
33,960
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abbathisa
Bellona
15,973
7,004
0
4,995
17,321
13,969
1,440
5,768
10,871
0
64,102
L
6,339
734
0
647
11,239
3,180
0
6,789
4,320
19,202
0
L
Scylla
Heitse
Scylla
9,035
1,202
0
2,110
13,253
4,308
0
6,923
6,268
41,865
0
L
Cerberus
Koginyourashe
Cerberus
10,151
660
0
4,548
22,148
14,553
0
16,424
5,090
30,666
0
L
Nemesis
TrMami
Nemesis
8,843
3,525
0
2,495
16,952
6,775
0
10,302
6,470
0
29,948
W
Discordia
Ugоrsk
Discordia
19,659
2,068
0
1,919
10,846
3,603
1,270
5,137
5,525
59,552
0
W
Ao Kuang
ahtapotpaul
Ao Kuang
13,000
4,268
0
8,300
15,021
6,834
674
3,139
11,768
102,644
0
W
Yemoja
crabs228
Yemoja
10,792
1,630
1,264
3,755
16,726
14,319
678
6,586
9,722
31,755
0
W
9,720
960
4,992
8,735
14,467
6,382
2,181
3,149
10,970
91,542
0
L
Tyr
mclsad
Tyr
6,382
1,359
0
1,812
17,307
11,931
974
11,669
5,580
0
28,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,242
Gold Earned
40,981
557
Minions Killed
269
0
Camps Cleared
0
1,791,216
Distance Traveled
1,524,888
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,842
571
114
6
0
395,550
1
L
Agni
7,336
386
22
1
0
300,097
4
L
Scylla
8,110
427
77
4
0
290,338
0
L
Cerberus
8,718
459
58
3
0
296,975
3
L
Nemesis
7,944
418
52
3
0
347,211
1
W
Discordia
10,421
548
80
4
0
301,786
5
W
Ao Kuang
12,134
639
153
8
0
406,738
4
W
Yemoja
9,138
481
41
2
0
326,636
3
W
Hel
11,707
616
169
9
0
360,506
1
L
Tyr
8,873
467
60
3
0
290,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role