Player Matchup

Nu Wa
Nu Wa
RevengeRPTs
Nu Wa
Level 22
God Stats
3W - 3L
1,493 SR
Queue Stats
15W - 15L
1,416 Elo+
Solo
Olorun
Olorun
inkblood01
Olorun
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kirg2004
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,756 Elo+
Solo
Yemoja
Yemoja
mmartsa
Yemoja
Level 29
God Stats
8W - 6L
1,552 SR
Queue Stats
43W - 51L
1,506 Elo+
Solo
Arachne
Arachne
逍遥狂暴路飞
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,496 Elo+

VS

Team Averages
Level 21
1,677 SR
1,771 Elo+
Tsukuyomi
Tsukuyomi
Asour
Tsukuyomi
Level 26
God Stats
3W - 0L
1,822 SR
Queue Stats
365W - 109L
1,734 Elo+
Party 1
Athena
Athena
Contery
Athena
Level 23
God Stats
4W - 2L
1,698 SR
Queue Stats
239W - 45L
1,781 Elo+
Party 1
Ares
Ares
低调飘过
Ares
Level 16
God Stats
19W - 1L
1,864 SR
Queue Stats
161W - 26L
1,688 Elo+
Party 1
Raijin
Raijin
半梦半醒灬
Raijin
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
140W - 22L
1,887 Elo+
Party 1
Nu Wa
Nu Wa
白给别bb
Nu Wa
Level 21
God Stats
9W - 4L
1,500 SR
Queue Stats
329W - 98L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,042
837
12,826
15,372
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
inkblood01
Olorun
16
0 / 10 / 2
10,107
842
10,250
26,943
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kirg2004
Cthulhu
15
0 / 1 / 2
9,689
807
13,308
25,654
25,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
mmartsa
Yemoja
16
1 / 2 / 1
10,915
910
4,643
18,111
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 20 / 1
9,451
788
6,000
33,241
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asour
Tsukuyomi
20
14 / 0 / 19
12,675
1,056
34,480
13,114
7,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Contery
Athena
18
5 / 2 / 25
12,517
1,043
12,247
20,746
22,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 0 / 30
11,419
952
10,701
13,750
21,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 0 / 27
12,080
1,007
35,475
9,565
5,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 0 / 23
12,116
1,010
21,229
3,209
1,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
162
2
Kills
38
38
Deaths
2
7
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Asour
Tsukuyomi
14
0
19
23.5
W
Athena
Contery
Athena
5
2
25
8.75
L
1
5
1
0.3
L
Olorun
inkblood01
Olorun
0
10
2
0.1
L
Cthulhu
kirg2004
Cthulhu
0
1
2
1
L
Yemoja
mmartsa
Yemoja
1
2
1
0.75
W
3
0
30
18
W
8
0
27
21.5
W
8
0
23
19.5
L
0
20
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,027
Damage
114,132
119,321
Taken
60,384
63,336
Mitigated
59,425
23,335
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Asour
Tsukuyomi
34,480
8,359
698
436
13,114
7,635
0
9,267
3,697
0
66,745
W
Athena
Contery
Athena
12,247
3,701
0
1,164
20,746
22,956
0
11,829
4,529
29,749
0
L
12,826
6,542
166
678
15,372
4,797
0
11,796
3,576
30,011
0
L
Olorun
inkblood01
Olorun
10,250
5,158
3,204
5,573
26,943
10,071
0
15,552
11,391
57,771
0
L
Cthulhu
kirg2004
Cthulhu
13,308
1,194
1,081
455
25,654
25,182
0
15,760
9,894
36,079
0
L
Yemoja
mmartsa
Yemoja
4,643
1,450
8,268
1,905
18,111
14,159
0
14,226
3,885
18,321
0
W
10,701
870
0
0
13,750
21,807
0
9,919
3,606
20,682
0
W
35,475
4,529
0
1,191
9,565
5,256
0
6,944
2,396
62,598
0
W
21,229
3,897
719
986
3,209
1,771
0
2,168
1,041
64,562
0
L
6,000
3,052
0
2,005
33,241
9,127
0
22,318
10,923
0
13,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
60,807
221
Minions Killed
311
4
Camps Cleared
4
907,920
Distance Traveled
1,128,938
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,675
1,056
79
7
1
246,700
0
W
Athena
12,517
1,043
45
4
0
222,886
0
L
Nu Wa
10,042
837
22
2
1
187,718
2
L
Olorun
10,107
842
99
8
2
166,241
2
L
Cthulhu
9,689
807
50
4
0
232,100
0
L
Yemoja
10,915
910
31
3
0
178,022
0
W
Ares
11,419
952
15
1
1
217,814
0
W
Raijin
12,080
1,007
66
6
1
206,940
1
W
Nu Wa
12,116
1,010
106
9
1
234,598
0
L
Arachne
9,451
788
19
2
1
143,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role