Player Matchup

King Arthur
King Arthur
Britlz
King Arthur
Level 113
God Stats
2W - 2L
1,270 SR
Queue Stats
124W - 103L
1,554 Elo+
Party 1
Chang'e
Chang'e
Cosmos6844
Chang'e
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,519 Elo+
Party 1
Neith
Neith
Dg8x
Neith
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,345 Elo+
Party 1
Team Averages
Level 86
1,423 SR
1,473 Elo+

VS

Team Averages
Level 90
1,410 SR
1,485 Elo+
Thoth
Thoth
KCDQ_Bubux
Thoth
Level 67
God Stats
17W - 19L
1,443 SR
Queue Stats
159W - 151L
1,530 Elo+
Party 2
Mulan
Mulan
KCDQ_nitros21
Mulan
Level 84
God Stats
1W - 5L
1,286 SR
Queue Stats
169W - 169L
1,424 Elo+
Party 2
Pele
Pele
bravetana
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Britlz
King Arthur
12
2 / 0 / 9
8,280
753
7,327
9,230
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Cosmos6844
Chang'e
13
9 / 2 / 4
9,366
851
11,485
8,266
2,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Dg8x
Neith
12
3 / 1 / 11
8,261
751
3,756
5,956
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 4 / 1
7,922
720
9,636
6,220
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 1
6,995
636
4,640
9,546
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
0 / 6 / 1
6,901
627
2,395
9,840
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Britlz
King Arthur
2
0
9
6.5
W
Chang'e
Cosmos6844
Chang'e
9
2
4
5.5
W
Neith
Dg8x
Neith
3
1
11
8.5
L
Thoth
2
4
1
0.63
L
1
4
1
0.38
L
Pele
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
16,671
23,452
Taken
25,606
11,482
Mitigated
10,723
7,719
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Britlz
King Arthur
7,327
1,920
0
908
9,230
7,270
13
3,150
5,597
0
32,947
W
Chang'e
Cosmos6844
Chang'e
11,485
1,416
1,793
4,011
8,266
2,465
106
2,641
5,190
32,161
0
W
Neith
Dg8x
Neith
3,756
839
0
1,007
5,956
1,747
387
2,959
2,695
0
17,791
L
Thoth
9,636
379
0
795
6,220
2,065
0
2,699
3,254
34,586
0
L
4,640
310
0
1,670
9,546
5,462
0
3,963
5,084
0
14,857
L
Pele
2,395
144
429
1,910
9,840
3,196
0
4,278
5,134
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
21,818
137
Minions Killed
122
0
Camps Cleared
0
607,516
Distance Traveled
606,297
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,280
753
54
5
0
236,059
2
W
Chang'e
9,366
851
46
4
0
191,137
0
W
Neith
8,261
751
37
3
0
180,320
0
L
Thoth
7,922
720
58
5
0
198,302
1
L
Mulan
6,995
636
24
2
0
204,941
5
L
Pele
6,901
627
40
4
0
203,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role