Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Selenia78
Yemoja
Level 27
God Stats
3W - 7L
1,464 SR
Queue Stats
34W - 44L
1,355 Elo+
Solo
Apollo
Apollo
Viktor_K007
Apollo
Level 26
God Stats
2W - 3L
1,199 SR
Queue Stats
165W - 149L
1,391 Elo+
Solo
Thor
Thor
fabi_1728
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,098 Elo+
Solo
Ra
Ra
hernan_pena
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,369 Elo+

VS

Team Averages
Level 10
1,365 SR
1,298 Elo+
Nemesis
Nemesis
ABSTRC_WOLF
Nemesis
Level 8
God Stats
5W - 5L
1,383 SR
Queue Stats
91W - 100L
1,227 Elo+
Party 1
Khepri
Khepri
BigIslandBuilt
Khepri
Level 9
God Stats
9W - 3L
1,500 SR
Queue Stats
431W - 469L
1,196 Elo+
Party 1
Tiamat
Tiamat
Edi-zaur
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
NewWaffles
Neith
Level 16
God Stats
12W - 6L
1,299 SR
Queue Stats
517W - 494L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
bubbas96761
Sun Wukong
Level 7
God Stats
22W - 21L
1,141 SR
Queue Stats
35W - 38L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 4 / 1
7,757
456
9,259
12,862
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Selenia78
Yemoja
11
1 / 3 / 5
7,478
440
4,713
12,089
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
11
4 / 2 / 4
7,535
443
6,808
9,923
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
1
0 / 0 / 0
4,815
283
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 11 / 2
6,307
371
4,616
11,421
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABSTRC_WOLF
Nemesis
14
10 / 2 / 3
9,201
541
11,830
11,591
4,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 3
7,401
435
4,159
11,883
7,196
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Edi-zaur
Tiamat
2
0 / 1 / 0
5,037
296
0
513
88
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
14
4 / 0 / 6
8,928
525
13,742
8,901
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
bubbas96761
Sun Wukong
10
2 / 3 / 4
7,032
414
5,475
8,800
6,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
20
20
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
1
1.13
W
Nemesis
ABSTRC_WOLF
Nemesis
10
2
3
5.75
W
4
4
3
1.38
W
Tiamat
Edi-zaur
Tiamat
0
1
0
0
W
Neith
4
0
6
7
L
Yemoja
Selenia78
Yemoja
1
3
5
1.17
L
Apollo
4
2
4
3
W
Sun Wukong
bubbas96761
Sun Wukong
2
3
4
1.33
L
Thor
0
0
0
0
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
35,206
46,295
Taken
41,688
22,918
Mitigated
21,739
9,713
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,259
3,585
0
1,102
12,862
6,887
0
1,026
11,836
0
45,355
W
Nemesis
ABSTRC_WOLF
Nemesis
11,830
6,343
878
3,696
11,591
4,489
92
1,777
9,814
0
60,949
W
4,159
1,120
391
1,342
11,883
7,196
320
1,858
10,025
21,452
0
W
Tiamat
Edi-zaur
Tiamat
0
0
0
0
513
88
0
0
513
0
0
W
Neith
13,742
4,915
588
5,081
8,901
3,390
1,134
3,633
5,268
0
62,276
L
Yemoja
Selenia78
Yemoja
4,713
1,344
1,264
1,283
12,089
9,643
330
793
11,296
21,708
0
L
Apollo
6,808
4,126
0
3,664
9,923
3,271
688
1,357
8,566
0
41,186
W
Sun Wukong
bubbas96761
Sun Wukong
5,475
1,418
0
1,045
8,800
6,576
0
2,061
6,739
225
19,501
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
4,616
687
487
1,913
11,421
3,117
0
1,076
10,345
20,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
37,599
212
Minions Killed
257
0
Camps Cleared
0
1,165,941
Distance Traveled
1,268,662
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,757
456
80
5
0
331,318
2
W
Nemesis
9,201
541
88
5
0
386,903
4
W
Khepri
7,401
435
36
2
0
293,168
2
W
Tiamat
5,037
296
0
0
0
19,386
0
W
Neith
8,928
525
110
6
0
280,245
5
L
Yemoja
7,478
440
22
1
0
285,160
0
L
Apollo
7,535
443
78
5
0
268,752
7
W
Sun Wukong
7,032
414
23
1
0
288,960
0
L
Thor
4,815
283
0
0
0
0
0
L
Ra
6,307
371
32
2
0
280,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role