Player Matchup

Sun Wukong
Sun Wukong
BossPedro BR
Sun Wukong
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 46L
1,286 Elo+
Solo
Agni
Agni
Shíngetsu
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,606 Elo+
Solo
Nemesis
Nemesis
imGbN
Nemesis
Level 27
God Stats
4W - 6L
1,445 SR
Queue Stats
63W - 92L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
lOzZyl
Baron Samedi
Level 16
God Stats
13W - 9L
1,434 SR
Queue Stats
67W - 62L
1,450 Elo+
Solo
Neith
Neith
uNewZin
Neith
Level 26
God Stats
6W - 7L
1,469 SR
Queue Stats
71W - 63L
1,415 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,431 Elo+

VS

Team Averages
Level 17
1,500 SR
1,473 Elo+
Nemesis
Nemesis
CdSLucs
Nemesis
Level 11
God Stats
1W - 1L
1,526 SR
Queue Stats
7W - 11L
1,295 Elo+
Solo
Cernunnos
Cernunnos
F3l1p3Mestre
Cernunnos
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
145W - 136L
1,304 Elo+
Solo
Chaac
Chaac
Orkthi
Chaac
Level 8
God Stats
9W - 5L
1,707 SR
Queue Stats
115W - 89L
1,848 Elo+
Solo
Baron Samedi
Baron Samedi
amoaabigail
Baron Samedi
Level 25
God Stats
7W - 10L
1,265 SR
Queue Stats
152W - 166L
1,490 Elo+
Solo
Hera
Hera
cauanicolas22
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BossPedro BR
Sun Wukong
16
0 / 1 / 5
9,508
475
6,753
11,314
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 2 / 3
12,737
637
18,691
14,894
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
imGbN
Nemesis
17
9 / 2 / 3
11,027
551
10,443
13,439
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
lOzZyl
Baron Samedi
17
7 / 2 / 6
11,047
552
10,916
10,865
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
uNewZin
Neith
20
5 / 1 / 8
11,972
599
11,421
13,380
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CdSLucs
Nemesis
14
0 / 7 / 2
8,715
436
5,837
19,533
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
F3l1p3Mestre
Cernunnos
14
3 / 7 / 0
9,086
454
8,271
16,981
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Orkthi
Chaac
17
3 / 2 / 1
10,750
538
10,067
18,572
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
amoaabigail
Baron Samedi
12
0 / 9 / 2
8,212
411
7,420
14,720
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 0
9,209
460
9,148
12,175
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
34
Kills
8
8
Deaths
34
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BossPedro BR
Sun Wukong
0
1
5
2.5
L
Nemesis
CdSLucs
Nemesis
0
7
2
0.14
L
Cernunnos
F3l1p3Mestre
Cernunnos
3
7
0
0.43
L
Chaac
Orkthi
Chaac
3
2
1
1.75
W
13
2
3
7.25
L
Baron Samedi
amoaabigail
Baron Samedi
0
9
2
0.11
L
2
9
0
0.22
W
Nemesis
imGbN
Nemesis
9
2
3
5.25
W
Baron Samedi
lOzZyl
Baron Samedi
7
2
6
5
W
Neith
uNewZin
Neith
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,224
Damage
40,743
63,892
Taken
81,981
33,195
Mitigated
45,578
28,192
Healing
26,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BossPedro BR
Sun Wukong
6,753
2,088
0
1,468
11,314
12,034
570
114
10,700
0
40,163
L
Nemesis
CdSLucs
Nemesis
5,837
2,730
0
7,208
19,533
6,661
0
2,913
16,432
0
55,252
L
Cernunnos
F3l1p3Mestre
Cernunnos
8,271
5,373
0
6,207
16,981
5,932
891
3,965
12,914
0
59,704
L
Chaac
Orkthi
Chaac
10,067
2,369
0
9,099
18,572
18,241
294
8,004
9,863
247
64,214
W
18,691
1,988
321
8,569
14,894
5,528
2,314
5,154
9,665
108,653
0
L
Baron Samedi
amoaabigail
Baron Samedi
7,420
446
477
2,667
14,720
10,544
291
6,949
7,727
32,309
0
L
9,148
3,461
0
1,242
12,175
4,200
981
7,135
4,788
48,132
0
W
Nemesis
imGbN
Nemesis
10,443
5,062
0
5,091
13,439
5,731
725
2,601
10,738
0
66,783
W
Baron Samedi
lOzZyl
Baron Samedi
10,916
1,930
969
3,855
10,865
4,820
1,214
4,706
6,093
57,628
0
W
Neith
uNewZin
Neith
11,421
6,556
0
7,919
13,380
5,082
2,606
4,230
9,150
0
85,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
45,972
602
Minions Killed
473
0
Camps Cleared
0
1,858,812
Distance Traveled
1,645,842
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,508
475
75
4
0
373,911
1
L
Nemesis
8,715
436
102
5
0
367,111
2
L
Cernunnos
9,086
454
118
6
0
303,863
0
L
Chaac
10,750
538
134
7
0
346,739
2
W
Agni
12,737
637
186
9
0
382,576
1
L
Baron Samedi
8,212
411
44
2
0
323,356
1
L
Hera
9,209
460
75
4
0
304,773
2
W
Nemesis
11,027
551
100
5
0
379,805
0
W
Baron Samedi
11,047
552
102
5
0
362,440
1
W
Neith
11,972
599
139
7
0
360,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role