Player Matchup

Nemesis
Nemesis
mijixkun
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Nox
Nox
palaio13
Nox
Level 9
God Stats
5W - 11L
1,140 SR
Queue Stats
20W - 37L
1,269 Elo+
Solo
Baron Samedi
Baron Samedi
posiedon455
Baron Samedi
Level 26
God Stats
4W - 3L
1,496 SR
Queue Stats
78W - 81L
1,343 Elo+
Solo
Eset
Eset
shegazy-z
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,519 Elo+
Solo
Hercules
Hercules
waen_kidd
Hercules
Level 29
God Stats
23W - 25L
1,420 SR
Queue Stats
310W - 333L
1,483 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,372 Elo+

VS

Team Averages
Level 10
1,578 SR
1,323 Elo+
Hachiman
Hachiman
MYMechanics0
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Solo
Thoth
Thoth
Megspecht
Thoth
Level 6
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 11L
1,251 Elo+
Party 1
Arachne
Arachne
Stealthsmurf101
Arachne
Level 17
God Stats
24W - 9L
1,609 SR
Queue Stats
60W - 39L
1,535 Elo+
Solo
Neith
Neith
sciety546pillow
Neith
Level 5
God Stats
15W - 15L
1,566 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Set
Set
Ätscha
Set
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 22L
1,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
mijixkun
Nemesis
15
4 / 13 / 2
10,390
945
15,400
20,469
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 7
10,804
982
5,378
8,937
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
posiedon455
Baron Samedi
17
2 / 8 / 6
11,033
1,003
6,195
15,702
7,267
Eset
17
4 / 6 / 6
11,214
1,019
11,179
15,024
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
waen_kidd
Hercules
16
2 / 5 / 5
10,601
964
14,075
22,402
25,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

86

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MYMechanics0
Hachiman
18
2 / 2 / 13
11,076
1,007
10,833
10,115
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Megspecht
Thoth
18
3 / 2 / 10
11,458
1,042
11,777
9,708
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
24 / 3 / 5
16,056
1,460
37,193
18,935
8,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 12
11,484
1,044
9,633
12,629
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
15
2 / 5 / 6
9,762
887
3,257
7,185
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
14
Kills
33
35
Deaths
14
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MYMechanics0
Hachiman
2
2
13
4.25
W
Thoth
Megspecht
Thoth
3
2
10
4
W
24
3
5
8.83
L
Nemesis
mijixkun
Nemesis
4
13
2
0.38
L
2
3
7
1.83
L
Baron Samedi
posiedon455
Baron Samedi
2
8
6
0.63
W
2
2
12
4
L
Eset
4
6
6
1.17
L
Hercules
waen_kidd
Hercules
2
5
5
0.9
W
Set
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,227
Damage
72,693
82,534
Taken
58,572
51,111
Mitigated
24,729
12,768
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MYMechanics0
Hachiman
10,833
7,200
0
2,335
10,115
4,029
0
3,424
6,691
0
20,091
W
Thoth
Megspecht
Thoth
11,777
1,747
0
759
9,708
3,872
0
3,883
5,825
35,486
0
W
37,193
34,314
0
9,383
18,935
8,770
0
8,172
10,763
0
47,621
L
Nemesis
mijixkun
Nemesis
15,400
7,376
0
1,544
20,469
9,147
0
3,263
17,206
0
24,328
L
5,378
1,612
0
0
8,937
3,711
0
1,284
7,653
15,954
0
L
Baron Samedi
posiedon455
Baron Samedi
6,195
583
1,789
1,463
15,702
7,267
0
1,398
14,304
22,315
0
W
9,633
6,689
0
2,479
12,629
4,899
0
2,665
9,964
0
28,474
L
Eset
11,179
1,966
1,764
1,173
15,024
5,215
0
2,287
12,737
28,768
0
L
Hercules
waen_kidd
Hercules
14,075
5,585
0
5,035
22,402
25,771
0
3,545
18,857
0
32,064
W
Set
3,257
871
0
351
7,185
3,159
0
4,608
2,577
0
8,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
59,836
149
Minions Killed
170
2
Camps Cleared
6
968,528
Distance Traveled
958,568
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,076
1,007
21
2
0
208,342
0
W
Thoth
11,458
1,042
55
5
0
208,005
0
W
Arachne
16,056
1,460
19
2
4
216,916
0
L
Nemesis
10,390
945
12
1
0
180,971
0
L
Nox
10,804
982
23
2
1
200,550
0
L
Baron Samedi
11,033
1,003
37
3
0
179,984
3
W
Neith
11,484
1,044
61
6
2
194,605
0
L
Eset
11,214
1,019
40
4
0
227,850
0
L
Hercules
10,601
964
37
3
1
179,173
1
W
Set
9,762
887
14
1
0
130,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role