Player Matchup

Agni
Agni
HansHustler
Agni
Level 3
God Stats
1W - 4L
1,387 SR
Queue Stats
1W - 5L
1,332 Elo+
Solo
Apollo
Apollo
WeLikeHoes
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
King Arthur
King Arthur
Yank007
King Arthur
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
56W - 67L
1,500 Elo+
Party 1
Ra
Ra
blackwolf27a
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
walette
Nemesis
Level 28
God Stats
3W - 3L
1,785 SR
Queue Stats
8W - 10L
1,899 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,579 Elo+

VS

Team Averages
Level 19
1,590 SR
1,490 Elo+
Xbalanque
Xbalanque
CleMonster80
Xbalanque
Level 27
God Stats
1W - 0L
1,409 SR
Queue Stats
23W - 32L
1,409 Elo+
Solo
Neith
Neith
Fobuss3228
Neith
Level 27
God Stats
8W - 6L
1,659 SR
Queue Stats
37W - 37L
1,534 Elo+
Solo
Bellona
Bellona
Reepatz
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RichChiga
Loki
Level 11
God Stats
8W - 6L
1,884 SR
Queue Stats
17W - 16L
1,506 Elo+
Solo
Ymir
Ymir
WARDENxGOD17
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,881
444
3,222
5,981
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
WeLikeHoes
Apollo
6
0 / 7 / 0
4,387
399
2,049
7,554
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
Yank007
King Arthur
7
0 / 2 / 0
4,507
410
3,421
7,278
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 5 / 0
5,368
488
2,194
6,243
1,708
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
walette
Nemesis
10
1 / 2 / 0
6,095
554
5,346
7,139
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CleMonster80
Xbalanque
12
5 / 1 / 6
7,037
640
8,234
6,484
2,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
11
7 / 1 / 2
7,191
654
4,888
5,086
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Reepatz
Bellona
12
3 / 0 / 1
6,902
627
5,352
7,422
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
5 / 0 / 3
6,931
630
3,838
4,678
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 12
7,033
639
3,655
7,002
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
3
Kills
23
23
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CleMonster80
Xbalanque
5
1
6
8
W
Neith
7
1
2
8
L
1
7
0
0.14
W
Bellona
Reepatz
Bellona
3
0
1
3.5
W
Loki
5
0
3
6.5
W
3
1
12
9
L
Apollo
WeLikeHoes
Apollo
0
7
0
0
L
King Arthur
Yank007
King Arthur
0
2
0
0
L
1
5
0
0.2
L
Nemesis
walette
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,232
Damage
25,967
34,195
Taken
30,672
13,093
Mitigated
15,709
6,163
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CleMonster80
Xbalanque
8,234
5,124
221
1,732
6,484
2,208
516
2,425
3,825
0
31,996
W
Neith
4,888
2,517
0
3,040
5,086
1,496
1,908
308
4,705
0
32,039
L
3,222
361
0
455
5,981
1,576
0
626
5,330
15,651
0
W
Bellona
Reepatz
Bellona
5,352
2,176
0
2,957
7,422
5,855
888
187
6,831
0
33,538
W
Loki
3,838
1,149
0
2,735
4,678
1,410
74
361
4,225
0
36,172
W
3,655
824
0
1,032
7,002
4,740
808
1,510
5,270
14,504
0
L
Apollo
WeLikeHoes
Apollo
2,049
965
0
1,091
7,554
1,945
0
2,585
4,969
0
11,706
L
King Arthur
Yank007
King Arthur
3,421
855
0
2,365
7,278
3,885
0
0
7,008
0
13,814
L
2,194
611
208
1,127
6,243
1,708
189
46
6,195
19,911
0
L
Nemesis
walette
Nemesis
5,346
2,420
0
917
7,139
3,979
0
398
6,697
0
32,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
35,094
192
Minions Killed
305
0
Camps Cleared
0
968,165
Distance Traveled
1,012,968
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,037
640
69
6
0
180,607
0
W
Neith
7,191
654
68
6
0
178,533
0
L
Agni
4,881
444
23
2
0
170,240
2
W
Bellona
6,902
627
74
7
0
212,690
4
W
Loki
6,931
630
77
7
0
233,912
0
W
Ymir
7,033
639
17
2
0
207,226
3
L
Apollo
4,387
399
23
2
0
171,931
0
L
King Arthur
4,507
410
29
3
0
212,719
2
L
Ra
5,368
488
55
5
0
188,045
1
L
Nemesis
6,095
554
62
6
0
225,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role