Player Matchup

Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
BEACH_CLUB_GAMES
Athena
Silver V
Level 49
God Stats
6W - 3L
1,325 SR
Queue Stats
193W - 203L
611 MMR
Solo
Danzaburou
Danzaburou
Silver I
Dr_Dr4K007
Danzaburou
Silver I
Level 120
God Stats
10W - 9L
1,513 SR
Queue Stats
298W - 299L
1,172 MMR
Solo
Nike
Nike
Silver IV
LegendX20
Nike
Silver IV
Level 109
God Stats
13W - 5L
1,917 SR
Queue Stats
338W - 359L
870 MMR
Solo
Merlin
Merlin
Silver III
finca_danado
Merlin
Silver III
Level 86
God Stats
4W - 4L
1,136 SR
Queue Stats
532W - 557L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,478 SR
1,013 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,489 SR
1,024 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ChargedUpPanda
Nemesis
Silver I
Level 46
God Stats
5W - 3L
1,543 SR
Queue Stats
50W - 65L
1,224 MMR
Solo
Cerberus
Cerberus
Silver IV
VasManiac
Cerberus
Silver IV
Level 67
God Stats
11W - 16L
1,354 SR
Queue Stats
117W - 139L
749 MMR
Solo
Izanami
Izanami
Bronze I
frenzezone
Izanami
Bronze I
Level 69
God Stats
18W - 16L
1,436 SR
Queue Stats
47W - 66L
421 MMR
Solo
Ra
Ra
Gold V
sychoopturtle
Ra
Gold V
Level 149
God Stats
6W - 7L
1,613 SR
Queue Stats
177W - 200L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
9 / 0 / 7
14,346
598
9,855
10,912
9,543
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 0 / 19
13,109
546
10,020
29,977
40,677
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Dr_Dr4K007
Danzaburou
20
4 / 2 / 10
14,659
611
17,062
19,309
7,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
20
11 / 1 / 12
14,497
604
19,180
21,848
18,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
7 / 2 / 16
13,552
565
29,347
15,216
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetKing ArthurTsukuyomiCthulhuCu Chulainn

VS

Bans
Baba YagaHe BoSun WukongHadesErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 0
9,243
385
6,484
14,182
8,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 8 / 2
9,525
397
7,431
21,459
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
VasManiac
Cerberus
13
1 / 8 / 2
8,866
369
14,039
38,941
17,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
frenzezone
Izanami
15
1 / 5 / 0
9,469
395
7,602
13,128
4,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 9 / 0
11,080
462
14,959
20,347
7,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
34
Kills
5
5
Deaths
35
64
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
0
7
12.5
L
Mulan
 
Mulan
1
5
0
0.2
W
3
0
19
12.5
L
0
8
2
0.13
W
Danzaburou
Dr_Dr4K007
Danzaburou
4
2
10
4.5
W
Nike
11
1
12
17
L
Cerberus
VasManiac
Cerberus
1
8
2
0.25
W
Merlin
7
2
16
7.5
L
Izanami
frenzezone
Izanami
1
5
0
0.2
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,464
Damage
50,515
97,262
Taken
108,057
82,416
Mitigated
47,924
27,537
Healing
26,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,855
3,834
0
5,094
10,912
9,543
5,636
2,573
8,339
0
105,470
L
Mulan
 
Mulan
6,484
866
0
3,389
14,182
8,480
0
3,237
10,945
0
41,775
W
10,020
2,684
0
8,069
29,977
40,677
2,050
7,817
22,160
44,211
0
L
7,431
3,622
0
4,464
21,459
9,660
0
6,576
14,883
0
62,303
W
Danzaburou
Dr_Dr4K007
Danzaburou
17,062
10,252
0
10,292
19,309
7,250
1,928
7,854
11,455
0
129,227
W
Nike
19,180
2,149
0
1,956
21,848
18,336
4,922
3,911
17,937
0
82,300
L
Cerberus
VasManiac
Cerberus
14,039
864
1,183
10,268
38,941
17,602
72
18,336
20,605
44,422
0
W
Merlin
29,347
2,001
0
2,126
15,216
6,610
1,974
7,831
7,385
99,501
0
L
Izanami
frenzezone
Izanami
7,602
5,952
0
2,579
13,128
4,484
200
4,043
9,085
0
62,415
L
14,959
546
398
4,378
20,347
7,698
1,258
7,175
13,172
83,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,163
Gold Earned
48,183
600
Minions Killed
586
0
Camps Cleared
0
2,280,183
Distance Traveled
1,903,671
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,346
598
161
7
0
457,289
4
L
Mulan
9,243
385
100
4
0
308,505
1
W
Athena
13,109
546
59
2
0
468,864
9
L
Nemesis
9,525
397
110
5
0
413,188
4
W
Danzaburou
14,659
611
136
6
0
469,323
0
W
Nike
14,497
604
124
5
0
430,471
1
L
Cerberus
8,866
369
71
3
0
416,237
0
W
Merlin
13,552
565
120
5
0
454,236
1
L
Izanami
9,469
395
133
6
0
393,990
6
L
Ra
11,080
462
172
7
0
371,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role