Player Matchup

Apollo
Apollo
Jezusdajoo
Apollo
Level 6
God Stats
1W - 5L
1,324 SR
Queue Stats
42W - 34L
1,595 Elo+
Solo
Hel
Hel
MangoMusalini
Hel
Level 7
God Stats
2W - 1L
1,842 SR
Queue Stats
58W - 52L
1,601 Elo+
Solo
Tiamat
Tiamat
Sufflerocks
Tiamat
Level 29
God Stats
3W - 7L
1,476 SR
Queue Stats
89W - 102L
1,613 Elo+
Solo
Nemesis
Nemesis
iamkiyo
Nemesis
Level 4
God Stats
0W - 2L
1,324 SR
Queue Stats
8W - 14L
1,415 Elo+
Solo
Vamana
Vamana
mattgia10
Vamana
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 48L
1,851 Elo+
Solo
Team Averages
Level 12
1,493 SR
1,615 Elo+

VS

Team Averages
Level 14
1,618 SR
1,650 Elo+
Mercury
Mercury
ForeverPlat
Mercury
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 109L
1,711 Elo+
Solo
Xbalanque
Xbalanque
Merkaba21
Xbalanque
Level 26
God Stats
3W - 1L
1,703 SR
Queue Stats
4W - 2L
1,673 Elo+
Solo
Janus
Janus
SirBananaRama
Janus
Level 5
God Stats
8W - 4L
1,343 SR
Queue Stats
19W - 14L
1,570 Elo+
Party 1
Izanami
Izanami
Uglỵ
Izanami
Level 6
God Stats
9W - 4L
1,879 SR
Queue Stats
9W - 6L
1,736 Elo+
Solo
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 18
God Stats
26W - 13L
1,666 SR
Queue Stats
88W - 69L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jezusdajoo
Apollo
9
0 / 3 / 0
4,920
492
3,026
9,842
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 0
4,180
418
2,058
5,640
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Tiamat
9
0 / 2 / 0
5,095
510
1,987
4,811
2,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
iamkiyo
Nemesis
8
1 / 3 / 0
4,937
494
1,666
5,889
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
mattgia10
Vamana
10
0 / 4 / 0
5,506
551
5,357
11,334
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ForeverPlat
Mercury
12
4 / 0 / 6
7,109
711
4,987
6,807
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Merkaba21
Xbalanque
11
2 / 0 / 4
5,839
584
5,520
6,334
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,578
658
3,048
3,012
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Uglỵ
Izanami
13
4 / 0 / 0
7,182
718
6,478
7,605
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
VetusUrsus
Cthulhu
9
3 / 1 / 4
6,104
610
4,202
6,979
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
15
15
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
ForeverPlat
Mercury
4
0
6
7
L
Apollo
Jezusdajoo
Apollo
0
3
0
0
L
0
3
0
0
W
Xbalanque
Merkaba21
Xbalanque
2
0
4
4
W
2
0
2
3
L
Tiamat
0
2
0
0
W
Izanami
Uglỵ
Izanami
4
0
0
4
W
Cthulhu
VetusUrsus
Cthulhu
3
1
4
5
L
Nemesis
iamkiyo
Nemesis
1
3
0
0.33
L
Vamana
mattgia10
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
24,235
37,516
Taken
30,737
16,079
Mitigated
11,067
15,798
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ForeverPlat
Mercury
4,987
1,962
0
3,512
6,807
2,107
173
215
6,592
0
40,596
L
Apollo
Jezusdajoo
Apollo
3,026
1,645
0
3,292
9,842
2,508
0
1,760
8,082
0
30,347
L
2,058
109
2,440
2,579
5,640
2,810
0
2,354
3,268
11,384
0
W
Xbalanque
Merkaba21
Xbalanque
5,520
2,715
0
2,532
6,334
1,603
551
660
5,674
0
31,310
W
3,048
132
0
828
3,012
978
29
1,703
1,309
35,171
0
L
Tiamat
1,987
245
0
1,217
4,811
2,277
0
1,215
3,388
27,984
0
W
Izanami
Uglỵ
Izanami
6,478
4,505
0
5,135
7,605
3,207
602
0
7,605
0
47,208
W
Cthulhu
VetusUrsus
Cthulhu
4,202
284
322
2,093
6,979
3,172
92
1,467
5,512
15,328
0
L
Nemesis
iamkiyo
Nemesis
1,666
934
0
1,464
5,889
1,755
0
1,629
4,194
0
17,684
L
Vamana
mattgia10
Vamana
5,357
1,894
0
4,806
11,334
6,729
32
0
11,334
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
32,812
225
Minions Killed
376
0
Camps Cleared
0
1,001,267
Distance Traveled
1,036,787
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,109
711
87
9
0
277,023
4
L
Apollo
4,920
492
54
5
0
182,820
0
L
Hel
4,180
418
11
1
0
196,425
2
W
Xbalanque
5,839
584
52
5
0
183,087
1
W
Janus
6,578
658
96
10
0
194,292
4
L
Tiamat
5,095
510
52
5
0
178,721
3
W
Izanami
7,182
718
109
11
0
187,441
3
W
Cthulhu
6,104
610
32
3
0
194,944
1
L
Nemesis
4,937
494
43
4
0
242,778
1
L
Vamana
5,506
551
65
7
0
200,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role