Player Matchup

Izanami
Izanami
Diselico
Izanami
Level 46
God Stats
34W - 32L
1,462 SR
Queue Stats
92W - 111L
1,397 Elo+
Party 2
Discordia
Discordia
EMPOTRADOR200
Discordia
Level 58
God Stats
1W - 2L
1,468 SR
Queue Stats
58W - 79L
1,413 Elo+
Party 2
Da Ji
Da Ji
Nigah
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 3
Kumbhakarna
Kumbhakarna
villagesombre77
Kumbhakarna
Level 14
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 3
Xing Tian
Xing Tian
xTheBoloux
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,484 Elo+
Party 3
Team Averages
Level 47
1,436 SR
1,435 Elo+

VS

Team Averages
Level 102
1,529 SR
1,580 Elo+
Cabrakan
Cabrakan
Bekonom
Cabrakan
Level 50
God Stats
2W - 0L
1,409 SR
Queue Stats
9W - 4L
1,587 Elo+
Party 1
Tyr
Tyr
Deprasai
Tyr
Level 106
God Stats
54W - 47L
1,627 SR
Queue Stats
514W - 498L
1,503 Elo+
Party 1
Ullr
Ullr
RoBınHood
Ullr
Level 76
God Stats
12W - 10L
1,609 SR
Queue Stats
70W - 58L
1,540 Elo+
Party 1
Tiamat
Tiamat
Snakovitch
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Soloƒεί
Loki
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 86L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diselico
Izanami
19
7 / 5 / 5
11,743
534
16,114
16,927
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
EMPOTRADOR200
Discordia
15
1 / 6 / 3
9,142
416
3,918
12,290
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Nigah
Da Ji
19
12 / 6 / 4
12,558
571
17,817
20,499
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
villagesombre77
Kumbhakarna
14
0 / 7 / 4
8,488
386
6,381
17,780
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xTheBoloux
Xing Tian
15
2 / 5 / 6
9,879
449
12,079
21,449
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bekonom
Cabrakan
16
2 / 5 / 9
10,536
479
11,137
18,935
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 2 / 3
13,007
591
11,848
18,205
14,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 3 / 5
11,037
502
11,538
16,740
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Snakovitch
Tiamat
18
5 / 5 / 6
12,055
548
17,885
14,372
12,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 6
13,071
594
17,421
18,413
7,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
22
Kills
29
29
Deaths
22
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bekonom
Cabrakan
2
5
9
1.3
W
4
2
3
2.75
L
Izanami
Diselico
Izanami
7
5
5
1.9
L
Discordia
EMPOTRADOR200
Discordia
1
6
3
0.42
L
Da Ji
Nigah
Da Ji
12
6
4
2.33
W
9
3
5
3.83
W
Tiamat
Snakovitch
Tiamat
5
5
6
1.6
W
9
7
6
1.71
L
Kumbhakarna
villagesombre77
Kumbhakarna
0
7
4
0.29
L
Xing Tian
xTheBoloux
Xing Tian
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,309
Damage
69,829
88,945
Taken
86,665
49,371
Mitigated
65,931
13,804
Healing
29,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bekonom
Cabrakan
11,137
1,555
1,215
6,247
18,935
23,511
144
6,671
12,192
36,302
0
W
11,848
3,257
0
8,928
18,205
14,251
4,063
4,573
13,262
0
87,196
L
Izanami
Diselico
Izanami
16,114
11,694
0
3,072
16,927
6,420
24
6,476
10,038
0
99,447
L
Discordia
EMPOTRADOR200
Discordia
3,918
297
0
2,319
12,290
3,873
658
1,343
10,767
54,630
0
L
Da Ji
Nigah
Da Ji
17,817
5,422
0
3,786
20,499
9,256
0
5,115
15,097
0
75,170
W
11,538
3,476
0
5,463
16,740
8,273
1,320
5,505
11,235
0
74,369
W
Tiamat
Snakovitch
Tiamat
17,885
658
0
3,728
14,372
12,398
1,067
3,031
11,341
80,378
0
W
17,421
6,058
0
3,845
18,413
7,498
1,668
2,156
16,257
0
106,681
L
Kumbhakarna
villagesombre77
Kumbhakarna
6,381
1,437
0
1,097
17,780
10,385
0
3,684
13,892
27,460
0
L
Xing Tian
xTheBoloux
Xing Tian
12,079
1,989
0
3,530
21,449
19,437
0
11,473
9,675
26,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,810
Gold Earned
59,706
465
Minions Killed
633
0
Camps Cleared
0
1,863,950
Distance Traveled
2,051,274
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,536
479
31
1
0
372,026
3
W
Tyr
13,007
591
191
9
0
436,145
2
L
Izanami
11,743
534
185
8
0
360,474
1
L
Discordia
9,142
416
96
4
0
346,075
3
L
Da Ji
12,558
571
108
5
0
407,493
0
W
Ullr
11,037
502
113
5
0
402,092
4
W
Tiamat
12,055
548
144
7
0
408,244
0
W
Loki
13,071
594
154
7
0
432,767
1
L
Kumbhakarna
8,488
386
48
2
0
345,168
0
L
Xing Tian
9,879
449
28
1
0
404,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role