Player Matchup

Anhur
Anhur
Silver I
Hekami
Anhur
Silver I
Level 65
God Stats
5W - 1L
1,804 SR
Queue Stats
7W - 2L
1,600 MMR
Solo
Janus
Janus
Gold II
Smardhand
Janus
Gold II
Level 149
God Stats
3W - 6L
1,399 SR
Queue Stats
117W - 113L
1,610 MMR
Solo
Nemesis
Nemesis
Platinum III
bìbîch
Nemesis
Platinum III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
shahinm1234
Cu Chulainn
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
trolek12321
Ymir
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,541 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,500 SR
1,545 MMR
Tyr
Tyr
Gold III
Ibizashot
Tyr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
Reaperfisher
Xing Tian
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 185L
1,602 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
RomperTrumper
Ah Muzen Cab
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
RyanJaymie
Kali
Gold II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,621 MMR
Solo
Chang'e
Chang'e
Gold IV
e4e5Nf3Nc6
Chang'e
Gold IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hekami
Anhur
18
10 / 2 / 10
11,605
683
16,067
13,667
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Smardhand
Janus
16
3 / 1 / 8
10,351
609
7,610
6,555
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bìbîch
Nemesis
19
8 / 2 / 3
12,144
714
8,654
9,311
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
shahinm1234
Cu Chulainn
17
6 / 1 / 5
10,929
643
12,863
14,909
13,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 18
9,862
580
7,049
11,818
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AphroditeDanzaburouApolloArachne

VS

Bans
PersephoneFenrirGebRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,998
470
6,764
13,388
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Reaperfisher
Xing Tian
12
2 / 8 / 1
7,713
454
5,100
18,146
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
RomperTrumper
Ah Muzen Cab
12
0 / 8 / 3
7,297
429
5,981
13,243
3,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 3
6,912
407
3,143
10,686
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
e4e5Nf3Nc6
Chang'e
11
4 / 7 / 1
7,851
462
6,077
11,429
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
31
Kills
7
7
Deaths
31
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Hekami
Anhur
10
2
10
7.5
L
1
3
1
0.5
L
Xing Tian
Reaperfisher
Xing Tian
2
8
1
0.31
L
Ah Muzen Cab
RomperTrumper
Ah Muzen Cab
0
8
3
0.19
L
0
5
3
0.3
W
Janus
Smardhand
Janus
3
1
8
7
W
Nemesis
bìbîch
Nemesis
8
2
3
4.75
L
Chang'e
e4e5Nf3Nc6
Chang'e
4
7
1
0.64
W
Cu Chulainn
shahinm1234
Cu Chulainn
6
1
5
8.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,243
Damage
27,065
56,260
Taken
66,892
37,564
Mitigated
30,323
18,811
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Hekami
Anhur
16,067
9,217
0
5,514
13,667
7,392
2,834
3,286
10,349
0
88,415
L
6,764
920
0
5,341
13,388
7,527
0
1,163
11,675
0
39,806
L
Xing Tian
Reaperfisher
Xing Tian
5,100
371
0
2,297
18,146
10,801
0
3,676
14,378
28,628
0
L
Ah Muzen Cab
RomperTrumper
Ah Muzen Cab
5,981
1,826
0
2,376
13,243
3,496
0
3,792
9,222
0
47,424
L
3,143
1,529
0
1,708
10,686
5,599
0
1,350
9,240
0
39,751
W
Janus
Smardhand
Janus
7,610
1,294
0
364
6,555
2,194
2,942
1,624
4,823
70,852
0
W
Nemesis
bìbîch
Nemesis
8,654
5,499
0
1,006
9,311
4,596
3,285
1,103
8,162
0
87,045
L
Chang'e
e4e5Nf3Nc6
Chang'e
6,077
572
379
2,545
11,429
2,900
0
4,144
6,974
37,718
0
W
Cu Chulainn
shahinm1234
Cu Chulainn
12,863
1,915
0
7,935
14,909
13,759
2,526
1,130
13,731
0
70,919
W
7,049
1,983
0
3,992
11,818
9,623
174
3,685
8,018
20,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
37,771
615
Minions Killed
367
0
Camps Cleared
0
1,683,438
Distance Traveled
1,328,457
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,605
683
145
9
0
312,055
0
L
Tyr
7,998
470
87
5
0
270,467
5
L
Xing Tian
7,713
454
44
3
0
298,866
5
L
Ah Muzen Cab
7,297
429
95
6
0
274,985
1
L
Kali
6,912
407
75
4
0
261,557
0
W
Janus
10,351
609
138
8
0
342,190
9
W
Nemesis
12,144
714
157
9
0
363,293
0
L
Chang'e
7,851
462
66
4
0
222,582
5
W
Cu Chulainn
10,929
643
142
8
0
305,996
2
W
Ymir
9,862
580
33
2
0
359,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role