Player Matchup

Tiamat
Tiamat
BahamutX23
Tiamat
Level 6
God Stats
2W - 4L
1,392 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Chaac
Chaac
ClampingDior
Chaac
Level 29
God Stats
21W - 19L
1,628 SR
Queue Stats
63W - 74L
1,442 Elo+
Solo
Izanami
Izanami
MooManMadness
Izanami
Level 45
God Stats
10W - 6L
1,827 SR
Queue Stats
403W - 447L
1,633 Elo+
Solo
Team Averages
Level 27
1,616 SR
1,525 Elo+

VS

Team Averages
Level 74
1,459 SR
1,384 Elo+
Jormungandr
Jormungandr
Cracked_Solace
Jormungandr
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 147L
1,532 Elo+
Party 1
Tiamat
Tiamat
Purpleflame3771
Tiamat
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 16L
1,087 Elo+
Solo
Erlang Shen
Erlang Shen
Symphodius
Erlang Shen
Level 107
God Stats
2W - 6L
1,378 SR
Queue Stats
127W - 137L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BahamutX23
Tiamat
13
5 / 3 / 8
9,860
758
10,986
8,946
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 7
9,316
717
8,445
14,683
10,427
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
12
5 / 3 / 5
9,539
734
13,897
11,046
3,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cracked_Solace
Jormungandr
13
6 / 3 / 2
9,691
745
11,666
16,706
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
0 / 9 / 6
8,026
617
2,601
10,697
5,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Symphodius
Erlang Shen
11
2 / 2 / 3
8,305
639
7,873
14,998
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
8
8
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BahamutX23
Tiamat
5
3
8
3
W
3
2
7
3.25
L
Jormungandr
Cracked_Solace
Jormungandr
6
3
2
2.33
W
Izanami
5
3
5
2.5
L
0
9
6
0.33
L
Erlang Shen
Symphodius
Erlang Shen
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
22,140
34,675
Taken
42,401
21,074
Mitigated
28,787
14,229
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BahamutX23
Tiamat
10,986
1,015
684
2,155
8,946
6,836
848
3,792
5,054
29,248
0
W
8,445
1,586
910
8,700
14,683
10,427
483
5,249
9,172
0
24,322
L
Jormungandr
Cracked_Solace
Jormungandr
11,666
2,886
0
2,665
16,706
15,174
27
3,686
12,623
38,432
0
W
Izanami
13,897
10,115
426
1,354
11,046
3,811
2,059
4,933
5,813
0
61,307
L
2,601
485
0
633
10,697
5,109
60
3,474
7,094
9,710
0
L
Erlang Shen
Symphodius
Erlang Shen
7,873
2,984
0
3,856
14,998
8,504
0
3,108
11,665
0
26,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
26,022
143
Minions Killed
88
0
Camps Cleared
0
672,955
Distance Traveled
673,190
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,860
758
30
2
0
226,234
0
W
Chaac
9,316
717
26
2
0
234,348
1
L
Jormungandr
9,691
745
49
4
0
214,219
1
W
Izanami
9,539
734
87
7
0
212,373
1
L
Tiamat
8,026
617
8
1
0
200,420
1
L
Erlang Shen
8,305
639
31
2
0
258,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role