Player Matchup

Janus
Janus
RayzorKraken25
Janus
Level 7
God Stats
5W - 4L
1,716 SR
Queue Stats
5W - 5L
1,620 Elo+
Party 1
Fafnir
Fafnir
blyden_-
Fafnir
Level 50
God Stats
6W - 9L
1,296 SR
Queue Stats
489W - 438L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
firnene
Sun Wukong
Level 63
God Stats
13W - 7L
1,616 SR
Queue Stats
181W - 155L
1,479 Elo+
Party 1
Cupid
Cupid
miss15skokx
Cupid
Level 82
God Stats
70W - 44L
1,658 SR
Queue Stats
891W - 712L
1,542 Elo+
Party 1
Apollo
Apollo
tIaMaTaTa
Apollo
Level 12
God Stats
4W - 4L
1,728 SR
Queue Stats
134W - 116L
1,542 Elo+
Party 1
Team Averages
Level 43
1,603 SR
1,541 Elo+

VS

Team Averages
Level 46
1,511 SR
1,515 Elo+
Persephone
Persephone
A-Greekgod-A
Persephone
Level 47
God Stats
18W - 15L
1,438 SR
Queue Stats
100W - 99L
1,557 Elo+
Solo
Cthulhu
Cthulhu
AmfreeLuco_
Cthulhu
Level 48
God Stats
1W - 8L
1,224 SR
Queue Stats
97W - 98L
1,503 Elo+
Party 2
Medusa
Medusa
Azoo--52
Medusa
Level 31
God Stats
11W - 4L
1,654 SR
Queue Stats
50W - 75L
1,487 Elo+
Solo
Hun Batz
Hun Batz
Schrudel
Hun Batz
Level 38
God Stats
5W - 4L
1,754 SR
Queue Stats
280W - 275L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Spritte88
Sun Wukong
Level 68
God Stats
1W - 2L
1,483 SR
Queue Stats
123W - 124L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
11,180
430
3,930
16,993
6,986
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
blyden_-
Fafnir
17
2 / 2 / 19
13,540
521
12,228
26,387
40,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
firnene
Sun Wukong
20
6 / 2 / 11
14,644
563
22,581
31,584
31,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 13
14,159
545
16,963
24,277
10,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
tIaMaTaTa
Apollo
20
16 / 3 / 8
15,788
607
26,890
22,130
12,396
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A-Greekgod-A
Persephone
20
5 / 5 / 4
13,888
534
19,432
13,503
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
AmfreeLuco_
Cthulhu
17
5 / 6 / 8
12,232
470
13,984
26,679
41,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Azoo--52
Medusa
17
4 / 8 / 5
11,561
445
11,500
22,105
12,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Schrudel
Hun Batz
15
3 / 8 / 3
10,248
394
11,910
18,719
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Spritte88
Sun Wukong
17
2 / 5 / 3
11,471
441
22,448
30,484
28,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
32
Kills
19
19
Deaths
32
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
A-Greekgod-A
Persephone
5
5
4
1.4
L
Cthulhu
AmfreeLuco_
Cthulhu
5
6
8
1.5
L
Medusa
Azoo--52
Medusa
4
8
5
0.81
W
1
9
6
0.44
L
Hun Batz
Schrudel
Hun Batz
3
8
3
0.56
L
Sun Wukong
Spritte88
Sun Wukong
2
5
3
0.7
W
Fafnir
blyden_-
Fafnir
2
2
19
5.75
W
Sun Wukong
firnene
Sun Wukong
6
2
11
5.75
W
7
3
13
4.5
W
Apollo
tIaMaTaTa
Apollo
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,592
Damage
79,274
121,371
Taken
111,490
101,240
Mitigated
99,441
47,806
Healing
26,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
A-Greekgod-A
Persephone
19,432
304
0
3,083
13,503
7,851
0
1,680
11,819
90,994
0
L
Cthulhu
AmfreeLuco_
Cthulhu
13,984
1,773
18
952
26,679
41,980
0
6,717
19,962
57,478
0
L
Medusa
Azoo--52
Medusa
11,500
4,222
735
8,008
22,105
12,485
469
2,287
19,818
0
87,422
W
3,930
623
0
1,777
16,993
6,986
804
6,294
10,473
54,013
0
L
Hun Batz
Schrudel
Hun Batz
11,910
2,754
0
4,226
18,719
8,380
0
2,535
16,184
0
61,015
L
Sun Wukong
Spritte88
Sun Wukong
22,448
6,283
0
9,891
30,484
28,745
0
3,090
27,394
0
73,027
W
Fafnir
blyden_-
Fafnir
12,228
2,972
1,140
9,730
26,387
40,325
917
7,858
18,213
31,559
0
W
Sun Wukong
firnene
Sun Wukong
22,581
5,579
0
13,357
31,584
31,243
778
7,017
24,396
151
103,249
W
16,963
10,992
1,072
14,728
24,277
10,290
2,848
6,831
17,202
0
130,776
W
Apollo
tIaMaTaTa
Apollo
26,890
18,070
0
6,002
22,130
12,396
5,501
6,495
15,371
0
124,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,311
Gold Earned
59,400
586
Minions Killed
538
0
Camps Cleared
0
2,538,560
Distance Traveled
2,329,844
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,888
534
157
6
0
463,863
11
L
Cthulhu
12,232
470
90
3
0
468,657
0
L
Medusa
11,561
445
106
4
0
395,671
0
W
Janus
11,180
430
88
3
0
444,296
3
L
Hun Batz
10,248
394
80
3
0
507,284
7
L
Sun Wukong
11,471
441
105
4
0
494,369
2
W
Fafnir
13,540
521
21
1
0
551,604
4
W
Sun Wukong
14,644
563
161
6
0
497,854
1
W
Cupid
14,159
545
144
6
0
502,099
4
W
Apollo
15,788
607
172
7
0
542,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role