Player Matchup

Yemoja
Yemoja
desmond973
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Medusa
Medusa
kingeloi02
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
maxzombie13
Tiamat
Level 28
God Stats
3W - 5L
1,720 SR
Queue Stats
61W - 77L
1,446 Elo+
Solo
Izanami
Izanami
sergio25_4
Izanami
Level 27
God Stats
19W - 16L
1,362 SR
Queue Stats
136W - 147L
1,258 Elo+
Solo
Kukulkan
Kukulkan
yaser_shutter
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,441 Elo+

VS

Team Averages
Level 22
1,452 SR
1,413 Elo+
Athena
Athena
Spartan9907
Athena
Level 4
God Stats
1W - 2L
1,299 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 1
Neith
Neith
grimRIP97
Neith
Level 28
God Stats
1W - 0L
1,316 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 1
Thor
Thor
lazar159
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
xKeaach
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,657 Elo+
Party 2
Bellona
Bellona
zniller
Bellona
Level 24
God Stats
28W - 10L
1,645 SR
Queue Stats
51W - 37L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
desmond973
Yemoja
7
0 / 12 / 0
5,751
320
1,107
15,060
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
kingeloi02
Medusa
4
1 / 5 / 0
5,428
302
2,245
4,680
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
14
3 / 6 / 2
8,361
465
9,855
16,509
12,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
sergio25_4
Izanami
17
3 / 4 / 1
10,134
563
5,041
13,628
4,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
yaser_shutter
Kukulkan
11
0 / 13 / 0
6,631
368
6,945
12,415
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 2 / 2
8,464
470
2,136
8,852
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
grimRIP97
Neith
12
4 / 2 / 9
8,173
454
9,569
9,173
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
15
4 / 2 / 4
9,884
549
5,846
8,681
3,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xKeaach
Baron Samedi
14
14 / 2 / 8
9,977
554
17,686
13,094
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
zniller
Bellona
15
12 / 0 / 6
10,045
558
10,751
16,883
12,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
7
Kills
36
40
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
2
1.5
L
Yemoja
desmond973
Yemoja
0
12
0
0
W
Neith
grimRIP97
Neith
4
2
9
4.25
L
Medusa
kingeloi02
Medusa
1
5
0
0.2
W
Thor
4
2
4
3
L
Tiamat
3
6
2
0.67
L
Izanami
sergio25_4
Izanami
3
4
1
0.88
W
Baron Samedi
xKeaach
Baron Samedi
14
2
8
9
L
Kukulkan
yaser_shutter
Kukulkan
0
13
0
0
W
Bellona
zniller
Bellona
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,193
Damage
45,988
62,292
Taken
56,683
29,267
Mitigated
32,607
10,087
Healing
24,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,136
836
0
896
8,852
7,651
1,054
2,161
6,691
20,725
0
L
Yemoja
desmond973
Yemoja
1,107
534
226
306
15,060
6,432
21
4,617
10,443
11,943
0
W
Neith
grimRIP97
Neith
9,569
4,644
0
4,485
9,173
3,584
3,734
4,862
4,311
0
32,984
L
Medusa
kingeloi02
Medusa
2,245
1,066
0
618
4,680
1,176
109
1,693
2,987
0
7,188
W
Thor
5,846
2,364
0
1,768
8,681
3,097
2,498
1,240
7,441
0
52,097
L
Tiamat
9,855
2,132
330
4,754
16,509
12,161
0
6,393
10,116
39,137
0
L
Izanami
sergio25_4
Izanami
5,041
4,087
0
3,853
13,628
4,868
384
1,378
12,250
0
80,185
W
Baron Samedi
xKeaach
Baron Samedi
17,686
995
1,215
6,949
13,094
6,088
1,820
6,157
6,937
49,226
0
L
Kukulkan
yaser_shutter
Kukulkan
6,945
1,808
0
0
12,415
4,630
72
5,741
6,674
31,880
0
W
Bellona
zniller
Bellona
10,751
4,562
0
8,921
16,883
12,187
1,139
3,487
13,396
0
49,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
46,543
292
Minions Killed
335
0
Camps Cleared
0
1,075,594
Distance Traveled
1,595,968
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,464
470
35
2
0
314,793
0
L
Yemoja
5,751
320
9
1
0
224,387
0
W
Neith
8,173
454
53
3
0
278,792
3
L
Medusa
5,428
302
9
1
0
111,048
0
W
Thor
9,884
549
93
5
0
323,618
0
L
Tiamat
8,361
465
50
3
0
260,871
3
L
Izanami
10,134
563
159
9
0
231,890
0
W
Baron Samedi
9,977
554
70
4
0
279,792
0
L
Kukulkan
6,631
368
65
4
0
247,398
3
W
Bellona
10,045
558
84
5
0
398,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role