Player Matchup

Tiamat
Tiamat
ForeverPlat
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 109L
1,728 Elo+
Solo
Tyr
Tyr
GenjutsuNinja
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,539 Elo+
Solo
Apollo
Apollo
Jezusdajoo
Apollo
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 34L
1,660 Elo+
Solo
Nemesis
Nemesis
iamkiyo
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,448 Elo+
Solo
Ares
Ares
jisanos
Ares
Level 26
God Stats
3W - 2L
1,613 SR
Queue Stats
68W - 58L
1,567 Elo+
Solo
Team Averages
Level 11
1,523 SR
1,588 Elo+

VS

Team Averages
Level 22
1,610 SR
1,636 Elo+
Tiamat
Tiamat
LoRezMatchmaking
Tiamat
Level 29
God Stats
63W - 36L
1,498 SR
Queue Stats
79W - 46L
1,655 Elo+
Solo
Ares
Ares
MKRdante
Ares
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 187L
1,564 Elo+
Solo
Nemesis
Nemesis
Sufflerocks
Nemesis
Level 29
God Stats
2W - 5L
1,474 SR
Queue Stats
89W - 102L
1,599 Elo+
Solo
Izanami
Izanami
Uglỵ
Izanami
Level 6
God Stats
9W - 4L
1,844 SR
Queue Stats
9W - 6L
1,697 Elo+
Solo
Medusa
Medusa
qLienka
Medusa
Level 20
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 3L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
4 / 3 / 4
6,472
588
6,062
5,212
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
4,852
441
922
6,164
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Jezusdajoo
Apollo
10
5 / 6 / 3
6,298
573
6,598
11,002
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
iamkiyo
Nemesis
8
1 / 3 / 1
5,274
479
2,451
6,450
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
jisanos
Ares
5
0 / 6 / 2
4,518
411
1,755
6,867
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 4
7,112
647
5,201
9,503
7,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
5 / 2 / 6
7,066
642
4,404
7,621
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Sufflerocks
Nemesis
11
1 / 1 / 3
6,542
595
1,387
6,044
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Uglỵ
Izanami
14
5 / 0 / 0
7,769
706
5,584
4,534
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
qLienka
Medusa
9
4 / 4 / 7
6,332
576
6,544
7,090
2,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
22
22
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
3
4
2
L
0
4
0
0
L
Apollo
Jezusdajoo
Apollo
5
6
3
1.08
W
7
3
4
3
W
Ares
5
2
6
4
W
Nemesis
Sufflerocks
Nemesis
1
1
3
2.5
W
Izanami
Uglỵ
Izanami
5
0
0
5
L
Nemesis
iamkiyo
Nemesis
1
3
1
0.5
L
Ares
jisanos
Ares
0
6
2
0.17
W
Medusa
qLienka
Medusa
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
23,120
35,695
Taken
34,792
16,196
Mitigated
19,052
6,596
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,062
922
0
1,115
5,212
3,765
20
1,498
3,714
25,677
0
L
922
163
0
215
6,164
4,044
126
0
6,164
0
15,653
L
Apollo
Jezusdajoo
Apollo
6,598
3,098
0
3,254
11,002
3,699
40
3,459
7,543
0
31,329
W
5,201
318
0
4,979
9,503
7,007
273
2,585
6,691
28,039
0
W
Ares
4,404
122
0
2,485
7,621
5,954
36
1,986
5,531
16,922
0
W
Nemesis
Sufflerocks
Nemesis
1,387
360
0
638
6,044
2,005
0
812
5,166
0
33,332
W
Izanami
Uglỵ
Izanami
5,584
4,132
0
3,770
4,534
1,683
2,258
223
4,196
0
51,546
L
Nemesis
iamkiyo
Nemesis
2,451
1,092
0
1,628
6,450
1,784
335
2,385
4,065
0
18,300
L
Ares
jisanos
Ares
1,755
179
0
384
6,867
2,904
0
2,263
4,604
8,365
0
W
Medusa
qLienka
Medusa
6,544
3,163
0
1,476
7,090
2,403
486
1,664
5,316
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
34,821
187
Minions Killed
303
0
Camps Cleared
0
1,021,763
Distance Traveled
1,010,138
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,472
588
44
4
0
197,792
2
L
Tyr
4,852
441
26
2
0
221,018
1
L
Apollo
6,298
573
55
5
0
191,401
0
W
Tiamat
7,112
647
48
4
0
221,782
0
W
Ares
7,066
642
30
3
0
215,553
3
W
Nemesis
6,542
595
70
6
0
217,498
2
W
Izanami
7,769
706
119
11
0
189,540
5
L
Nemesis
5,274
479
48
4
0
248,305
1
L
Ares
4,518
411
14
1
0
163,247
2
W
Medusa
6,332
576
36
3
0
165,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role