Player Matchup

Danzaburou
Danzaburou
ABULELE
Danzaburou
Level 35
God Stats
32W - 39L
1,352 SR
Queue Stats
108W - 141L
1,408 Elo+
Party 2
Aphrodite
Aphrodite
Ech0ed
Aphrodite
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 123L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
LXTreato
Baron Samedi
Level 74
God Stats
26W - 19L
1,627 SR
Queue Stats
61W - 85L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiSTvss
Tsukuyomi
Level 44
God Stats
6W - 5L
1,836 SR
Queue Stats
127W - 138L
1,455 Elo+
Solo
Mulan
Mulan
TheGeekyDog
Mulan
Level 29
God Stats
4W - 4L
1,121 SR
Queue Stats
11W - 14L
1,439 Elo+
Party 2
Team Averages
Level 61
1,487 SR
1,419 Elo+

VS

Team Averages
Level 112
1,589 SR
1,519 Elo+
Thor
Thor
Azsvst
Thor
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
199W - 205L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
CDJason520
Sylvanus
Level 159
God Stats
97W - 76L
1,645 SR
Queue Stats
921W - 918L
1,530 Elo+
Party 1
Osiris
Osiris
Deliriu
Osiris
Level 67
God Stats
3W - 3L
1,560 SR
Queue Stats
129W - 128L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
PORQUINHAPEPPA
Baron Samedi
Level 85
God Stats
41W - 23L
1,742 SR
Queue Stats
917W - 903L
1,485 Elo+
Solo
Medusa
Medusa
kiss丶糖果
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABULELE
Danzaburou
15
1 / 6 / 11
9,872
520
6,137
18,400
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Ech0ed
Aphrodite
17
12 / 4 / 9
11,664
614
14,799
15,002
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
LXTreato
Baron Samedi
15
3 / 6 / 9
10,042
529
8,356
15,623
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MiSTvss
Tsukuyomi
19
7 / 3 / 9
11,854
624
15,479
15,746
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 2 / 5
10,658
561
10,883
13,956
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Azsvst
Thor
15
2 / 7 / 4
9,266
488
3,798
16,202
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
CDJason520
Sylvanus
14
1 / 4 / 10
8,487
447
9,729
14,298
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Deliriu
Osiris
17
5 / 5 / 2
10,403
548
7,588
14,366
10,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
PORQUINHAPEPPA
Baron Samedi
15
2 / 7 / 7
9,626
507
9,153
13,512
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 5 / 5
11,079
583
13,775
17,969
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
28
Kills
19
21
Deaths
28
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABULELE
Danzaburou
1
6
11
1.08
L
Thor
Azsvst
Thor
2
7
4
0.57
L
Sylvanus
CDJason520
Sylvanus
1
4
10
1.5
L
Osiris
Deliriu
Osiris
5
5
2
1.2
W
Aphrodite
Ech0ed
Aphrodite
12
4
9
4.13
W
Baron Samedi
LXTreato
Baron Samedi
3
6
9
1.25
W
Tsukuyomi
MiSTvss
Tsukuyomi
7
3
9
3.83
L
Baron Samedi
PORQUINHAPEPPA
Baron Samedi
2
7
7
0.79
W
5
2
5
3.75
L
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
44,043
78,727
Taken
76,347
48,780
Mitigated
33,088
35,826
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABULELE
Danzaburou
6,137
2,204
0
8,360
18,400
7,603
962
4,764
13,592
0
68,568
L
Thor
Azsvst
Thor
3,798
690
0
4,229
16,202
5,638
0
4,181
11,744
0
65,814
L
Sylvanus
CDJason520
Sylvanus
9,729
724
2,922
6,820
14,298
5,851
350
5,151
8,978
27,328
0
L
Osiris
Deliriu
Osiris
7,588
3,669
0
2,230
14,366
10,042
450
2,467
11,519
0
62,027
W
Aphrodite
Ech0ed
Aphrodite
14,799
1,702
3,752
8,409
15,002
6,937
1,021
5,661
8,924
52,421
0
W
Baron Samedi
LXTreato
Baron Samedi
8,356
1,141
1,559
2,831
15,623
14,228
561
4,802
10,668
30,468
0
W
Tsukuyomi
MiSTvss
Tsukuyomi
15,479
3,890
0
5,919
15,746
6,100
1,168
4,331
11,373
0
97,980
L
Baron Samedi
PORQUINHAPEPPA
Baron Samedi
9,153
385
385
2,439
13,512
5,262
244
5,556
7,636
54,832
0
W
10,883
1,566
0
4,996
13,956
13,912
618
2,639
11,275
0
52,050
L
13,775
6,325
0
5,972
17,969
6,295
594
4,848
12,853
0
73,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
48,861
461
Minions Killed
477
0
Camps Cleared
0
1,716,658
Distance Traveled
1,651,344
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,872
520
94
5
0
296,807
2
L
Thor
9,266
488
116
6
0
326,909
2
L
Sylvanus
8,487
447
40
2
0
328,436
3
L
Osiris
10,403
548
117
6
0
348,918
0
W
Aphrodite
11,664
614
85
4
0
351,457
6
W
Baron Samedi
10,042
529
41
2
0
318,055
3
W
Tsukuyomi
11,854
624
147
8
0
415,487
3
L
Baron Samedi
9,626
507
105
6
0
330,330
6
W
Mulan
10,658
561
94
5
0
334,852
2
L
Medusa
11,079
583
99
5
0
316,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role