Player Matchup

Arachne
Arachne
Silver III
Mørrígän
Arachne
Silver III
Level 160
God Stats
36W - 22L
1,392 SR
Queue Stats
280W - 276L
1,486 MMR
Party 1
Thoth
Thoth
Gold I
PlaysAnarchy
Thoth
Gold I
Level 142
God Stats
3W - 1L
1,674 SR
Queue Stats
20W - 10L
1,779 MMR
Solo
Sylvanus
Sylvanus
Silver I
Ted4Tennis2
Sylvanus
Silver I
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 44L
1,630 MMR
Party 1
Rama
Rama
Platinum V
ThatBoyDiz
Rama
Platinum V
Level 160
God Stats
28W - 37L
1,509 SR
Queue Stats
842W - 822L
1,723 MMR
Solo
Amaterasu
Amaterasu
Gold II
Wapf
Amaterasu
Gold II
Level 157
God Stats
4W - 1L
1,534 SR
Queue Stats
79W - 75L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,522 SR
1,636 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,707 SR
1,639 MMR
Chernobog
Chernobog
Platinum V
IronMipi09
Chernobog
Platinum V
Level 141
God Stats
11W - 5L
1,856 SR
Queue Stats
118W - 113L
1,823 MMR
Party 2
Hades
Hades
Silver I
LightKorene
Hades
Silver I
Level 44
God Stats
1W - 2L
1,785 SR
Queue Stats
66W - 87L
1,520 MMR
Solo
Ares
Ares
Bronze III
Mangkorn24
Ares
Bronze III
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 13L
1,527 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
WorstNia
Cu Chulainn
Platinum IV
Level 158
God Stats
21W - 16L
1,892 SR
Queue Stats
237W - 228L
1,872 MMR
Party 2
Anubis
Anubis
Silver IV
nathanb1992
Anubis
Silver IV
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 70L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mørrígän
Arachne
12
3 / 0 / 3
7,356
525
3,619
10,050
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
5 / 1 / 6
8,910
636
6,997
2,690
1,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ted4Tennis2
Sylvanus
11
4 / 2 / 7
7,468
533
4,417
8,756
4,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 0 / 0
9,394
671
1,872
4,445
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Wapf
Amaterasu
14
0 / 1 / 1
8,043
575
4,222
16,044
9,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetApolloScyllaDanzaburou

VS

Bans
TsukuyomiNu WaNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IronMipi09
Chernobog
13
0 / 0 / 0
6,849
489
1,654
5,733
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
6,134
438
3,111
7,249
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 1
5,347
382
1,138
6,122
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
WorstNia
Cu Chulainn
14
1 / 0 / 1
7,711
551
11,021
9,308
7,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
10
1 / 6 / 0
6,092
435
1,790
6,599
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
IronMipi09
Chernobog
0
0
0
0
L
2
3
0
0.67
L
0
5
1
0.1
W
Arachne
Mørrígän
Arachne
3
0
3
4.5
W
5
1
6
8
W
Sylvanus
Ted4Tennis2
Sylvanus
4
2
7
3.75
W
2
0
0
2
W
Amaterasu
Wapf
Amaterasu
0
1
1
0.5
L
Cu Chulainn
WorstNia
Cu Chulainn
1
0
1
1.5
L
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
18,714
41,985
Taken
35,011
20,069
Mitigated
16,895
25,117
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
IronMipi09
Chernobog
1,654
1,114
0
2,494
5,733
1,956
0
1,546
4,187
0
50,502
L
3,111
499
139
2,460
7,249
2,313
0
3,435
3,814
30,526
0
L
1,138
0
0
456
6,122
2,825
0
2,307
3,815
5,958
0
W
Arachne
Mørrígän
Arachne
3,619
2,070
0
6,688
10,050
3,399
65
1,202
8,800
0
42,765
W
6,997
520
0
1,052
2,690
1,172
262
625
2,065
64,364
0
W
Sylvanus
Ted4Tennis2
Sylvanus
4,417
1,218
1,148
2,556
8,756
4,660
122
3,458
5,190
19,301
0
W
1,872
1,246
0
3,118
4,445
1,501
860
269
4,176
0
62,660
W
Amaterasu
Wapf
Amaterasu
4,222
2,255
0
10,555
16,044
9,337
0
981
14,899
0
55,539
L
Cu Chulainn
WorstNia
Cu Chulainn
11,021
2,831
0
3,747
9,308
7,400
17
64
9,244
2,314
55,132
L
Anubis
1,790
49
0
860
6,599
2,401
0
4,062
2,537
28,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
32,133
484
Minions Killed
373
0
Camps Cleared
0
1,339,375
Distance Traveled
1,253,229
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,849
489
114
8
0
284,103
4
L
Hades
6,134
438
80
6
0
202,776
1
L
Ares
5,347
382
7
1
0
287,184
3
W
Arachne
7,356
525
75
5
0
297,476
7
W
Thoth
8,910
636
134
10
0
282,396
7
W
Sylvanus
7,468
533
25
2
0
262,446
6
W
Rama
9,394
671
139
10
0
210,551
5
W
Amaterasu
8,043
575
111
8
0
286,506
7
L
Cu Chulainn
7,711
551
106
8
0
289,223
1
L
Anubis
6,092
435
66
5
0
189,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role