Player Matchup

Tiamat
Tiamat
ApollosPlay
Tiamat
Level 34
God Stats
2W - 1L
1,335 SR
Queue Stats
24W - 29L
1,551 Elo+
Party 1
Ymir
Ymir
JPswaglord420
Ymir
Level 14
God Stats
9W - 4L
1,792 SR
Queue Stats
154W - 81L
1,751 Elo+
Solo
Izanami
Izanami
LITO11032
Izanami
Level 29
God Stats
13W - 16L
1,527 SR
Queue Stats
50W - 72L
1,372 Elo+
Solo
Amaterasu
Amaterasu
MedusaPlays
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noujfi
Tsukuyomi
Level 29
God Stats
16W - 15L
1,536 SR
Queue Stats
76W - 70L
1,513 Elo+
Solo
Team Averages
Level 26
1,538 SR
1,569 Elo+

VS

Team Averages
Level 13
1,462 SR
1,446 Elo+
Janus
Janus
Gilgameshm
Janus
Level 3
God Stats
1W - 1L
1,746 SR
Queue Stats
16W - 20L
1,787 Elo+
Solo
Da Ji
Da Ji
Miyeon69
Da Ji
Level 3
God Stats
0W - 2L
1,187 SR
Queue Stats
7W - 15L
1,239 Elo+
Solo
Ymir
Ymir
PrimordialBoop
Ymir
Level 28
God Stats
9W - 13L
1,331 SR
Queue Stats
86W - 115L
1,402 Elo+
Solo
Artemis
Artemis
Sanа
Artemis
Level 28
God Stats
8W - 10L
1,544 SR
Queue Stats
429W - 333L
1,655 Elo+
Solo
Nemesis
Nemesis
Strikematch
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
18 / 2 / 5
15,736
684
23,779
14,541
15,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 4 / 15
12,489
543
14,342
23,433
22,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LITO11032
Izanami
20
5 / 5 / 5
13,313
579
7,538
16,062
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
MedusaPlays
Amaterasu
20
6 / 1 / 20
12,948
563
14,487
21,385
17,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Noujfi
Tsukuyomi
19
10 / 4 / 6
12,724
553
14,533
19,011
9,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 10 / 4
9,565
416
10,433
16,446
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Miyeon69
Da Ji
14
1 / 15 / 3
9,210
400
4,282
19,637
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 3
9,308
405
4,370
15,248
14,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Sanа
Artemis
20
13 / 5 / 1
13,808
600
30,076
25,558
14,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Strikematch
Nemesis
13
1 / 10 / 3
8,806
383
3,474
18,504
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
44
Kills
16
16
Deaths
44
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
18
2
5
10.25
L
Janus
0
10
4
0.2
W
5
4
15
3.13
W
Izanami
LITO11032
Izanami
5
5
5
1.5
W
Amaterasu
MedusaPlays
Amaterasu
6
1
20
16
L
Da Ji
Miyeon69
Da Ji
1
15
3
0.17
W
Tsukuyomi
Noujfi
Tsukuyomi
10
4
6
3.25
L
1
4
3
0.63
L
Artemis
Sanа
Artemis
13
5
1
2.7
L
Nemesis
Strikematch
Nemesis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,679
Damage
52,635
94,432
Taken
95,393
70,369
Mitigated
48,325
33,077
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,779
3,534
0
6,449
14,541
15,318
2,595
2,333
12,208
101,373
0
L
Janus
10,433
394
0
0
16,446
5,809
0
10,925
5,109
63,354
0
W
14,342
2,751
0
2,627
23,433
22,810
59
6,525
16,908
43,353
0
W
Izanami
LITO11032
Izanami
7,538
4,496
0
7,336
16,062
5,388
5,093
276
15,786
0
119,878
W
Amaterasu
MedusaPlays
Amaterasu
14,487
6,499
0
11,930
21,385
17,572
3,864
4,122
17,263
0
65,242
L
Da Ji
Miyeon69
Da Ji
4,282
489
0
1,199
19,637
7,224
498
5,134
14,403
0
25,835
W
Tsukuyomi
Noujfi
Tsukuyomi
14,533
4,417
489
4,246
19,011
9,281
2,573
1,499
17,512
0
88,187
L
4,370
474
0
1,310
15,248
14,645
218
4,228
10,974
43,187
1,416
L
Artemis
Sanа
Artemis
30,076
18,475
0
9,588
25,558
14,475
968
10,671
14,788
0
99,162
L
Nemesis
Strikematch
Nemesis
3,474
1,052
0
2,424
18,504
6,172
0
6,326
11,998
0
28,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,210
Gold Earned
50,697
639
Minions Killed
476
0
Camps Cleared
0
2,128,655
Distance Traveled
1,811,754
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,736
684
189
8
0
441,051
5
L
Janus
9,565
416
136
6
0
353,942
0
W
Ymir
12,489
543
39
2
0
393,858
2
W
Izanami
13,313
579
179
8
0
386,976
0
W
Amaterasu
12,948
563
104
5
0
446,973
7
L
Da Ji
9,210
400
43
2
0
319,854
0
W
Tsukuyomi
12,724
553
128
6
0
459,797
0
L
Ymir
9,308
405
93
4
0
391,500
4
L
Artemis
13,808
600
157
7
0
344,584
2
L
Nemesis
8,806
383
47
2
0
401,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role